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Author
2022-10-30
Add comments explaining use of entity glow
x2048
2022-10-30
Apply entity glow before translating to color space
x2048
2022-10-30
Always add increment when getting node interior light
x2048
2022-10-30
Use the same light level for non-solid draw types as for solid
x2048
2022-10-30
Add a worlds_here.txt file in the worlds folder and update .gitignore (#12720)
DS
2022-10-30
Allow rotating entity selectionboxes (#12379)
Lars Müller
2022-10-28
Fix incorrect culling introduced by ##12710 (#12887)
lhofhansl
2022-10-27
Safety check the map's blocksize (#12895)
lhofhansl
2022-10-26
Shadow list improvements (#12898)
x2048
* Remove redundant checks when attaching SM texture to entities. Some of the checks were broken, leading to crashes when shadow intensity is set to 0 * Avoid memory leak in shadow casters list when wield mesh changes item stacks
2022-10-24
GUIInventoryList: Keep item size while moving (#12896)
Jean-Patrick Guerrero
2022-10-23
Fix some outdated stuff about falling node docs
Wuzzy
2022-10-23
Check sizeof(int) and sizeof(size_t)
Jude Melton-Houghton
2022-10-23
DevTest: Colorize 2 nodebox nodes
Wuzzy
2022-10-23
DevTest: Cleanup callback logging
Wuzzy
2022-10-23
DevTest: Fix rendering of 2 texture test nodes
Wuzzy
2022-10-23
DevTest: More node textures to tell them apart
Wuzzy
2022-10-23
DevTest: Use 4dir for chests
Wuzzy
2022-10-23
DevTest: Restore callback item descriptions
Wuzzy
2022-10-23
DevTest: Fix callback item textures
Wuzzy
2022-10-23
Remove credits for 2 images no longer in use
Wuzzy
2022-10-23
DevTest: Refactor testhud features
Wuzzy
2022-10-23
DevTest: Move 2 HUD commands to testhud & improve
Wuzzy
2022-10-23
DevTest: No use privatizer on chest of everything
Wuzzy
2022-10-23
DevTest: Remove experimental mod
Wuzzy
2022-10-23
DevTest: Move detached inv tests to chest mod
Wuzzy
2022-10-23
DevTest: /test_place_node skips dummy/cb nodes
Wuzzy
2022-10-23
DevTest: Clean up callback textures
Wuzzy
2022-10-23
DevTest: Move callback entities to callbacks mod
Wuzzy
2022-10-23
DevTest: Move callback items to callbacks mod
Wuzzy
2022-10-23
DevTest: Move experimental items to other mods
Wuzzy
2022-10-23
DevTest: Move more logging to log mod
Wuzzy
2022-10-23
DevTest: Move benchmark commands to new mod
Wuzzy
2022-10-23
DevTest: Move /test_place_nodes to testnodes mod
Wuzzy
2022-10-23
DevTest: Move chat command logging to separate mod
Wuzzy
2022-10-22
Add VoxelArea() constructor (#12886)
Jude Melton-Houghton
2022-10-21
Fix typos and en_US/en_GB inconsistency in files inside doc directory (#12882)
Abdou-31
2022-10-21
Fix use of unassigned global "check"
Jude Melton-Houghton
2022-10-21
guiChatConsole: fix the unicode characters crowded together on prompt (#12867)
Riceball LEE
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-10-21
Fix formspec focus (#12795)
DS
2022-10-21
Revise bump_version.sh script to address shortcomings (#12789)
sfan5
2022-10-18
Check for falling `float` nodes in liquid transform (#12862)
Jude Melton-Houghton
2022-10-18
Implement vector and node conversion in Lua (#12609)
Jude Melton-Houghton
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-17
Fix list sorting behaviour with missing geoip
sfan5
2022-10-17
Fix en_US/en_GB inconsistency in lua_api.txt
Abdou-31
2022-10-17
Fix typos in lua_api.txt
Abdou-31
2022-10-17
Take geographic distance into account for server list ordering (#12790)
sfan5
2022-10-17
LocalPlayer: Fix sneaking on nodes with large collisionboxes (#12626)
SmallJoker
2022-10-15
Exclude MSVC from new Lua sanity check
sfan5
2022-10-13
Other minor CMake improvements
sfan5
2022-10-13
Defer searching for libintl to CMake
sfan5
resolves #12800
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