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2022-11-30Android: Segmentation fault fix, PendingIntent flag, and other fixes (#12960)Muhammad Rifqi Priyo Susanto
2022-11-30Handle num lock in chat (#12984)Jude Melton-Houghton
2022-11-30Avoid resetting music when dialog opens (#13003)Jude Melton-Houghton
2022-11-29Fix /help privs checks (#13008)Jude Melton-Houghton
2022-11-29Have minetest.debug call tostring (#13004)Jude Melton-Houghton
2022-11-28Wrap debug text on screen (#12978)Jude Melton-Houghton
2022-11-28Add `minetest.get_game_info` and allow reading `game.conf` (#12989)Jude Melton-Houghton
2022-11-27Abort active ABM iteration when content changes (#12998)Jude Melton-Houghton
2022-11-26Virtual joystick: Use s32 when using m_screensize as a subtrahend (#12814)Muhammad Rifqi Priyo Susanto
2022-11-25Fix touchscreen crash due to missing rangeselectsavilli
2022-11-24Remove unnecessary bool return typesJude Melton-Houghton
2022-11-24Rename "mod metadata" to "mod storage" everywhereJude Melton-Houghton
2022-11-24Deprecate special handling of `${key}` syntax in metadata values (#12970)Jude Melton-Houghton
2022-11-24Add support for attached facedir/4dir nodes (#11432)Wuzzy
2022-11-23Fix entity visiblity in bright artificial light (#12906)x2048
2022-11-23avoid clearChildAttachments iterator invalidation (#12987)Jude Melton-Houghton
2022-11-23Fix reading schematics after their resolution (#12985)Jude Melton-Houghton
2022-11-21Check specific outputs for isatty (#12980)Jude Melton-Houghton
2022-11-20Avoid shadow flicker at certain angles (#12961)x2048
2022-11-20Object selection: Improve distance checks (#12974)DS
2022-11-20Improve ABM and LBM registration error handling (#12969)Jude Melton-Houghton
2022-11-18Add configurable saturation (#12865)lhofhansl
2022-11-18Fix `menu_lua_api.txt` formatting (#12971)Abdou-31
2022-11-16Warn about potential infinite loop in on_construct (#12967)Jude Melton-Houghton
2022-11-16Added copy of LGPL-2.1 (#12950)StrajnarFilip
2022-11-15set_nametag_attributes: don't reset nametags if text param is not touchedRiceball LEE
2022-11-15game.conf: Add setting to use volatile a map backend (#12956)SmallJoker
2022-11-15Add MetaDataRef:get_keys (#12841)Jude Melton-Houghton
2022-11-10Reduce active mgmt interval for a bit when a player joins. (#12925)lhofhansl
2022-11-10Add PostgreSQL helper pg_to_stringJude Melton-Houghton
2022-11-10Test PostgreSQL in CIJude Melton-Houghton
2022-11-10Add mod storage PostgreSQL backendJude Melton-Houghton
2022-11-10Improve testListModsJude Melton-Houghton
2022-11-10Test metadata value changingJude Melton-Houghton
2022-11-09Fix get_tool_wear_after_use for one use (insta-break) (#12945)Gregor Parzefall
2022-11-09Flip player_back.png (#12940)olive
2022-11-09Resize hotbar immediately before drawing (#12930)x2048
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-11-08Dockerfile: refactoring and addition of entrypoint (#12939)Tamara Schmitz
2022-11-03Reduce exposure of various internals (#12885)Loïc Blot
2022-11-03Return correct variable when debugging bloom.x2048
2022-11-02Improve bloom effect (#12916)x2048
2022-10-31Android: Increase target/compiled SDK version to 32 (#12911)Muhammad Rifqi Priyo Susanto
2022-10-31Send crosshair setting after the touch screen GUI has been initialized (#12910)Muhammad Rifqi Priyo Susanto
2022-10-31Fix node placement regressionLars Mueller
2022-10-30Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904)x2048
2022-10-30Add comments explaining use of entity glowx2048
2022-10-30Apply entity glow before translating to color spacex2048
2022-10-30Always add increment when getting node interior lightx2048
2022-10-30Use the same light level for non-solid draw types as for solidx2048