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Author
2022-10-21
Revise bump_version.sh script to address shortcomings (#12789)
sfan5
2022-10-18
Check for falling `float` nodes in liquid transform (#12862)
Jude Melton-Houghton
2022-10-18
Implement vector and node conversion in Lua (#12609)
Jude Melton-Houghton
2022-10-17
Fix list sorting behaviour with missing geoip
sfan5
2022-10-17
Fix en_US/en_GB inconsistency in lua_api.txt
Abdou-31
2022-10-17
Fix typos in lua_api.txt
Abdou-31
2022-10-17
Take geographic distance into account for server list ordering (#12790)
sfan5
2022-10-17
LocalPlayer: Fix sneaking on nodes with large collisionboxes (#12626)
SmallJoker
2022-10-15
Exclude MSVC from new Lua sanity check
sfan5
2022-10-13
Other minor CMake improvements
sfan5
2022-10-13
Defer searching for libintl to CMake
sfan5
2022-10-13
Get rid of LuaJIT linking workarounds
sfan5
2022-10-13
Add extra check in case someone tries to unbundle Lua
sfan5
2022-10-13
Speed up find_nodes_in_area (#12845)
Jude Melton-Houghton
2022-10-13
object ids are u16, not s16 (#12848)
fluxionary
2022-10-13
Use enum to define custom registry indices
Jude Melton-Houghton
2022-10-13
Test on-lighting node param1 in lighting test
Jude Melton-Houghton
2022-10-09
Embed data directly in mapblocks
Jude Melton-Houghton
2022-10-09
Remove unused MapBlock functionality
Jude Melton-Houghton
2022-10-09
Fix tone mapping being always enabled
sfan5
2022-10-09
Optimize lighting calculation (#12797)
Jude Melton-Houghton
2022-10-09
add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
fluxionary
2022-10-09
Improve documentation for `liquid_alternative_*` (#12810)
Wuzzy
2022-10-09
DevTest: Explain purpose of most items in tooltips (#12833)
Wuzzy
2022-10-06
DevTest: Change texture for node-aligned node (#12831)
Wuzzy
2022-10-06
Only set quicktune keybinds in debug builds (#12779)
ROllerozxa
2022-10-04
Use legacy call when rendering to a single texture
x2048
2022-10-04
Make bloom shaders compatible with GLES2 (#12834)
x2048
2022-10-04
Consolidate API object code (#12728)
Jude Melton-Houghton
2022-10-03
Disable -ffinite-math-only (#12832)
Jude Melton-Houghton
2022-10-03
DevTest: Reject buggy "/hp inf" command (#12830)
Wuzzy
2022-10-01
Add an item pick up callback (2) (#7712)
DS
2022-10-01
Improve crafting recipe documentation (#12806)
Wuzzy
2022-09-30
Implement tool use sounds
sfan5
2022-09-30
Clean up Game::handleDigging() and some related parts
sfan5
2022-09-30
Improve double tap for jump detection (#12793)
Muhammad Rifqi Priyo Susanto
2022-09-30
Avert collision static detection rounding error (#12822)
Jude Melton-Houghton
2022-09-30
Fix inconsistent craft replacements (#9250) (#12819)
Wuzzy
2022-09-29
Fix error msg if craft replacement w/ full inv (#12820)
Wuzzy
2022-09-29
Bloom (#12791)
x2048
2022-09-29
Add crosshair support for Android (#7865)
Muhammad Rifqi Priyo Susanto
2022-09-28
Add zstd compression support (#12515)
20kdc
2022-09-27
Pause shader animation timer in singleplayer pause menu (#12766)
DS
2022-09-27
Restore and enhance bouncy behavior (#11939)
pecksin
2022-09-27
Add unittests for item movement code (#11885)
savilli
2022-09-26
Fix liquid drawtype faces sometimes not rendering (#12807)
Wuzzy
2022-09-26
Avoid duplication of mod metadata in memory (#12562)
Jude Melton-Houghton
2022-09-26
Modify PUC Lua to wrap C++ exceptions (#12445)
Jude Melton-Houghton
2022-09-26
Add lighting test and benchmark (#12802)
Jude Melton-Houghton
2022-09-25
Fix double escape in update checker dialog
Lars Mueller
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