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-rw-r--r--src/client/mapblock_mesh.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/client/mapblock_mesh.h b/src/client/mapblock_mesh.h
index 288f5cae7..64433673b 100644
--- a/src/client/mapblock_mesh.h
+++ b/src/client/mapblock_mesh.h
@@ -247,8 +247,7 @@ private:
IShaderSource *m_shdrsrc;
f32 m_bounding_radius;
- // MapblockMeshGenerator uses the same as mapblock center
- v3f m_bounding_sphere_center = v3f((MAP_BLOCKSIZE * 0.5f - 0.5f) * BS);
+ v3f m_bounding_sphere_center;
bool m_enable_shaders;
bool m_enable_vbo;
@@ -338,7 +337,7 @@ void final_color_blend(video::SColor *result,
void getNodeTileN(MapNode mn, const v3s16 &p, u8 tileindex, MeshMakeData *data, TileSpec &tile);
void getNodeTile(MapNode mn, const v3s16 &p, const v3s16 &dir, MeshMakeData *data, TileSpec &tile);
-/// Return bitset of the sides of the mapblock that consist of solid nodes only
+/// Return bitset of the sides of the mesh that consist of solid nodes only
/// Bits:
/// 0 0 -Z +Z -X +X -Y +Y
-std::unordered_map<v3s16, u8> get_solid_sides(MeshMakeData *data);
+u8 get_solid_sides(MeshMakeData *data);