diff options
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r-- | src/client/game.cpp | 32 |
1 files changed, 20 insertions, 12 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index 360ce4f8c..179557cf5 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -3585,22 +3585,30 @@ bool Game::nodePlacement(const ItemDefinition &selected_def, } // Check attachment if node is in group attached_node - if (itemgroup_get(predicted_f.groups, "attached_node") != 0) { - const static v3s16 wallmounted_dirs[8] = { - v3s16(0, 1, 0), - v3s16(0, -1, 0), - v3s16(1, 0, 0), - v3s16(-1, 0, 0), - v3s16(0, 0, 1), - v3s16(0, 0, -1), - }; + int an = itemgroup_get(predicted_f.groups, "attached_node"); + if (an != 0) { v3s16 pp; - if (predicted_f.param_type_2 == CPT2_WALLMOUNTED || - predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) + if (an == 3) { + pp = p + v3s16(0, -1, 0); + } else if (an == 4) { + pp = p + v3s16(0, 1, 0); + } else if (an == 2) { + if (predicted_f.param_type_2 == CPT2_FACEDIR || + predicted_f.param_type_2 == CPT2_COLORED_FACEDIR) { + pp = p + facedir_dirs[param2]; + } else if (predicted_f.param_type_2 == CPT2_4DIR || + predicted_f.param_type_2 == CPT2_COLORED_4DIR ) { + pp = p + fourdir_dirs[param2]; + } else { + pp = p; + } + } else if (predicted_f.param_type_2 == CPT2_WALLMOUNTED || + predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) { pp = p + wallmounted_dirs[param2]; - else + } else { pp = p + v3s16(0, -1, 0); + } if (!nodedef->get(map.getNode(pp)).walkable) { soundmaker->m_player_rightpunch_sound = selected_def.sound_place_failed; |