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author | Kahrl <kahrl@gmx.net> | 2012-01-12 06:10:39 +0100 |
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committer | Kahrl <kahrl@gmx.net> | 2012-01-12 06:10:39 +0100 |
commit | 6a76c226e10e92c3e3339096f07f8ab065e2098b (patch) | |
tree | 396d9083f5f76ebb5ba96df113ba68046c2487df /src/serverremoteplayer.h | |
parent | 569156b01302ea4ba45d11ff5524b62dbc6a9aa0 (diff) | |
download | minetest-6a76c226e10e92c3e3339096f07f8ab065e2098b.tar.xz |
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
Diffstat (limited to 'src/serverremoteplayer.h')
-rw-r--r-- | src/serverremoteplayer.h | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/src/serverremoteplayer.h b/src/serverremoteplayer.h index bdc3bba20..9d9437646 100644 --- a/src/serverremoteplayer.h +++ b/src/serverremoteplayer.h @@ -46,9 +46,6 @@ public: virtual void setPosition(const v3f &position); - // Returns a reference - virtual InventoryItem* getWieldedItem(); - /* ServerActiveObject interface */ u8 getType() const @@ -77,19 +74,20 @@ public: virtual std::string getDescription() {return std::string("player ")+getName();} - virtual void getWieldDiggingProperties(ToolDiggingProperties *dst); - virtual void damageWieldedItem(u16 amount); - // If all fits, eats item and returns true. Otherwise returns false. - virtual bool addToInventory(InventoryItem *item); - virtual void addToInventoryLater(InventoryItem *item); - void clearAddToInventoryLater(); - void completeAddToInventoryLater(u16 preferred_index); + virtual Inventory* getInventory(); + virtual const Inventory* getInventory() const; + virtual InventoryLocation getInventoryLocation() const; + virtual void setInventoryModified(); + virtual std::string getWieldList() const; + virtual int getWieldIndex() const; + virtual void setWieldIndex(int i); + virtual void setHP(s16 hp_); virtual s16 getHP(); v3f m_last_good_position; float m_last_good_position_age; - std::vector<InventoryItem*> m_additional_items; + int m_wield_index; bool m_inventory_not_sent; bool m_hp_not_sent; bool m_respawn_active; |