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author | x2048 <codeforsmile@gmail.com> | 2022-10-26 22:26:09 +0200 |
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committer | GitHub <noreply@github.com> | 2022-10-26 22:26:09 +0200 |
commit | 88820cd31c2fe21c8c16ee547a3335131e8ba009 (patch) | |
tree | dcd2894e11f9365dfe2238194c0e16d0ccd59afa /src/server/luaentity_sao.cpp | |
parent | 16266397ed3db6503487574a4c1f7fa0e5a7c4ce (diff) | |
download | minetest-88820cd31c2fe21c8c16ee547a3335131e8ba009.tar.xz |
Shadow list improvements (#12898)
* Remove redundant checks when attaching SM texture to entities.
Some of the checks were broken, leading to crashes when shadow intensity is set to 0
* Avoid memory leak in shadow casters list when wield mesh changes item stacks
Diffstat (limited to 'src/server/luaentity_sao.cpp')
0 files changed, 0 insertions, 0 deletions