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authorLoic Blot <loic.blot@unix-experience.fr>2021-04-29 20:38:35 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2021-05-03 19:49:19 +0200
commit48d5abd5bee7a3f956cb2b92745bed6313cf5d8a (patch)
tree3ecf00918b1011dbe9e141e38eb989e8d0152335 /src/nodedef.cpp
parenta93712458b2f8914fdb43ec436c5caf908ba93b8 (diff)
downloadminetest-48d5abd5bee7a3f956cb2b92745bed6313cf5d8a.tar.xz
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
Diffstat (limited to 'src/nodedef.cpp')
-rw-r--r--src/nodedef.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 65a76bcec..db4043aa1 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -1435,9 +1435,7 @@ void NodeDefManager::applyTextureOverrides(const std::vector<TextureOverride> &o
}
}
-void NodeDefManager::updateTextures(IGameDef *gamedef,
- void (*progress_callback)(void *progress_args, u32 progress, u32 max_progress),
- void *progress_callback_args)
+void NodeDefManager::updateTextures(IGameDef *gamedef, void *progress_callback_args)
{
#ifndef SERVER
infostream << "NodeDefManager::updateTextures(): Updating "
@@ -1456,7 +1454,7 @@ void NodeDefManager::updateTextures(IGameDef *gamedef,
for (u32 i = 0; i < size; i++) {
ContentFeatures *f = &(m_content_features[i]);
f->updateTextures(tsrc, shdsrc, meshmanip, client, tsettings);
- progress_callback(progress_callback_args, i, size);
+ client->showUpdateProgressTexture(progress_callback_args, i, size);
}
#endif
}