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authorPerttu Ahola <celeron55@gmail.com>2011-06-26 02:34:36 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-06-26 02:34:36 +0300
commitbb940a946dbca49dc03af83fe55d195bd9fdc62e (patch)
tree0f78d66110f1d3d477875ae47927a8e7e6d20ec3 /src/main.cpp
parent2915bd5518150955ed1581110527f4bb4adadfe8 (diff)
downloadminetest-bb940a946dbca49dc03af83fe55d195bd9fdc62e.tar.xz
even more code refactoring
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 41da310f4..9c7cf2e28 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -238,8 +238,6 @@ FIXME: The new optimized map sending doesn't sometimes send enough blocks
from big caves and such
FIXME: Block send distance configuration does not take effect for some reason
-TODO: Map saving should be done by EmergeThread
-
SUGG: Map unloading based on sector reference is not very good, it keeps
unnecessary stuff in memory. I guess. Investigate this.