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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-11-09 01:56:20 +0300 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-11-08 23:56:20 +0100 |
commit | 20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch) | |
tree | 67378802190117d8271b3b6d489a92bcb16203b7 /src/guiEngine.cpp | |
parent | fc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff) | |
download | minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.xz |
Move files to subdirectories (#6599)
* Move files around
Diffstat (limited to 'src/guiEngine.cpp')
-rw-r--r-- | src/guiEngine.cpp | 587 |
1 files changed, 0 insertions, 587 deletions
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp deleted file mode 100644 index e9b4e54c1..000000000 --- a/src/guiEngine.cpp +++ /dev/null @@ -1,587 +0,0 @@ -/* -Minetest -Copyright (C) 2013 sapier - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "guiEngine.h" - -#include <IGUIStaticText.h> -#include <ICameraSceneNode.h> -#include "client/renderingengine.h" -#include "scripting_mainmenu.h" -#include "util/numeric.h" -#include "config.h" -#include "version.h" -#include "porting.h" -#include "filesys.h" -#include "settings.h" -#include "guiMainMenu.h" -#include "sound.h" -#include "sound_openal.h" -#include "clouds.h" -#include "httpfetch.h" -#include "log.h" -#include "fontengine.h" -#include "guiscalingfilter.h" -#include "irrlicht_changes/static_text.h" - -#ifdef __ANDROID__ -#include "client/tile.h" -#include <GLES/gl.h> -#endif - - -/******************************************************************************/ -void TextDestGuiEngine::gotText(const StringMap &fields) -{ - m_engine->getScriptIface()->handleMainMenuButtons(fields); -} - -/******************************************************************************/ -void TextDestGuiEngine::gotText(const std::wstring &text) -{ - m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text)); -} - -/******************************************************************************/ -MenuTextureSource::~MenuTextureSource() -{ - for (const std::string &texture_to_delete : m_to_delete) { - const char *tname = texture_to_delete.c_str(); - video::ITexture *texture = m_driver->getTexture(tname); - m_driver->removeTexture(texture); - } -} - -/******************************************************************************/ -video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id) -{ - if(id) - *id = 0; - if(name.empty()) - return NULL; - m_to_delete.insert(name); - -#ifdef __ANDROID__ - video::IImage *image = m_driver->createImageFromFile(name.c_str()); - if (image) { - image = Align2Npot2(image, m_driver); - video::ITexture* retval = m_driver->addTexture(name.c_str(), image); - image->drop(); - return retval; - } -#endif - return m_driver->getTexture(name.c_str()); -} - -/******************************************************************************/ -/** MenuMusicFetcher */ -/******************************************************************************/ -void MenuMusicFetcher::fetchSounds(const std::string &name, - std::set<std::string> &dst_paths, - std::set<std::string> &dst_datas) -{ - if(m_fetched.count(name)) - return; - m_fetched.insert(name); - std::string base; - base = porting::path_share + DIR_DELIM + "sounds"; - dst_paths.insert(base + DIR_DELIM + name + ".ogg"); - int i; - for(i=0; i<10; i++) - dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg"); - base = porting::path_user + DIR_DELIM + "sounds"; - dst_paths.insert(base + DIR_DELIM + name + ".ogg"); - for(i=0; i<10; i++) - dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg"); -} - -/******************************************************************************/ -/** GUIEngine */ -/******************************************************************************/ -GUIEngine::GUIEngine(JoystickController *joystick, - gui::IGUIElement *parent, - IMenuManager *menumgr, - MainMenuData *data, - bool &kill) : - m_parent(parent), - m_menumanager(menumgr), - m_smgr(RenderingEngine::get_scene_manager()), - m_data(data), - m_kill(kill) -{ - //initialize texture pointers - for (image_definition &texture : m_textures) { - texture.texture = NULL; - } - // is deleted by guiformspec! - m_buttonhandler = new TextDestGuiEngine(this); - - //create texture source - m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver()); - - //create soundmanager - MenuMusicFetcher soundfetcher; -#if USE_SOUND - m_sound_manager = createOpenALSoundManager(&soundfetcher); -#endif - if(!m_sound_manager) - m_sound_manager = &dummySoundManager; - - //create topleft header - m_toplefttext = L""; - - core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()), - g_fontengine->getTextHeight()); - rect += v2s32(4, 0); - - m_irr_toplefttext = - addStaticText(RenderingEngine::get_gui_env(), m_toplefttext, - rect, false, true, 0, -1); - - //create formspecsource - m_formspecgui = new FormspecFormSource(""); - - /* Create menu */ - m_menu = new GUIFormSpecMenu(joystick, - m_parent, - -1, - m_menumanager, - NULL /* &client */, - m_texture_source, - m_formspecgui, - m_buttonhandler, - false); - - m_menu->allowClose(false); - m_menu->lockSize(true,v2u32(800,600)); - - // Initialize scripting - - infostream << "GUIEngine: Initializing Lua" << std::endl; - - m_script = new MainMenuScripting(this); - - try { - m_script->setMainMenuData(&m_data->script_data); - m_data->script_data.errormessage = ""; - - if (!loadMainMenuScript()) { - errorstream << "No future without main menu!" << std::endl; - abort(); - } - - run(); - } catch (LuaError &e) { - errorstream << "Main menu error: " << e.what() << std::endl; - m_data->script_data.errormessage = e.what(); - } - - m_menu->quitMenu(); - m_menu->drop(); - m_menu = NULL; -} - -/******************************************************************************/ -bool GUIEngine::loadMainMenuScript() -{ - // Set main menu path (for core.get_mainmenu_path()) - m_scriptdir = g_settings->get("main_menu_path"); - if (m_scriptdir.empty()) { - m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu"; - } - - // Load builtin (which will load the main menu script) - std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua"; - try { - m_script->loadScript(script); - // Menu script loaded - return true; - } catch (const ModError &e) { - errorstream << "GUIEngine: execution of menu script failed: " - << e.what() << std::endl; - } - - return false; -} - -/******************************************************************************/ -void GUIEngine::run() -{ - // Always create clouds because they may or may not be - // needed based on the game selected - video::IVideoDriver *driver = RenderingEngine::get_video_driver(); - - cloudInit(); - - unsigned int text_height = g_fontengine->getTextHeight(); - - irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"), - g_settings->getU16("screen_h")); - - while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) { - - const irr::core::dimension2d<u32> ¤t_screen_size = - RenderingEngine::get_video_driver()->getScreenSize(); - // Verify if window size has changed and save it if it's the case - // Ensure evaluating settings->getBool after verifying screensize - // First condition is cheaper - if (previous_screen_size != current_screen_size && - current_screen_size != irr::core::dimension2d<u32>(0,0) && - g_settings->getBool("autosave_screensize")) { - g_settings->setU16("screen_w", current_screen_size.Width); - g_settings->setU16("screen_h", current_screen_size.Height); - previous_screen_size = current_screen_size; - } - - //check if we need to update the "upper left corner"-text - if (text_height != g_fontengine->getTextHeight()) { - updateTopLeftTextSize(); - text_height = g_fontengine->getTextHeight(); - } - - driver->beginScene(true, true, video::SColor(255,140,186,250)); - - if (m_clouds_enabled) - { - cloudPreProcess(); - drawOverlay(driver); - } - else - drawBackground(driver); - - drawHeader(driver); - drawFooter(driver); - - RenderingEngine::get_gui_env()->drawAll(); - - driver->endScene(); - - if (m_clouds_enabled) - cloudPostProcess(); - else - sleep_ms(25); - - m_script->step(); - -#ifdef __ANDROID__ - m_menu->getAndroidUIInput(); -#endif - } -} - -/******************************************************************************/ -GUIEngine::~GUIEngine() -{ - if (m_sound_manager != &dummySoundManager){ - delete m_sound_manager; - m_sound_manager = NULL; - } - - infostream<<"GUIEngine: Deinitializing scripting"<<std::endl; - delete m_script; - - m_irr_toplefttext->setText(L""); - - //clean up texture pointers - for (image_definition &texture : m_textures) { - if (texture.texture) - RenderingEngine::get_video_driver()->removeTexture(texture.texture); - } - - delete m_texture_source; - - if (m_cloud.clouds) - m_cloud.clouds->drop(); -} - -/******************************************************************************/ -void GUIEngine::cloudInit() -{ - m_cloud.clouds = new Clouds(m_smgr, -1, rand()); - m_cloud.clouds->setHeight(100.0f); - m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,200,200,255)); - - m_cloud.camera = m_smgr->addCameraSceneNode(0, - v3f(0,0,0), v3f(0, 60, 100)); - m_cloud.camera->setFarValue(10000); - - m_cloud.lasttime = RenderingEngine::get_timer_time(); -} - -/******************************************************************************/ -void GUIEngine::cloudPreProcess() -{ - u32 time = RenderingEngine::get_timer_time(); - - if(time > m_cloud.lasttime) - m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0; - else - m_cloud.dtime = 0; - - m_cloud.lasttime = time; - - m_cloud.clouds->step(m_cloud.dtime*3); - m_cloud.clouds->render(); - m_smgr->drawAll(); -} - -/******************************************************************************/ -void GUIEngine::cloudPostProcess() -{ - float fps_max = g_settings->getFloat("pause_fps_max"); - // Time of frame without fps limit - u32 busytime_u32; - - // not using getRealTime is necessary for wine - u32 time = RenderingEngine::get_timer_time(); - if(time > m_cloud.lasttime) - busytime_u32 = time - m_cloud.lasttime; - else - busytime_u32 = 0; - - // FPS limiter - u32 frametime_min = 1000./fps_max; - - if (busytime_u32 < frametime_min) { - u32 sleeptime = frametime_min - busytime_u32; - RenderingEngine::get_raw_device()->sleep(sleeptime); - } -} - -/******************************************************************************/ -void GUIEngine::drawBackground(video::IVideoDriver *driver) -{ - v2u32 screensize = driver->getScreenSize(); - - video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture; - - /* If no texture, draw background of solid color */ - if(!texture){ - video::SColor color(255,80,58,37); - core::rect<s32> rect(0, 0, screensize.X, screensize.Y); - driver->draw2DRectangle(color, rect, NULL); - return; - } - - v2u32 sourcesize = texture->getOriginalSize(); - - if (m_textures[TEX_LAYER_BACKGROUND].tile) - { - v2u32 tilesize( - MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize), - MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize)); - for (unsigned int x = 0; x < screensize.X; x += tilesize.X ) - { - for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y ) - { - draw2DImageFilterScaled(driver, texture, - core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y), - core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y), - NULL, NULL, true); - } - } - return; - } - - /* Draw background texture */ - draw2DImageFilterScaled(driver, texture, - core::rect<s32>(0, 0, screensize.X, screensize.Y), - core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y), - NULL, NULL, true); -} - -/******************************************************************************/ -void GUIEngine::drawOverlay(video::IVideoDriver *driver) -{ - v2u32 screensize = driver->getScreenSize(); - - video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture; - - /* If no texture, draw nothing */ - if(!texture) - return; - - /* Draw background texture */ - v2u32 sourcesize = texture->getOriginalSize(); - draw2DImageFilterScaled(driver, texture, - core::rect<s32>(0, 0, screensize.X, screensize.Y), - core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y), - NULL, NULL, true); -} - -/******************************************************************************/ -void GUIEngine::drawHeader(video::IVideoDriver *driver) -{ - core::dimension2d<u32> screensize = driver->getScreenSize(); - - video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture; - - /* If no texture, draw nothing */ - if(!texture) - return; - - f32 mult = (((f32)screensize.Width / 2.0)) / - ((f32)texture->getOriginalSize().Width); - - v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult, - ((f32)texture->getOriginalSize().Height) * mult); - - // Don't draw the header if there isn't enough room - s32 free_space = (((s32)screensize.Height)-320)/2; - - if (free_space > splashsize.Y) { - core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y); - splashrect += v2s32((screensize.Width/2)-(splashsize.X/2), - ((free_space/2)-splashsize.Y/2)+10); - - video::SColor bgcolor(255,50,50,50); - - draw2DImageFilterScaled(driver, texture, splashrect, - core::rect<s32>(core::position2d<s32>(0,0), - core::dimension2di(texture->getOriginalSize())), - NULL, NULL, true); - } -} - -/******************************************************************************/ -void GUIEngine::drawFooter(video::IVideoDriver *driver) -{ - core::dimension2d<u32> screensize = driver->getScreenSize(); - - video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture; - - /* If no texture, draw nothing */ - if(!texture) - return; - - f32 mult = (((f32)screensize.Width)) / - ((f32)texture->getOriginalSize().Width); - - v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult, - ((f32)texture->getOriginalSize().Height) * mult); - - // Don't draw the footer if there isn't enough room - s32 free_space = (((s32)screensize.Height)-320)/2; - - if (free_space > footersize.Y) { - core::rect<s32> rect(0,0,footersize.X,footersize.Y); - rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y); - rect -= v2s32(footersize.X/2, 0); - - draw2DImageFilterScaled(driver, texture, rect, - core::rect<s32>(core::position2d<s32>(0,0), - core::dimension2di(texture->getOriginalSize())), - NULL, NULL, true); - } -} - -/******************************************************************************/ -bool GUIEngine::setTexture(texture_layer layer, std::string texturepath, - bool tile_image, unsigned int minsize) -{ - video::IVideoDriver *driver = RenderingEngine::get_video_driver(); - - if (m_textures[layer].texture) { - driver->removeTexture(m_textures[layer].texture); - m_textures[layer].texture = NULL; - } - - if (texturepath.empty() || !fs::PathExists(texturepath)) { - return false; - } - - m_textures[layer].texture = driver->getTexture(texturepath.c_str()); - m_textures[layer].tile = tile_image; - m_textures[layer].minsize = minsize; - - if (!m_textures[layer].texture) { - return false; - } - - return true; -} - -/******************************************************************************/ -bool GUIEngine::downloadFile(const std::string &url, const std::string &target) -{ -#if USE_CURL - std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary); - - if (!target_file.good()) { - return false; - } - - HTTPFetchRequest fetch_request; - HTTPFetchResult fetch_result; - fetch_request.url = url; - fetch_request.caller = HTTPFETCH_SYNC; - fetch_request.timeout = g_settings->getS32("curl_file_download_timeout"); - httpfetch_sync(fetch_request, fetch_result); - - if (!fetch_result.succeeded) { - return false; - } - target_file << fetch_result.data; - - return true; -#else - return false; -#endif -} - -/******************************************************************************/ -void GUIEngine::setTopleftText(const std::string &text) -{ - m_toplefttext = translate_string(utf8_to_wide(text)); - - updateTopLeftTextSize(); -} - -/******************************************************************************/ -void GUIEngine::updateTopLeftTextSize() -{ - core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()), - g_fontengine->getTextHeight()); - rect += v2s32(4, 0); - - m_irr_toplefttext->remove(); - m_irr_toplefttext = - addStaticText(RenderingEngine::get_gui_env(), m_toplefttext, - rect, false, true, 0, -1); -} - -/******************************************************************************/ -s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped) -{ - s32 handle = m_sound_manager->playSound(spec, looped); - return handle; -} - -/******************************************************************************/ -void GUIEngine::stopSound(s32 handle) -{ - m_sound_manager->stopSound(handle); -} - -/******************************************************************************/ -unsigned int GUIEngine::queueAsync(const std::string &serialized_func, - const std::string &serialized_params) -{ - return m_script->queueAsync(serialized_func, serialized_params); -} - |