aboutsummaryrefslogtreecommitdiff
path: root/src/client
diff options
context:
space:
mode:
authorElias Fleckenstein <eliasfleckenstein@web.de>2022-07-24 01:05:31 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2022-07-24 01:05:31 +0200
commit111207a3f88ddf19a2e7ef6c809888ffa6480e0b (patch)
tree35e9059e82b0d9157800401c08ecddbc1a3c65fc /src/client
parentb7767dd9aae27f0fe6b7ae3b99d0f51860979f82 (diff)
downloadminetest-handswap_keybind.tar.xz
Add keybind to swap items between handshandswap_keybind
Diffstat (limited to 'src/client')
-rw-r--r--src/client/game.cpp34
-rw-r--r--src/client/inputhandler.cpp1
-rw-r--r--src/client/keys.h1
3 files changed, 35 insertions, 1 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index bc27920fc..f9d8e9fdc 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -699,6 +699,7 @@ protected:
void processItemSelection(u16 *new_playeritem);
void dropSelectedItem(bool single_item = false);
+ void swapOffhand();
void openInventory();
void openConsole(float scale, const wchar_t *line=NULL);
void toggleFreeMove();
@@ -1889,6 +1890,8 @@ void Game::processKeyInput()
{
if (wasKeyDown(KeyType::DROP)) {
dropSelectedItem(isKeyDown(KeyType::SNEAK));
+ } else if (wasKeyDown(KeyType::SWAP_OFFHAND)) {
+ swapOffhand();
} else if (wasKeyDown(KeyType::AUTOFORWARD)) {
toggleAutoforward();
} else if (wasKeyDown(KeyType::BACKWARD)) {
@@ -1996,7 +1999,6 @@ void Game::processKeyInput()
} else if (wasKeyDown(KeyType::QUICKTUNE_DEC)) {
quicktune->dec();
}
-
if (!isKeyDown(KeyType::JUMP) && runData.reset_jump_timer) {
runData.reset_jump_timer = false;
runData.jump_timer = 0.0f;
@@ -2055,6 +2057,34 @@ void Game::dropSelectedItem(bool single_item)
}
+void Game::swapOffhand()
+{
+
+ IMoveAction *a = new IMoveAction();
+ a->count = 0;
+ a->from_inv.setCurrentPlayer();
+ a->from_list = "main";
+ a->from_i = client->getEnv().getLocalPlayer()->getWieldIndex();
+ a->to_inv.setCurrentPlayer();
+ a->to_list = "offhand";
+ a->to_i = 0;
+
+ ItemStack selected;
+ client->getEnv().getLocalPlayer()->getWieldedItem(&selected, nullptr);
+
+ if (selected.name == "") {
+ auto tmp_list = a->from_list;
+ auto tmp_i = a->from_i;
+ a->from_list = a->to_list;
+ a->from_i = a->to_i;
+ a->to_list = tmp_list;
+ a->to_i = tmp_i;
+ }
+
+ client->inventoryAction(a);
+}
+
+
void Game::openInventory()
{
/*
@@ -4226,6 +4256,7 @@ void Game::showPauseMenu()
"- %s: place/use\n"
"- %s: sneak/climb down\n"
"- %s: drop item\n"
+ "- %s: swap hand items\n"
"- %s: inventory\n"
"- Mouse: turn/look\n"
"- Mouse wheel: select item\n"
@@ -4244,6 +4275,7 @@ void Game::showPauseMenu()
GET_KEY_NAME(keymap_place),
GET_KEY_NAME(keymap_sneak),
GET_KEY_NAME(keymap_drop),
+ GET_KEY_NAME(keymap_swap_offhand),
GET_KEY_NAME(keymap_inventory),
GET_KEY_NAME(keymap_chat)
);
diff --git a/src/client/inputhandler.cpp b/src/client/inputhandler.cpp
index a6ba87e8d..681931248 100644
--- a/src/client/inputhandler.cpp
+++ b/src/client/inputhandler.cpp
@@ -43,6 +43,7 @@ void KeyCache::populate()
key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
key[KeyType::DROP] = getKeySetting("keymap_drop");
+ key[KeyType::SWAP_OFFHAND] = getKeySetting("keymap_swap_offhand");
key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
key[KeyType::CHAT] = getKeySetting("keymap_chat");
key[KeyType::CMD] = getKeySetting("keymap_cmd");
diff --git a/src/client/keys.h b/src/client/keys.h
index e120a2d92..989eb528c 100644
--- a/src/client/keys.h
+++ b/src/client/keys.h
@@ -42,6 +42,7 @@ public:
// Other
DROP,
+ SWAP_OFFHAND,
INVENTORY,
CHAT,
CMD,