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authornumber Zero <silverunicorn2011@yandex.ru>2017-09-13 23:03:18 +0300
committerparamat <mat.gregory@virginmedia.com>2017-11-17 19:23:08 +0000
commit05d93c7fa1be9245dd5211b7dc1bdf0961b39eea (patch)
treecbf354caa6c100f2e1e5c524d2f959913f52ac0e /src/client/tile.h
parentae9b1aa1774aedca8f452514d9462c281e36773a (diff)
downloadminetest-05d93c7fa1be9245dd5211b7dc1bdf0961b39eea.tar.xz
Load files from subfolders in texturepacks
Updated and rebased version of a PR by red-001
Diffstat (limited to 'src/client/tile.h')
-rw-r--r--src/client/tile.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/client/tile.h b/src/client/tile.h
index e69dbe0c7..817b1aa58 100644
--- a/src/client/tile.h
+++ b/src/client/tile.h
@@ -337,3 +337,5 @@ struct TileSpec
//! The first is base texture, the second is overlay.
TileLayer layers[MAX_TILE_LAYERS];
};
+
+const std::vector<std::string> &getTextureDirs();