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author | x2048 <codeforsmile@gmail.com> | 2022-11-02 09:09:48 +0100 |
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committer | GitHub <noreply@github.com> | 2022-11-02 09:09:48 +0100 |
commit | 9b24041394ecf8210514845372d965f8d65302c9 (patch) | |
tree | bdd8f6beea3ae775e3d2dbafa452257bd8f01ff9 /src/client/renderingengine.cpp | |
parent | fb3085a2c593e0671e3322fe0e7d0914a052acef (diff) | |
download | minetest-9b24041394ecf8210514845372d965f8d65302c9.tar.xz |
Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
Diffstat (limited to 'src/client/renderingengine.cpp')
-rw-r--r-- | src/client/renderingengine.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index 9698b63bb..465e3fd4f 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -56,6 +56,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #endif RenderingEngine *RenderingEngine::s_singleton = nullptr; +const float RenderingEngine::BASE_BLOOM_STRENGTH = 8.0f; static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment, |