From 9b24041394ecf8210514845372d965f8d65302c9 Mon Sep 17 00:00:00 2001 From: x2048 Date: Wed, 2 Nov 2022 09:09:48 +0100 Subject: Improve bloom effect (#12916) * Remove the built-in exposure factor of 2.5 * Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom) * Add luminance scaling for bloom layer to simulate HDR * Add setting to control bloom strength --- src/client/renderingengine.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/client/renderingengine.cpp') diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index 9698b63bb..465e3fd4f 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -56,6 +56,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #endif RenderingEngine *RenderingEngine::s_singleton = nullptr; +const float RenderingEngine::BASE_BLOOM_STRENGTH = 8.0f; static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment, -- cgit v1.2.3