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author | Jude Melton-Houghton <jwmhjwmh@gmail.com> | 2022-10-09 10:50:26 -0400 |
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committer | GitHub <noreply@github.com> | 2022-10-09 10:50:26 -0400 |
commit | 9676364c1fe5fe5eae69c55e7d7a45392decfb2d (patch) | |
tree | b21c99ce54820b24bfef9028c39b01f28ed3c1ca /src/client/particles.cpp | |
parent | 440d966b939059dfa51604eb68d61eecb12baeb4 (diff) | |
download | minetest-9676364c1fe5fe5eae69c55e7d7a45392decfb2d.tar.xz |
Optimize lighting calculation (#12797)
Diffstat (limited to 'src/client/particles.cpp')
-rw-r--r-- | src/client/particles.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/client/particles.cpp b/src/client/particles.cpp index 99723d8d6..b272976d5 100644 --- a/src/client/particles.cpp +++ b/src/client/particles.cpp @@ -265,7 +265,8 @@ void Particle::updateLight() ); MapNode n = m_env->getClientMap().getNode(p, &pos_ok); if (pos_ok) - light = n.getLightBlend(m_env->getDayNightRatio(), m_gamedef->ndef()); + light = n.getLightBlend(m_env->getDayNightRatio(), + m_gamedef->ndef()->getLightingFlags(n)); else light = blend_light(m_env->getDayNightRatio(), LIGHT_SUN, 0); |