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authorSmallJoker <SmallJoker@users.noreply.github.com>2022-08-12 11:17:02 +0200
committerGitHub <noreply@github.com>2022-08-12 10:17:02 +0100
commitc8ee755c05ca4410b9b1e816a9244b3cf303d3fe (patch)
tree25a898cc692ba6a996f32d8248dde153847cd539 /src/client/clientenvironment.cpp
parentdf1d215f4823b82f704b06eae0179c5e6c6b97af (diff)
downloadminetest-c8ee755c05ca4410b9b1e816a9244b3cf303d3fe.tar.xz
Physics overrides: Move values to a common struct (#12591)
Co-authored-by: sfan5 <sfan5@live.de>
Diffstat (limited to 'src/client/clientenvironment.cpp')
-rw-r--r--src/client/clientenvironment.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp
index 183a95007..5dc10f48f 100644
--- a/src/client/clientenvironment.cpp
+++ b/src/client/clientenvironment.cpp
@@ -199,7 +199,7 @@ void ClientEnvironment::step(float dtime)
v3f speed = lplayer->getSpeed();
if (!is_climbing && !lplayer->in_liquid)
speed.Y -= lplayer->movement_gravity *
- lplayer->physics_override_gravity * dtime_part * 2.0f;
+ lplayer->physics_override.gravity * dtime_part * 2.0f;
// Liquid floating / sinking
if (!is_climbing && lplayer->in_liquid &&