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authorRealBadAngel <maciej.kasatkin@o2.pl>2014-10-21 05:12:15 +0200
committerRealBadAngel <maciej.kasatkin@o2.pl>2014-10-21 18:43:29 +0200
commitd221917170c2bb43c66e5e09f2a43350cf28d71b (patch)
treeb76f4ef279a5139756787413a423102b3dd20a68 /src/client.cpp
parent9029a34cc6a3b19c1a431fe3ba069c30a13321fc (diff)
downloadminetest-d221917170c2bb43c66e5e09f2a43350cf28d71b.tar.xz
Recalculate normals for cached meshes.
Check if mesh is here before adding to meshcollector. Fix deleting the meshes.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 7e74cf36b..c6319d584 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -2781,6 +2781,10 @@ IShaderSource* Client::getShaderSource()
{
return m_shsrc;
}
+scene::ISceneManager* Client::getSceneManager()
+{
+ return m_device->getSceneManager();
+}
u16 Client::allocateUnknownNodeId(const std::string &name)
{
errorstream<<"Client::allocateUnknownNodeId(): "