aboutsummaryrefslogtreecommitdiff
path: root/src/benchmark/benchmark_lighting.cpp
diff options
context:
space:
mode:
authorJude Melton-Houghton <jwmhjwmh@gmail.com>2022-09-26 06:49:08 -0400
committerGitHub <noreply@github.com>2022-09-26 06:49:08 -0400
commitf916398a541dbd09cbf14409f358556bc42f5535 (patch)
treecfec816907ef3226ae62c90611ea89e474c123b0 /src/benchmark/benchmark_lighting.cpp
parent8dec3a5ecbc6f74e2ca5d59f7bd905b8b136a591 (diff)
downloadminetest-f916398a541dbd09cbf14409f358556bc42f5535.tar.xz
Add lighting test and benchmark (#12802)
Diffstat (limited to 'src/benchmark/benchmark_lighting.cpp')
-rw-r--r--src/benchmark/benchmark_lighting.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/benchmark/benchmark_lighting.cpp b/src/benchmark/benchmark_lighting.cpp
new file mode 100644
index 000000000..498553715
--- /dev/null
+++ b/src/benchmark/benchmark_lighting.cpp
@@ -0,0 +1,86 @@
+/*
+Minetest
+Copyright (C) 2022 Minetest Authors
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "benchmark_setup.h"
+#include "voxelalgorithms.h"
+#include "dummygamedef.h"
+#include "dummymap.h"
+
+TEST_CASE("benchmark_lighting")
+{
+ DummyGameDef gamedef;
+ NodeDefManager *ndef = gamedef.getWritableNodeDefManager();
+
+ v3s16 pmin(-16, -16, -16);
+ v3s16 pmax(15, 15, 15);
+ v3s16 bpmin = getNodeBlockPos(pmin), bpmax = getNodeBlockPos(pmax);
+ DummyMap map(&gamedef, bpmin, bpmax);
+
+ content_t content_wall;
+ {
+ ContentFeatures f;
+ f.name = "stone";
+ content_wall = ndef->set(f.name, f);
+ }
+
+ content_t content_light;
+ {
+ ContentFeatures f;
+ f.name = "light";
+ f.param_type = CPT_LIGHT;
+ f.light_propagates = true;
+ f.light_source = 14;
+ content_light = ndef->set(f.name, f);
+ }
+
+ // Make a platform with a light below it.
+ {
+ std::map<v3s16, MapBlock*> modified_blocks;
+ MMVManip vm(&map);
+ vm.initialEmerge(bpmin, bpmax, false);
+ s32 volume = vm.m_area.getVolume();
+ for (s32 i = 0; i < volume; i++)
+ vm.m_data[i] = MapNode(CONTENT_AIR);
+ for (s16 z = -10; z <= 10; z++)
+ for (s16 x = -10; x <= 10; x++)
+ vm.setNodeNoEmerge(v3s16(x, 1, z), MapNode(content_wall));
+ vm.setNodeNoEmerge(v3s16(0, -10, 0), MapNode(content_light));
+ voxalgo::blit_back_with_light(&map, &vm, &modified_blocks);
+ }
+
+ BENCHMARK_ADVANCED("voxalgo::update_lighting_nodes")(Catch::Benchmark::Chronometer meter) {
+ std::map<v3s16, MapBlock*> modified_blocks;
+ meter.measure([&] {
+ map.addNodeAndUpdate(v3s16(0, 0, 0), MapNode(content_light), modified_blocks);
+ map.removeNodeAndUpdate(v3s16(0, 0, 0), modified_blocks);
+ });
+ };
+
+ BENCHMARK_ADVANCED("voxalgo::blit_back_with_light")(Catch::Benchmark::Chronometer meter) {
+ std::map<v3s16, MapBlock*> modified_blocks;
+ MMVManip vm(&map);
+ vm.initialEmerge(v3s16(0, 0, 0), v3s16(0, 0, 0), false);
+ meter.measure([&] {
+ vm.setNodeNoEmerge(v3s16(0, 0, 0), MapNode(content_light));
+ voxalgo::blit_back_with_light(&map, &vm, &modified_blocks);
+ vm.setNodeNoEmerge(v3s16(0, 0, 0), MapNode(CONTENT_AIR));
+ voxalgo::blit_back_with_light(&map, &vm, &modified_blocks);
+ });
+ };
+}