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| author | updatepo.sh <script@mt> | 2023-03-09 15:57:12 +0100 |
|---|---|---|
| committer | sfan5 <sfan5@live.de> | 2023-03-09 15:57:12 +0100 |
| commit | ad41d0af9d80568e50aac2c9512dcb8ca4f10060 (patch) | |
| tree | 963cb9ffd4c90c44673e7a7d545eb21e8980c9b5 /po/cs | |
| parent | c77f3d4dc46c15f0e5203c93b3cc7b943e3a2270 (diff) | |
| download | minetest-ad41d0af9d80568e50aac2c9512dcb8ca4f10060.tar.xz | |
Run updatepo.sh
Diffstat (limited to 'po/cs')
| -rw-r--r-- | po/cs/minetest.po | 107 |
1 files changed, 66 insertions, 41 deletions
diff --git a/po/cs/minetest.po b/po/cs/minetest.po index 3ffcb1e78..4086c165e 100644 --- a/po/cs/minetest.po +++ b/po/cs/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Czech (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2022-12-10 15:37+0100\n" +"POT-Creation-Date: 2023-03-09 15:54+0100\n" "PO-Revision-Date: 2022-07-31 17:28+0000\n" "Last-Translator: Fjuro <fjuro@seznam.cz>\n" "Language-Team: Czech <https://hosted.weblate.org/projects/minetest/minetest/" @@ -1703,6 +1703,11 @@ msgid "ok" msgstr "OK" #: src/client/gameui.cpp +#, fuzzy +msgid "Chat currently disabled by game or mod" +msgstr "Přiblížení je aktuálně zakázáno" + +#: src/client/gameui.cpp msgid "Chat hidden" msgstr "Chat skryt" @@ -2371,6 +2376,7 @@ msgid "3D noise that determines number of dungeons per mapchunk." msgstr "3D šum definující počet žalářů na kusu mapy." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "3D support.\n" "Currently supported:\n" @@ -2380,7 +2386,6 @@ msgid "" "- topbottom: split screen top/bottom.\n" "- sidebyside: split screen side by side.\n" "- crossview: Cross-eyed 3d\n" -"- pageflip: quadbuffer based 3d.\n" "Note that the interlaced mode requires shaders to be enabled." msgstr "" "Podpora 3D zobrazení.\n" @@ -2478,17 +2483,6 @@ msgid "Adjust the detected display density, used for scaling UI elements." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Adjust the saturation (or vividness) of the scene\n" -"Values\n" -"< 1.0 decrease saturation\n" -"> 1.0 increase saturation\n" -"1.0 = unchanged saturation\n" -"0.0 = black and white\n" -"(Tone mapping needs to be enabled.)" -msgstr "" - -#: src/settings_translation_file.cpp #, c-format msgid "" "Adjusts the density of the floatland layer.\n" @@ -2850,6 +2844,10 @@ msgid "Client" msgstr "Klient" #: src/settings_translation_file.cpp +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Client and Server" msgstr "Klient a Server" @@ -3321,6 +3319,10 @@ msgid "Dungeon noise" msgstr "Šum žalářů" #: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp #, fuzzy msgid "Enable Bloom" msgstr "Zapnout vše" @@ -3357,6 +3359,18 @@ msgstr "" "opačném případě je využito filtrování PCF." #: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp #, fuzzy msgid "" "Enable colored shadows.\n" @@ -3532,7 +3546,7 @@ msgstr "" "s rovinatějšími nížinami, vhodné pro souvislou vrstvu létajících ostrovů." #: src/settings_translation_file.cpp -msgid "Exposure Factor" +msgid "Exposure compensation" msgstr "" #: src/settings_translation_file.cpp @@ -4769,6 +4783,11 @@ msgid "Mapblock mesh generation delay" msgstr "Prodleva generování sítě mapbloků" #: src/settings_translation_file.cpp +#, fuzzy +msgid "Mapblock mesh generation threads" +msgstr "Prodleva generování sítě mapbloků" + +#: src/settings_translation_file.cpp msgid "Mapblock mesh generator's MapBlock cache size in MB" msgstr "Velikost cache paměti v MB Generátoru mapy pro Mapbloky" @@ -5193,6 +5212,13 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Minetest autodetect the number of available " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Opaque liquids" msgstr "" @@ -5473,11 +5499,6 @@ msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "" #: src/settings_translation_file.cpp -#, fuzzy -msgid "Saturation" -msgstr "Iterace" - -#: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." msgstr "" @@ -5669,11 +5690,9 @@ msgstr "Soubor se seznamem veřejných serverů" #: src/settings_translation_file.cpp msgid "" -"Set the exposure compensation factor.\n" -"This factor is applied to linear color value \n" -"before all other post-processing effects.\n" -"Value of 1.0 (default) means no exposure compensation.\n" -"Range: from 0.1 to 10.0" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp @@ -5702,13 +5721,6 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set the tilt of Sun/Moon orbit in degrees.\n" -"Value of 0 means no tilt / vertical orbit.\n" -"Minimum value: 0.0; maximum value: 60.0" -msgstr "" - -#: src/settings_translation_file.cpp #, fuzzy msgid "" "Set to true to enable Shadow Mapping.\n" @@ -5753,7 +5765,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants: \n" +"In debug mode, the screen is split into 4 quadrants:\n" "top-left - processed base image, top-right - final image\n" "bottom-left - raw base image, bottom-right - bloom texture." msgstr "" @@ -5835,6 +5847,15 @@ msgstr "Zpráva o vypnutí" #: src/settings_translation_file.cpp msgid "" +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" "WARNING!: There is no benefit, and there are several dangers, in\n" "increasing this value above 5.\n" @@ -5857,10 +5878,6 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Slice w" msgstr "" @@ -6137,11 +6154,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "The rendering back-end.\n" -"A restart is required after changing this.\n" -"Note: On Android, stick with OGLES1 if unsure! App may fail to start " -"otherwise.\n" -"On other platforms, OpenGL is recommended.\n" -"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)" +"Note: A restart is required after changing this!\n" +"OpenGL is the default for desktop, and OGLES2 for Android.\n" +"Shaders are supported by OpenGL and OGLES2 (experimental)." msgstr "" #: src/settings_translation_file.cpp @@ -6364,6 +6379,12 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Use trilinear filtering when scaling textures." msgstr "" @@ -7697,6 +7718,10 @@ msgstr "cURL limit paralelních stahování" #~ msgstr "Klávesa doprava" #, fuzzy +#~ msgid "Saturation" +#~ msgstr "Iterace" + +#, fuzzy #~ msgid "Select Package File:" #~ msgstr "Vybrat soubor s modem:" |
