aboutsummaryrefslogtreecommitdiff
path: root/po/cs
diff options
context:
space:
mode:
authorupdatepo.sh <script@mt>2023-03-09 15:57:12 +0100
committersfan5 <sfan5@live.de>2023-03-09 15:57:12 +0100
commitad41d0af9d80568e50aac2c9512dcb8ca4f10060 (patch)
tree963cb9ffd4c90c44673e7a7d545eb21e8980c9b5 /po/cs
parentc77f3d4dc46c15f0e5203c93b3cc7b943e3a2270 (diff)
downloadminetest-ad41d0af9d80568e50aac2c9512dcb8ca4f10060.tar.xz
Run updatepo.sh
Diffstat (limited to 'po/cs')
-rw-r--r--po/cs/minetest.po107
1 files changed, 66 insertions, 41 deletions
diff --git a/po/cs/minetest.po b/po/cs/minetest.po
index 3ffcb1e78..4086c165e 100644
--- a/po/cs/minetest.po
+++ b/po/cs/minetest.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Czech (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-12-10 15:37+0100\n"
+"POT-Creation-Date: 2023-03-09 15:54+0100\n"
"PO-Revision-Date: 2022-07-31 17:28+0000\n"
"Last-Translator: Fjuro <fjuro@seznam.cz>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/minetest/minetest/"
@@ -1703,6 +1703,11 @@ msgid "ok"
msgstr "OK"
#: src/client/gameui.cpp
+#, fuzzy
+msgid "Chat currently disabled by game or mod"
+msgstr "Přiblížení je aktuálně zakázáno"
+
+#: src/client/gameui.cpp
msgid "Chat hidden"
msgstr "Chat skryt"
@@ -2371,6 +2376,7 @@ msgid "3D noise that determines number of dungeons per mapchunk."
msgstr "3D šum definující počet žalářů na kusu mapy."
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"3D support.\n"
"Currently supported:\n"
@@ -2380,7 +2386,6 @@ msgid ""
"- topbottom: split screen top/bottom.\n"
"- sidebyside: split screen side by side.\n"
"- crossview: Cross-eyed 3d\n"
-"- pageflip: quadbuffer based 3d.\n"
"Note that the interlaced mode requires shaders to be enabled."
msgstr ""
"Podpora 3D zobrazení.\n"
@@ -2478,17 +2483,6 @@ msgid "Adjust the detected display density, used for scaling UI elements."
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Adjust the saturation (or vividness) of the scene\n"
-"Values\n"
-"< 1.0 decrease saturation\n"
-"> 1.0 increase saturation\n"
-"1.0 = unchanged saturation\n"
-"0.0 = black and white\n"
-"(Tone mapping needs to be enabled.)"
-msgstr ""
-
-#: src/settings_translation_file.cpp
#, c-format
msgid ""
"Adjusts the density of the floatland layer.\n"
@@ -2850,6 +2844,10 @@ msgid "Client"
msgstr "Klient"
#: src/settings_translation_file.cpp
+msgid "Client Mesh Chunksize"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr "Klient a Server"
@@ -3321,6 +3319,10 @@ msgid "Dungeon noise"
msgstr "Šum žalářů"
#: src/settings_translation_file.cpp
+msgid "Enable Automatic Exposure"
+msgstr ""
+
+#: src/settings_translation_file.cpp
#, fuzzy
msgid "Enable Bloom"
msgstr "Zapnout vše"
@@ -3357,6 +3359,18 @@ msgstr ""
"opačném případě je využito filtrování PCF."
#: src/settings_translation_file.cpp
+msgid "Enable Raytraced Culling"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Enable automatic exposure correction\n"
+"When enabled, the post-processing engine will\n"
+"automatically adjust to the brightness of the scene,\n"
+"simulating the behavior of human eye."
+msgstr ""
+
+#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Enable colored shadows.\n"
@@ -3532,7 +3546,7 @@ msgstr ""
"s rovinatějšími nížinami, vhodné pro souvislou vrstvu létajících ostrovů."
#: src/settings_translation_file.cpp
-msgid "Exposure Factor"
+msgid "Exposure compensation"
msgstr ""
#: src/settings_translation_file.cpp
@@ -4769,6 +4783,11 @@ msgid "Mapblock mesh generation delay"
msgstr "Prodleva generování sítě mapbloků"
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Mapblock mesh generation threads"
+msgstr "Prodleva generování sítě mapbloků"
+
+#: src/settings_translation_file.cpp
msgid "Mapblock mesh generator's MapBlock cache size in MB"
msgstr "Velikost cache paměti v MB Generátoru mapy pro Mapbloky"
@@ -5193,6 +5212,13 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Number of threads to use for mesh generation.\n"
+"Value of 0 (default) will let Minetest autodetect the number of available "
+"threads."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Opaque liquids"
msgstr ""
@@ -5473,11 +5499,6 @@ msgid "Sandy beaches occur when np_beach exceeds this value."
msgstr ""
#: src/settings_translation_file.cpp
-#, fuzzy
-msgid "Saturation"
-msgstr "Iterace"
-
-#: src/settings_translation_file.cpp
msgid "Save the map received by the client on disk."
msgstr ""
@@ -5669,11 +5690,9 @@ msgstr "Soubor se seznamem veřejných serverů"
#: src/settings_translation_file.cpp
msgid ""
-"Set the exposure compensation factor.\n"
-"This factor is applied to linear color value \n"
-"before all other post-processing effects.\n"
-"Value of 1.0 (default) means no exposure compensation.\n"
-"Range: from 0.1 to 10.0"
+"Set the exposure compensation in EV units.\n"
+"Value of 0.0 (default) means no exposure compensation.\n"
+"Range: from -1 to 1.0"
msgstr ""
#: src/settings_translation_file.cpp
@@ -5702,13 +5721,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Set the tilt of Sun/Moon orbit in degrees.\n"
-"Value of 0 means no tilt / vertical orbit.\n"
-"Minimum value: 0.0; maximum value: 60.0"
-msgstr ""
-
-#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Set to true to enable Shadow Mapping.\n"
@@ -5753,7 +5765,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Set to true to render debugging breakdown of the bloom effect.\n"
-"In debug mode, the screen is split into 4 quadrants: \n"
+"In debug mode, the screen is split into 4 quadrants:\n"
"top-left - processed base image, top-right - final image\n"
"bottom-left - raw base image, bottom-right - bloom texture."
msgstr ""
@@ -5835,6 +5847,15 @@ msgstr "Zpráva o vypnutí"
#: src/settings_translation_file.cpp
msgid ""
+"Side length of a cube of map blocks that the client will consider together\n"
+"when generating meshes.\n"
+"Larger values increase the utilization of the GPU by reducing the number of\n"
+"draw calls, benefiting especially high-end GPUs.\n"
+"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
"WARNING!: There is no benefit, and there are several dangers, in\n"
"increasing this value above 5.\n"
@@ -5857,10 +5878,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Sky Body Orbit Tilt"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr ""
@@ -6137,11 +6154,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The rendering back-end.\n"
-"A restart is required after changing this.\n"
-"Note: On Android, stick with OGLES1 if unsure! App may fail to start "
-"otherwise.\n"
-"On other platforms, OpenGL is recommended.\n"
-"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)"
+"Note: A restart is required after changing this!\n"
+"OpenGL is the default for desktop, and OGLES2 for Android.\n"
+"Shaders are supported by OpenGL and OGLES2 (experimental)."
msgstr ""
#: src/settings_translation_file.cpp
@@ -6364,6 +6379,12 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Use raytraced occlusion culling in the new culler.\n"
+"This flag enables use of raytraced occlusion culling test"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Use trilinear filtering when scaling textures."
msgstr ""
@@ -7697,6 +7718,10 @@ msgstr "cURL limit paralelních stahování"
#~ msgstr "Klávesa doprava"
#, fuzzy
+#~ msgid "Saturation"
+#~ msgstr "Iterace"
+
+#, fuzzy
#~ msgid "Select Package File:"
#~ msgstr "Vybrat soubor s modem:"