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authorx2048 <codeforsmile@gmail.com>2023-01-06 22:33:25 +0100
committerGitHub <noreply@github.com>2023-01-06 22:33:25 +0100
commit6d45c243f85942b20dab58753e735ec89a68f710 (patch)
treebfe6207d73d1b111af82ea9e5794bdaac4ce26e3 /games/devtest/mods/util_commands
parent2715cc8bf68a2cc8cd583cd5b0bb732ee13a1b49 (diff)
downloadminetest-6d45c243f85942b20dab58753e735ec89a68f710.tar.xz
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time * Adjust exposure in logarithmic (EV) space * Add network support and LUA API * Add testing mod
Diffstat (limited to 'games/devtest/mods/util_commands')
-rw-r--r--games/devtest/mods/util_commands/init.lua14
1 files changed, 0 insertions, 14 deletions
diff --git a/games/devtest/mods/util_commands/init.lua b/games/devtest/mods/util_commands/init.lua
index 4702cc556..48cd47f10 100644
--- a/games/devtest/mods/util_commands/init.lua
+++ b/games/devtest/mods/util_commands/init.lua
@@ -210,20 +210,6 @@ minetest.register_chatcommand("dump_item", {
end,
})
--- shadow control
-minetest.register_on_joinplayer(function (player)
- player:set_lighting({shadows={intensity = 0.33}})
-end)
-
-core.register_chatcommand("set_shadow", {
- params = "<shadow_intensity>",
- description = "Set shadow parameters of current player.",
- func = function(player_name, param)
- local shadow_intensity = tonumber(param)
- minetest.get_player_by_name(player_name):set_lighting({shadows = { intensity = shadow_intensity} })
- end
-})
-
core.register_chatcommand("set_saturation", {
params = "<saturation>",
description = "Set the saturation for current player.",