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| author | Wuzzy <Wuzzy@disroot.org> | 2022-10-08 19:49:28 +0200 |
|---|---|---|
| committer | sfan5 <sfan5@live.de> | 2022-10-23 21:58:56 +0200 |
| commit | a23701b5e654139158ba934155ecd99c8f4b8fd7 (patch) | |
| tree | 94e387f3e363661b79f3e9c0e5ec7492a7ca0565 /games/devtest/mods/chest/chest.lua | |
| parent | c1e732448ca3cfc1c7e2b1a8c19b8f80ac06bd06 (diff) | |
| download | minetest-a23701b5e654139158ba934155ecd99c8f4b8fd7.tar.xz | |
DevTest: Move detached inv tests to chest mod
Diffstat (limited to 'games/devtest/mods/chest/chest.lua')
| -rw-r--r-- | games/devtest/mods/chest/chest.lua | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/games/devtest/mods/chest/chest.lua b/games/devtest/mods/chest/chest.lua new file mode 100644 index 000000000..c07d4f1a5 --- /dev/null +++ b/games/devtest/mods/chest/chest.lua @@ -0,0 +1,45 @@ +local function print_to_everything(msg) + minetest.log("action", "[chest] " .. msg) + minetest.chat_send_all(msg) +end + +minetest.register_node("chest:chest", { + description = "Chest" .. "\n" .. + "32 inventory slots", + tiles ={"chest_chest.png^[sheet:2x2:0,0", "chest_chest.png^[sheet:2x2:0,0", + "chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:1,0", + "chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:0,1"}, + paramtype2 = "facedir", + groups = {dig_immediate=2,choppy=3,meta_is_privatizable=1}, + is_ground_content = false, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", + "size[8,9]".. + "list[current_name;main;0,0;8,4;]".. + "list[current_player;main;0,5;8,4;]" .. + "listring[]") + meta:set_string("infotext", "Chest") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + print_to_everything("Chest: ".. player:get_player_name() .. " triggered 'allow put' event for " .. stack:to_string()) + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + print_to_everything("Chest: ".. player:get_player_name() .. " triggered 'allow take' event for " .. stack:to_string()) + return stack:get_count() + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + print_to_everything("Chest: ".. player:get_player_name() .. " put " .. stack:to_string()) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + print_to_everything("Chest: ".. player:get_player_name() .. " took " .. stack:to_string()) + end, +}) |
