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author | Alex <24834740+GreenXenith@users.noreply.github.com> | 2023-02-20 12:00:37 -0800 |
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committer | GitHub <noreply@github.com> | 2023-02-20 21:00:37 +0100 |
commit | af4009d92493f43b43e83c799a694117316f2884 (patch) | |
tree | 1b0f6ea79ae2ee3f2b8540ad65abf633c09004da /doc/lua_api.txt | |
parent | cf19167e99d2212e6e8727ce1a277d1bb7cd719c (diff) | |
download | minetest-af4009d92493f43b43e83c799a694117316f2884.tar.xz |
Add chat HUD flag (#13189)
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r-- | doc/lua_api.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index c1e26c72e..85f88db33 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -7274,6 +7274,8 @@ child will follow movement and rotation of that bone. * `basic_debug`: Allow showing basic debug info that might give a gameplay advantage. This includes map seed, player position, look direction, the pointed node and block bounds. Does not affect players with the `debug` privilege. + * `chat`: Modifies the client's permission to view chat on the HUD. + The client may locally elect to not view chat. Does not affect the console. * If a flag equals `nil`, the flag is not modified * `hud_get_flags()`: returns a table of player HUD flags with boolean values. * See `hud_set_flags` for a list of flags that can be toggled. |