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authorsapier <sapier at gmx dot net>2012-02-04 12:41:25 +0100
committersapier <sapier at gmx dot net>2012-02-04 12:41:25 +0100
commit77df09540c4d7eadef760779e123af88a48aafaa (patch)
treefebf1009328d30c31a14a1a1ca1600e99b4c3e6b /data
parent3454e6779337d8523ae76c7fa16eb8c565aa2381 (diff)
parenta1eb2836c0764829ebad1462432bb3c5f32750df (diff)
downloadminetest-77df09540c4d7eadef760779e123af88a48aafaa.tar.xz
Merge remote branch 'upstream/master' into sapier_experimental
Conflicts: src/scriptapi.cpp
Diffstat (limited to 'data')
-rw-r--r--data/builtin.lua829
-rw-r--r--data/clienttextures/unknown_item.pngbin0 -> 710 bytes
-rw-r--r--data/mods/bucket/init.lua139
-rw-r--r--data/mods/default/init.lua1328
-rw-r--r--data/mods/default/textures/default_mineral_coal.png (renamed from data/mods/legacy/textures/mineral_coal.png)bin952 -> 952 bytes
-rw-r--r--data/mods/default/textures/default_mineral_iron.png (renamed from data/mods/legacy/textures/mineral_iron.png)bin1614 -> 1614 bytes
-rw-r--r--data/mods/experimental/init.lua72
-rw-r--r--data/mods/give_initial_stuff/init.lua10
-rw-r--r--data/mods/legacy/init.lua173
9 files changed, 1663 insertions, 888 deletions
diff --git a/data/builtin.lua b/data/builtin.lua
index 1046e934e..3a38b60ad 100644
--- a/data/builtin.lua
+++ b/data/builtin.lua
@@ -80,15 +80,305 @@ function dump(o, dumped)
end
--
--- Built-in node definitions. Also defined in C.
+-- Item definition helpers
--
-minetest.register_nodedef_defaults({
+function minetest.inventorycube(img1, img2, img3)
+ img2 = img2 or img1
+ img3 = img3 or img1
+ return "[inventorycube"
+ .. "{" .. img1:gsub("%^", "&")
+ .. "{" .. img2:gsub("%^", "&")
+ .. "{" .. img3:gsub("%^", "&")
+end
+
+function minetest.pos_to_string(pos)
+ return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
+end
+
+function minetest.get_pointed_thing_position(pointed_thing, above)
+ if pointed_thing.type == "node" then
+ if above then
+ -- The position where a node would be placed
+ return pointed_thing.above
+ else
+ -- The position where a node would be dug
+ return pointed_thing.under
+ end
+ elseif pointed_thing.type == "object" then
+ obj = pointed.thing.ref
+ if obj ~= nil then
+ return obj:getpos()
+ else
+ return nil
+ end
+ else
+ return nil
+ end
+end
+
+function minetest.dir_to_facedir(dir)
+ if math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 3
+ else
+ return 1
+ end
+ else
+ if dir.z < 0 then
+ return 2
+ else
+ return 0
+ end
+ end
+end
+
+function minetest.dir_to_wallmounted(dir)
+ if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
+ if dir.y < 0 then
+ return 1
+ else
+ return 0
+ end
+ elseif math.abs(dir.x) > math.abs(dir.z) then
+ if dir.x < 0 then
+ return 3
+ else
+ return 2
+ end
+ else
+ if dir.z < 0 then
+ return 5
+ else
+ return 4
+ end
+ end
+end
+
+function minetest.get_node_drops(nodename, toolname)
+ local drop = ItemStack({name=nodename}):get_definition().drop
+ if drop == nil then
+ -- default drop
+ return {ItemStack({name=nodename})}
+ elseif type(drop) == "string" then
+ -- itemstring drop
+ return {ItemStack(drop)}
+ elseif drop.items == nil then
+ -- drop = {} to disable default drop
+ return {}
+ end
+
+ -- Extended drop table
+ local got_items = {}
+ local got_count = 0
+ local _, item, tool
+ for _, item in ipairs(drop.items) do
+ local good_rarity = true
+ local good_tool = true
+ if item.rarity ~= nil then
+ good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
+ end
+ if item.tools ~= nil then
+ good_tool = false
+ for _, tool in ipairs(item.tools) do
+ if tool:sub(1, 1) == '~' then
+ good_tool = toolname:find(tool:sub(2)) ~= nil
+ else
+ good_tool = toolname == tool
+ end
+ if good_tool then
+ break
+ end
+ end
+ end
+ if good_rarity and good_tool then
+ got_count = got_count + 1
+ for _, add_item in ipairs(item.items) do
+ got_items[#got_items+1] = add_item
+ end
+ if drop.max_items ~= nil and got_count == drop.max_items then
+ break
+ end
+ end
+ end
+ return got_items
+end
+
+function minetest.item_place_node(itemstack, placer, pointed_thing)
+ local item = itemstack:peek_item()
+ local def = itemstack:get_definition()
+ if def.type == "node" and pointed_thing.type == "node" then
+ local pos = pointed_thing.above
+ local oldnode = minetest.env:get_node(pos)
+ local olddef = ItemStack({name=oldnode.name}):get_definition()
+
+ if not olddef.buildable_to then
+ minetest.log("info", placer:get_player_name() .. " tried to place"
+ .. " node in invalid position " .. minetest.pos_to_string(pos)
+ .. ", replacing " .. oldnode.name)
+ return
+ end
+
+ minetest.log("action", placer:get_player_name() .. " places node "
+ .. def.name .. " at " .. minetest.pos_to_string(pos))
+
+ local newnode = {name = def.name, param1 = 0, param2 = 0}
+
+ -- Calculate direction for wall mounted stuff like torches and signs
+ if def.paramtype2 == 'wallmounted' then
+ local under = pointed_thing.under
+ local above = pointed_thing.above
+ local dir = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
+ newnode.param2 = minetest.dir_to_wallmounted(dir)
+ -- Calculate the direction for furnaces and chests and stuff
+ elseif def.paramtype2 == 'facedir' then
+ local playerpos = placer:getpos()
+ local dir = {x = pos.x - playerpos.x, y = pos.y - playerpos.y, z = pos.z - playerpos.z}
+ newnode.param2 = minetest.dir_to_facedir(dir)
+ minetest.log("action", "facedir: " .. newnode.param2)
+ end
+
+ -- Add node and update
+ minetest.env:add_node(pos, newnode)
+
+ -- Set metadata owner
+ if def.metadata_name ~= "" then
+ minetest.env:get_meta(pos):set_owner(placer:get_player_name())
+ end
+
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_placenodes) do
+ callback(pos, newnode, placer)
+ end
+
+ itemstack:take_item()
+ end
+ return itemstack
+end
+
+function minetest.item_place_object(itemstack, placer, pointed_thing)
+ local pos = minetest.get_pointed_thing_position(pointed_thing, true)
+ if pos ~= nil then
+ local item = itemstack:take_item()
+ minetest.env:add_item(pos, item)
+ end
+ return itemstack
+end
+
+function minetest.item_place(itemstack, placer, pointed_thing)
+ if itemstack:get_definition().type == "node" then
+ return minetest.item_place_node(itemstack, placer, pointed_thing)
+ else
+ return minetest.item_place_object(itemstack, placer, pointed_thing)
+ end
+end
+
+function minetest.item_drop(itemstack, dropper, pos)
+ minetest.env:add_item(pos, itemstack)
+ return ""
+end
+
+function minetest.item_eat(hp_change, replace_with_item)
+ return function(itemstack, user, pointed_thing) -- closure
+ if itemstack:take_item() ~= nil then
+ user:set_hp(user:get_hp() + hp_change)
+ itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
+ end
+ return itemstack
+ end
+end
+
+function minetest.node_punch(pos, node, puncher)
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_punchnodes) do
+ callback(pos, node, puncher)
+ end
+
+end
+
+function minetest.node_dig(pos, node, digger)
+ minetest.debug("node_dig")
+
+ local def = ItemStack({name=node.name}):get_definition()
+ if not def.diggable then
+ minetest.debug("not diggable")
+ minetest.log("info", digger:get_player_name() .. " tried to dig "
+ .. node.name .. " which is not diggable "
+ .. minetest.pos_to_string(pos))
+ return
+ end
+
+ local meta = minetest.env:get_meta(pos)
+ if meta ~= nil and not meta:get_allow_removal() then
+ minetest.debug("dig prevented by metadata")
+ minetest.log("info", digger:get_player_name() .. " tried to dig "
+ .. node.name .. ", but removal is disabled by metadata "
+ .. minetest.pos_to_string(pos))
+ return
+ end
+
+ minetest.log('action', digger:get_player_name() .. " digs "
+ .. node.name .. " at " .. minetest.pos_to_string(pos))
+
+ if not minetest.setting_getbool("creative_mode") then
+ local wielded = digger:get_wielded_item()
+ local drops = minetest.get_node_drops(node.name, wielded:get_name())
+
+ -- Wear out tool
+ mp = def.material
+ tp = wielded:get_tool_digging_properties()
+ dp = minetest.get_digging_properties(mp, tp)
+ wielded:add_wear(dp.wear)
+ digger:set_wielded_item(wielded)
+
+ -- Add dropped items
+ local _, dropped_item
+ for _, dropped_item in ipairs(drops) do
+ digger:get_inventory():add_item("main", dropped_item)
+ end
+ end
+
+ -- Remove node and update
+ minetest.env:remove_node(pos)
+
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_dignodes) do
+ callback(pos, node, digger)
+ end
+end
+
+--
+-- Item definition defaults
+--
+
+minetest.nodedef_default = {
+ -- Item properties
+ type="node",
-- name intentionally not defined here
+ description = "",
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 99,
+ usable = false,
+ liquids_pointable = false,
+ tool_digging_properties = nil,
+
+ -- Interaction callbacks
+ on_place = minetest.item_place,
+ on_drop = minetest.item_drop,
+ on_use = nil,
+
+ on_punch = minetest.node_punch,
+ on_dig = minetest.node_dig,
+
+ -- Node properties
drawtype = "normal",
visual_scale = 1.0,
- tile_images = {"unknown_block.png"},
- inventory_image = "unknown_block.png",
+ tile_images = {""},
special_materials = {
{image="", backface_culling=true},
{image="", backface_culling=true},
@@ -96,6 +386,7 @@ minetest.register_nodedef_defaults({
alpha = 255,
post_effect_color = {a=0, r=0, g=0, b=0},
paramtype = "none",
+ paramtype2 = "none",
is_ground_content = false,
sunlight_propagates = false,
walkable = true,
@@ -103,11 +394,6 @@ minetest.register_nodedef_defaults({
diggable = true,
climbable = false,
buildable_to = false,
- wall_mounted = false,
- often_contains_mineral = false,
- dug_item = "",
- extra_dug_item = "",
- extra_dug_item_rarity = 2,
metadata_name = "",
liquidtype = "none",
liquid_alternative_flowing = "",
@@ -124,219 +410,354 @@ minetest.register_nodedef_defaults({
cuttability = 0,
flammability = 0,
},
- cookresult_item = "", -- Cannot be cooked
- furnace_cooktime = 3.0,
- furnace_burntime = -1, -- Cannot be used as fuel
-})
+ legacy_facedir_simple = false,
+ legacy_wallmounted = false,
+}
-minetest.register_node("air", {
- drawtype = "airlike",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- air_equivalent = true,
-})
+minetest.craftitemdef_default = {
+ type="craft",
+ -- name intentionally not defined here
+ description = "",
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 99,
+ liquids_pointable = false,
+ tool_digging_properties = nil,
+
+ -- Interaction callbacks
+ on_place = minetest.item_place,
+ on_drop = minetest.item_drop,
+ on_use = nil,
+}
+
+minetest.tooldef_default = {
+ type="tool",
+ -- name intentionally not defined here
+ description = "",
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 1,
+ liquids_pointable = false,
+ tool_digging_properties = nil,
+
+ -- Interaction callbacks
+ on_place = minetest.item_place,
+ on_drop = minetest.item_drop,
+ on_use = nil,
+}
+
+minetest.noneitemdef_default = { -- This is used for the hand and unknown items
+ type="none",
+ -- name intentionally not defined here
+ description = "",
+ inventory_image = "",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ stack_max = 99,
+ liquids_pointable = false,
+ tool_digging_properties = nil,
+
+ -- Interaction callbacks
+ on_place = nil,
+ on_drop = nil,
+ on_use = nil,
+}
-minetest.register_node("ignore", {
- drawtype = "airlike",
- paramtype = "none",
- sunlight_propagates = false,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true, -- A way to remove accidentally placed ignores
- air_equivalent = true,
-})
+--
+-- Make raw registration functions inaccessible to anyone except builtin.lua
+--
+
+local register_item_raw = minetest.register_item_raw
+minetest.register_item_raw = nil
+
+local register_alias_raw = minetest.register_alias_raw
+minetest.register_item_raw = nil
--
--- stackstring manipulation functions
--- example stackstring: 'craft "apple" 4'
--- example item: {type="craft", name="apple"}
--- example item: {type="tool", name="SteelPick", wear="23272"}
+-- Item / entity / ABM registration functions
--
-function stackstring_take_item(stackstring)
- if stackstring == nil then
- return '', nil
- end
- local stacktype = nil
- stacktype = string.match(stackstring,
- '([%a%d]+)')
- if stacktype == "node" or stacktype == "craft" then
- local itemtype = nil
- local itemname = nil
- local itemcount = nil
- itemtype, itemname, itemcount = string.match(stackstring,
- '([%a%d]+) "([^"]*)" (%d+)')
- itemcount = tonumber(itemcount)
- if itemcount == 0 then
- return '', nil
- elseif itemcount == 1 then
- return '', {type=itemtype, name=itemname}
- else
- return itemtype.." \""..itemname.."\" "..(itemcount-1),
- {type=itemtype, name=itemname}
+minetest.registered_abms = {}
+minetest.registered_entities = {}
+minetest.registered_items = {}
+minetest.registered_nodes = {}
+minetest.registered_craftitems = {}
+minetest.registered_tools = {}
+minetest.registered_aliases = {}
+
+-- For tables that are indexed by item name:
+-- If table[X] does not exist, default to table[minetest.registered_aliases[X]]
+local function set_alias_metatable(table)
+ setmetatable(table, {
+ __index = function(name)
+ return rawget(table, minetest.registered_aliases[name])
+ end
+ })
+end
+set_alias_metatable(minetest.registered_items)
+set_alias_metatable(minetest.registered_nodes)
+set_alias_metatable(minetest.registered_craftitems)
+set_alias_metatable(minetest.registered_tools)
+
+-- These item names may not be used because they would interfere
+-- with legacy itemstrings
+local forbidden_item_names = {
+ MaterialItem = true,
+ MaterialItem2 = true,
+ MaterialItem3 = true,
+ NodeItem = true,
+ node = true,
+ CraftItem = true,
+ craft = true,
+ MBOItem = true,
+ ToolItem = true,
+ tool = true,
+}
+
+local function check_modname_prefix(name)
+ if name:sub(1,1) == ":" then
+ -- Escape the modname prefix enforcement mechanism
+ return name:sub(2)
+ else
+ -- Modname prefix enforcement
+ local expected_prefix = minetest.get_current_modname() .. ":"
+ if name:sub(1, #expected_prefix) ~= expected_prefix then
+ error("Name " .. name .. " does not follow naming conventions: " ..
+ "\"modname:\" or \":\" prefix required")
+ end
+ local subname = name:sub(#expected_prefix+1)
+ if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then
+ error("Name " .. name .. " does not follow naming conventions: " ..
+ "contains unallowed characters")
end
- elseif stacktype == "tool" then
- local itemtype = nil
- local itemname = nil
- local itemwear = nil
- itemtype, itemname, itemwear = string.match(stackstring,
- '([%a%d]+) "([^"]*)" (%d+)')
- itemwear = tonumber(itemwear)
- return '', {type=itemtype, name=itemname, wear=itemwear}
+ return name
+ end
+end
+
+function minetest.register_abm(spec)
+ -- Add to minetest.registered_abms
+ minetest.registered_abms[#minetest.registered_abms+1] = spec
+end
+
+function minetest.register_entity(name, prototype)
+ -- Check name
+ if name == nil then
+ error("Unable to register entity: Name is nil")
end
+ name = check_modname_prefix(tostring(name))
+
+ prototype.name = name
+ prototype.__index = prototype -- so that it can be used as a metatable
+
+ -- Add to minetest.registered_entities
+ minetest.registered_entities[name] = prototype
end
-function stackstring_put_item(stackstring, item)
- if item == nil then
- return stackstring, false
+function minetest.register_item(name, itemdef)
+ -- Check name
+ if name == nil then
+ error("Unable to register item: Name is nil")
end
- stackstring = stackstring or ''
- local stacktype = nil
- stacktype = string.match(stackstring,
- '([%a%d]+)')
- stacktype = stacktype or ''
- if stacktype ~= '' and stacktype ~= item.type then
- return stackstring, false
+ name = check_modname_prefix(tostring(name))
+ if forbidden_item_names[name] then
+ error("Unable to register item: Name is forbidden: " .. name)
end
- if item.type == "node" or item.type == "craft" then
- local itemtype = nil
- local itemname = nil
- local itemcount = nil
- itemtype, itemname, itemcount = string.match(stackstring,
- '([%a%d]+) "([^"]*)" (%d+)')
- itemtype = itemtype or item.type
- itemname = itemname or item.name
- if itemcount == nil then
- itemcount = 0
- end
- itemcount = itemcount + 1
- return itemtype.." \""..itemname.."\" "..itemcount, true
- elseif item.type == "tool" then
- if stacktype ~= nil then
- return stackstring, false
- end
- local itemtype = nil
- local itemname = nil
- local itemwear = nil
- itemtype, itemname, itemwear = string.match(stackstring,
- '([%a%d]+) "([^"]*)" (%d+)')
- itemwear = tonumber(itemwear)
- return itemtype.." \""..itemname.."\" "..itemwear, true
+ itemdef.name = name
+
+ -- Apply defaults and add to registered_* table
+ if itemdef.type == "node" then
+ setmetatable(itemdef, {__index = minetest.nodedef_default})
+ minetest.registered_nodes[itemdef.name] = itemdef
+ elseif itemdef.type == "craft" then
+ setmetatable(itemdef, {__index = minetest.craftitemdef_default})
+ minetest.registered_craftitems[itemdef.name] = itemdef
+ elseif itemdef.type == "tool" then
+ setmetatable(itemdef, {__index = minetest.tooldef_default})
+ minetest.registered_tools[itemdef.name] = itemdef
+ elseif itemdef.type == "none" then
+ setmetatable(itemdef, {__index = minetest.noneitemdef_default})
+ else
+ error("Unable to register item: Type is invalid: " .. dump(itemdef))
end
- return stackstring, false
-end
-
-function stackstring_put_stackstring(stackstring, src)
- while src ~= '' do
- --print("src="..dump(src))
- src, item = stackstring_take_item(src)
- --print("src="..dump(src).." item="..dump(item))
- local success
- stackstring, success = stackstring_put_item(stackstring, item)
- if not success then
- return stackstring, false
- end
+
+ -- Flowing liquid uses param2
+ if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
+ itemdef.paramtype2 = "flowingliquid"
end
- return stackstring, true
-end
-
-function test_stackstring()
- local stack
- local item
- local success
-
- stack, item = stackstring_take_item('node "TNT" 3')
- assert(stack == 'node "TNT" 2')
- assert(item.type == 'node')
- assert(item.name == 'TNT')
-
- stack, item = stackstring_take_item('craft "with spaces" 2')
- assert(stack == 'craft "with spaces" 1')
- assert(item.type == 'craft')
- assert(item.name == 'with spaces')
-
- stack, item = stackstring_take_item('craft "with spaces" 1')
- assert(stack == '')
- assert(item.type == 'craft')
- assert(item.name == 'with spaces')
-
- stack, item = stackstring_take_item('craft "s8df2kj3" 0')
- assert(stack == '')
- assert(item == nil)
-
- stack, item = stackstring_take_item('tool "With Spaces" 32487')
- assert(stack == '')
- assert(item.type == 'tool')
- assert(item.name == 'With Spaces')
- assert(item.wear == 32487)
-
- stack, success = stackstring_put_item('node "With Spaces" 40',
- {type='node', name='With Spaces'})
- assert(stack == 'node "With Spaces" 41')
- assert(success == true)
-
- stack, success = stackstring_put_item('craft "With Spaces" 40',
- {type='craft', name='With Spaces'})
- assert(stack == 'craft "With Spaces" 41')
- assert(success == true)
-
- stack, success = stackstring_put_item('tool "With Spaces" 32487',
- {type='tool', name='With Spaces'})
- assert(stack == 'tool "With Spaces" 32487')
- assert(success == false)
-
- stack, success = stackstring_put_item('node "With Spaces" 40',
- {type='tool', name='With Spaces'})
- assert(stack == 'node "With Spaces" 40')
- assert(success == false)
-
- assert(stackstring_put_stackstring('node "With Spaces" 2',
- 'node "With Spaces" 1') == 'node "With Spaces" 3')
-end
-test_stackstring()
---
--- NodeItem helpers
---
+ -- BEGIN Legacy stuff
+ if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
+ minetest.register_craft({
+ type="cooking",
+ output=itemdef.cookresult_itemstring,
+ recipe=itemdef.name,
+ cooktime=itemdef.furnace_cooktime
+ })
+ end
+ if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
+ minetest.register_craft({
+ type="fuel",
+ recipe=itemdef.name,
+ burntime=itemdef.furnace_burntime
+ })
+ end
+ -- END Legacy stuff
-minetest.inventorycube = function(img1, img2, img3)
- img2 = img2 or img1
- img3 = img3 or img1
- return "[inventorycube"
- .. "{" .. img1:gsub("%^", "&")
- .. "{" .. img2:gsub("%^", "&")
- .. "{" .. img3:gsub("%^", "&")
+ -- Disable all further modifications
+ getmetatable(itemdef).__newindex = {}
+
+ --minetest.log("Registering item: " .. itemdef.name)
+ minetest.registered_items[itemdef.name] = itemdef
+ minetest.registered_aliases[itemdef.name] = nil
+ register_item_raw(itemdef)
end
---
--- CraftItem helpers
---
+function minetest.register_node(name, nodedef)
+ nodedef.type = "node"
+ minetest.register_item(name, nodedef)
+end
+
+function minetest.register_craftitem(name, craftitemdef)
+ craftitemdef.type = "craft"
-minetest.craftitem_place_item = function(item, placer, pos)
- --print("craftitem_place_item")
- --print("item: " .. dump(item))
- --print("placer: " .. dump(placer))
- --print("pos: " .. dump(pos))
- minetest.env:add_item(pos, 'craft "' .. item .. '" 1')
- return true
-end
-
-minetest.craftitem_eat = function(hp_change)
- return function(item, user, pointed_thing) -- closure
- --print("craftitem_eat(" .. hp_change .. ")")
- --print("item: " .. dump(item))
- --print("user: " .. dump(user))
- --print("pointed_thing: " .. dump(pointed_thing))
- user:set_hp(user:get_hp() + hp_change)
- return true
+ -- BEGIN Legacy stuff
+ if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
+ craftitemdef.inventory_image = craftitemdef.image
end
+ -- END Legacy stuff
+
+ minetest.register_item(name, craftitemdef)
+end
+
+function minetest.register_tool(name, tooldef)
+ tooldef.type = "tool"
+ tooldef.stack_max = 1
+
+ -- BEGIN Legacy stuff
+ if tooldef.inventory_image == nil and tooldef.image ~= nil then
+ tooldef.inventory_image = tooldef.image
+ end
+ if tooldef.tool_digging_properties == nil and
+ (tooldef.full_punch_interval ~= nil or
+ tooldef.basetime ~= nil or
+ tooldef.dt_weight ~= nil or
+ tooldef.dt_crackiness ~= nil or
+ tooldef.dt_crumbliness ~= nil or
+ tooldef.dt_cuttability ~= nil or
+ tooldef.basedurability ~= nil or
+ tooldef.dd_weight ~= nil or
+ tooldef.dd_crackiness ~= nil or
+ tooldef.dd_crumbliness ~= nil or
+ tooldef.dd_cuttability ~= nil) then
+ tooldef.tool_digging_properties = {
+ full_punch_interval = tooldef.full_punch_interval,
+ basetime = tooldef.basetime,
+ dt_weight = tooldef.dt_weight,
+ dt_crackiness = tooldef.dt_crackiness,
+ dt_crumbliness = tooldef.dt_crumbliness,
+ dt_cuttability = tooldef.dt_cuttability,
+ basedurability = tooldef.basedurability,
+ dd_weight = tooldef.dd_weight,
+ dd_crackiness = tooldef.dd_crackiness,
+ dd_crumbliness = tooldef.dd_crumbliness,
+ dd_cuttability = tooldef.dd_cuttability,
+ }
+ end
+ -- END Legacy stuff
+
+ minetest.register_item(name, tooldef)
+end
+
+function minetest.register_alias(name, convert_to)
+ if forbidden_item_names[name] then
+ error("Unable to register alias: Name is forbidden: " .. name)
+ end
+ if minetest.registered_items[name] ~= nil then
+ minetest.log("WARNING: Not registering alias, item with same name" ..
+ " is already defined: " .. name .. " -> " .. convert_to)
+ else
+ --minetest.log("Registering alias: " .. name .. " -> " .. convert_to)
+ minetest.registered_aliases[name] = convert_to
+ register_alias_raw(name, convert_to)
+ end
+end
+
+-- Alias the forbidden item names to "" so they can't be
+-- created via itemstrings (e.g. /give)
+local name
+for name in pairs(forbidden_item_names) do
+ minetest.registered_aliases[name] = ""
+ register_alias_raw(name, "")
end
+
+-- Deprecated:
+-- Aliases for minetest.register_alias (how ironic...)
+--minetest.alias_node = minetest.register_alias
+--minetest.alias_tool = minetest.register_alias
+--minetest.alias_craftitem = minetest.register_alias
+
+--
+-- Built-in node definitions. Also defined in C.
+--
+
+minetest.register_item(":", {
+ type = "none",
+ wield_image = "wieldhand.png",
+ wield_scale = {x=1,y=1,z=2.5},
+ tool_digging_properties = {
+ full_punch_interval = 2.0,
+ basetime = 0.5,
+ dt_weight = 1,
+ dt_crackiness = 0,
+ dt_crumbliness = -1,
+ dt_cuttability = 0,
+ basedurability = 50,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ }
+})
+
+minetest.register_item(":unknown", {
+ type = "none",
+ description = "Unknown Item",
+ inventory_image = "unknown_item.png",
+ on_place = minetest.item_place,
+ on_drop = minetest.item_drop,
+})
+
+minetest.register_node(":air", {
+ description = "Air (you hacker you!)",
+ inventory_image = "unknown_block.png",
+ wield_image = "unknown_block.png",
+ drawtype = "airlike",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ air_equivalent = true,
+})
+
+minetest.register_node(":ignore", {
+ description = "Ignore (you hacker you!)",
+ inventory_image = "unknown_block.png",
+ wield_image = "unknown_block.png",
+ drawtype = "airlike",
+ paramtype = "none",
+ sunlight_propagates = false,
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true, -- A way to remove accidentally placed ignores
+ air_equivalent = true,
+})
+
--
-- Default material types
--
@@ -422,7 +843,7 @@ end
-- Callback registration
--
-function make_registration()
+local function make_registration()
local t = {}
local registerfunc = function(func) table.insert(t, func) end
return t, registerfunc
@@ -438,4 +859,10 @@ minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registr
minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration()
minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration()
+--
+-- Set random seed
+--
+
+math.randomseed(os.time())
+
-- END
diff --git a/data/clienttextures/unknown_item.png b/data/clienttextures/unknown_item.png
new file mode 100644
index 000000000..35cabf0ad
--- /dev/null
+++ b/data/clienttextures/unknown_item.png
Binary files differ
diff --git a/data/mods/bucket/init.lua b/data/mods/bucket/init.lua
index 639a614d4..8ed9da522 100644
--- a/data/mods/bucket/init.lua
+++ b/data/mods/bucket/init.lua
@@ -1,80 +1,95 @@
-- bucket (Minetest 0.4 mod)
-- A bucket, which can pick up water and lava
-minetest.alias_craftitem("bucket", "bucket:bucket_empty")
-minetest.alias_craftitem("bucket_water", "bucket:bucket_water")
-minetest.alias_craftitem("bucket_lava", "bucket:bucket_lava")
+minetest.register_alias("bucket", "bucket:bucket_empty")
+minetest.register_alias("bucket_water", "bucket:bucket_water")
+minetest.register_alias("bucket_lava", "bucket:bucket_lava")
minetest.register_craft({
- output = 'craft "bucket:bucket_empty" 1',
+ output = 'bucket:bucket_empty 1',
recipe = {
- {'craft "steel_ingot"', '', 'craft "steel_ingot"'},
- {'', 'craft "steel_ingot"', ''},
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'', 'default:steel_ingot', ''},
}
})
-minetest.register_craftitem("bucket:bucket_empty", {
- image = "bucket.png",
- stack_max = 1,
- liquids_pointable = true,
- on_place_on_ground = minetest.craftitem_place_item,
- on_use = function(item, player, pointed_thing)
- if pointed_thing.type == "node" then
- n = minetest.env:get_node(pointed_thing.under)
- if n.name == "default:water_source" then
- minetest.env:add_node(pointed_thing.under, {name="air"})
- player:add_to_inventory_later('craft "bucket:bucket_water" 1')
- return true
- elseif n.name == "default:lava_source" then
- minetest.env:add_node(pointed_thing.under, {name="air"})
- player:add_to_inventory_later('craft "bucket:bucket_lava" 1')
- return true
+bucket = {}
+bucket.liquids = {}
+
+-- Register a new liquid
+-- source = name of the source node
+-- flowing = name of the flowing node
+-- itemname = name of the new bucket item (or nil if liquid is not takeable)
+-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
+-- This function can be called from any mod (that depends on bucket).
+function bucket.register_liquid(source, flowing, itemname, inventory_image)
+ bucket.liquids[source] = {
+ source = source,
+ flowing = flowing,
+ itemname = itemname,
+ }
+ bucket.liquids[flowing] = bucket.liquids[source]
+
+ if itemname ~= nil then
+ minetest.register_craftitem(itemname, {
+ inventory_image = inventory_image,
+ stack_max = 1,
+ liquids_pointable = true,
+ on_use = function(itemstack, user, pointed_thing)
+ -- Must be pointing to node
+ if pointed_thing.type ~= "node" then
+ return
+ end
+ -- Check if pointing to a liquid
+ n = minetest.env:get_node(pointed_thing.under)
+ if bucket.liquids[n.name] == nil then
+ -- Not a liquid
+ minetest.env:add_node(pointed_thing.above, {name=source})
+ elseif n.name ~= source then
+ -- It's a liquid
+ minetest.env:add_node(pointed_thing.under, {name=source})
+ end
+ return {name="bucket:bucket_empty"}
end
- end
- return false
- end,
-})
+ })
+ end
+end
-minetest.register_craftitem("bucket:bucket_water", {
- image = "bucket_water.png",
+minetest.register_craftitem("bucket:bucket_empty", {
+ inventory_image = "bucket.png",
stack_max = 1,
liquids_pointable = true,
- on_place_on_ground = minetest.craftitem_place_item,
- on_use = function(item, player, pointed_thing)
- if pointed_thing.type == "node" then
- n = minetest.env:get_node(pointed_thing.under)
- if n.name == "default:water_source" then
- -- unchanged
- elseif n.name == "default:water_flowing" or n.name == "default:lava_source" or n.name == "default:lava_flowing" then
- minetest.env:add_node(pointed_thing.under, {name="default:water_source"})
- else
- minetest.env:add_node(pointed_thing.above, {name="default:water_source"})
- end
- player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
- return true
+ on_use = function(itemstack, user, pointed_thing)
+ -- Must be pointing to node
+ if pointed_thing.type ~= "node" then
+ return
+ end
+ -- Check if pointing to a liquid source
+ n = minetest.env:get_node(pointed_thing.under)
+ liquiddef = bucket.liquids[n.name]
+ if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
+ minetest.env:add_node(pointed_thing.under, {name="air"})
+ return {name=liquiddef.itemname}
end
- return false
end,
})
-minetest.register_craftitem("bucket:bucket_lava", {
- image = "bucket_lava.png",
- stack_max = 1,
- liquids_pointable = true,
- on_place_on_ground = minetest.craftitem_place_item,
- on_use = function(item, player, pointed_thing)
- if pointed_thing.type == "node" then
- n = minetest.env:get_node(pointed_thing.under)
- if n.name == "default:lava_source" then
- -- unchanged
- elseif n.name == "default:water_source" or n.name == "default:water_flowing" or n.name == "default:lava_flowing" then
- minetest.env:add_node(pointed_thing.under, {name="default:lava_source"})
- else
- minetest.env:add_node(pointed_thing.above, {name="default:lava_source"})
- end
- player:add_to_inventory_later('craft "bucket:bucket_empty" 1')
- return true
- end
- return false
- end,
+bucket.register_liquid(
+ "default:water_source",
+ "default:water_flowing",
+ "bucket:bucket_water",
+ "bucket_water.png"
+)
+
+bucket.register_liquid(
+ "default:lava_source",
+ "default:lava_flowing",
+ "bucket:bucket_lava",
+ "bucket_lava.png"
+)
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:bucket_lava",
+ burntime = 60,
})
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index aa03eabe8..f0e6b6dc2 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -77,24 +77,25 @@
-- eg. 'tool "default:pick_wood" 21323'
-- eg. 'craft "default:apple" 2'
--
--- item: A single item in Lua table format.
--- eg. {type="node", name="default:dirt"}
+-- item: A stack of items in Lua table format.
+-- eg. {name="default:dirt", count=1, wear=0, metadata=""}
-- ^ a single dirt node
--- eg. {type="tool", name="default:pick_wood", wear=21323}
+-- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
-- ^ a wooden pick about 1/3 weared out
--- eg. {type="craft", name="default:apple"}
+-- eg. {name="default:apple", count=1, wear=0, metadata=""}
-- ^ an apple.
--
+-- Any time an item must be passed to a function, it can be an
+-- ItemStack (see below), an itemstring or a table in the above format.
+--
-- Global functions:
-- minetest.register_entity(name, prototype table)
--- minetest.register_tool(name, tool definition)
+-- minetest.register_abm(abm definition)
-- minetest.register_node(name, node definition)
--- minetest.register_craftitem(name, craftitem definition)
+-- minetest.register_tool(name, item definition)
+-- minetest.register_craftitem(name, item definition)
+-- minetest.register_alias(name, convert_to)
-- minetest.register_craft(recipe)
--- minetest.register_abm(abm definition)
--- minetest.alias_node(name, convert_to)
--- minetest.alias_tool(name, convert_to)
--- minetest.alias_craftitem(name, convert_to)
-- minetest.register_globalstep(func(dtime))
-- minetest.register_on_placenode(func(pos, newnode, placer))
-- minetest.register_on_dignode(func(pos, oldnode, digger))
@@ -113,13 +114,16 @@
-- minetest.chat_send_player(name, text)
-- minetest.get_player_privs(name) -> set of privs
-- minetest.get_inventory(location) -> InvRef
--- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
-- ^ location = eg. {type="player", name="celeron55"}
-- {type="node", pos={x=, y=, z=}}
+-- minetest.get_current_modname() -> string
+-- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
--
--- stackstring_take_item(stackstring) -> stackstring, item
--- stackstring_put_item(stackstring, item) -> stackstring, success
--- stackstring_put_stackstring(stackstring, stackstring) -> stackstring, success
+-- minetest.debug(line)
+-- ^ Goes to dstream
+-- minetest.log(line)
+-- minetest.log(loglevel, line)
+-- ^ loglevel one of "error", "action", "info", "verbose"
--
-- minetest.digprop_constanttime(time)
-- minetest.digprop_stonelike(toughness)
@@ -133,10 +137,14 @@
-- minetest.env - environment reference
--
-- Global tables:
+-- minetest.registered_items
+-- ^ List of registered items, indexed by name
-- minetest.registered_nodes
-- ^ List of registered node definitions, indexed by name
-- minetest.registered_craftitems
-- ^ List of registered craft item definitions, indexed by name
+-- minetest.registered_tools
+-- ^ List of registered tool definitions, indexed by name
-- minetest.registered_entities
-- ^ List of registered entity prototypes, indexed by name
-- minetest.object_refs
@@ -161,6 +169,8 @@
-- - get_meta(pos) -- Get a NodeMetaRef at that position
-- - get_player_by_name(name) -- Get an ObjectRef to a player
-- - get_objects_inside_radius(pos, radius)
+-- - set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday
+-- - get_timeofday()
--
-- NodeMetaRef (this stuff is subject to change in a future version)
-- - get_type()
@@ -168,11 +178,10 @@
-- - set_text(text) -- eg. set the text of a sign
-- - get_text()
-- - get_owner()
+-- - set_owner(string)
-- Generic node metadata specific:
-- - set_infotext(infotext)
-- - get_inventory() -> InvRef
--- - inventory_set_list(name, {item1, item2, ...})
--- - inventory_get_list(name)
-- - set_inventory_draw_spec(string)
-- - set_allow_text_input(bool)
-- - set_allow_removal(bool)
@@ -194,12 +203,13 @@
-- ^ puncher = an another ObjectRef,
-- ^ time_from_last_punch = time since last punch action of the puncher
-- - right_click(clicker); clicker = an another ObjectRef
--- - get_wield_digging_properties() -> digging property table
--- - damage_wielded_item(num) (item damage/wear range is 0-65535)
--- - add_to_inventory(itemstring): add an item to object inventory (actually only works for the player as of now)
--- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
-- - get_hp(): returns number of hitpoints (2 * number of hearts)
-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
+-- - get_inventory() -> InvRef
+-- - get_wield_list(): returns the name of the inventory list the wielded item is in
+-- - get_wield_index(): returns the index of the wielded item
+-- - get_wielded_item() -> ItemStack
+-- - set_wielded_item(item): replaces the wielded item, returns true if successful
-- LuaEntitySAO-only: (no-op for other objects)
-- - setvelocity({x=num, y=num, z=num})
-- - getvelocity() -> {x=num, y=num, z=num}
@@ -216,9 +226,6 @@
-- - get_luaentity()
-- Player-only: (no-op for other objects)
-- - get_player_name(): will return nil if is not a player
--- - get_inventory() -> InvRef
--- - inventory_set_list(name, {item1, item2, ...})
--- - inventory_get_list(name) -> {item1, item2, ...}
-- - get_look_dir(): get camera direction as a unit vector
-- - get_look_pitch(): pitch in radians
-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
@@ -230,14 +237,41 @@
-- - set_stack(listname, i, stack): copy stack to index i in list
-- - get_list(listname): return full list
-- - set_list(listname, list): set full list (size will not change)
--- - autoinsert_stack(listname, stack): insert stack somewhere in list
--- - autoinsert_stackstring(listname, stackstring)
+-- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack
+-- - room_for_item(listname, stack): returns true if the stack of items
+-- can be fully added to the list
+-- - contains_item(listname, stack): returns true if the stack of items
+-- can be fully taken from the list
+-- remove_item(listname, stack): take as many items as specified from the list,
+-- returns the items that were actually removed (as an ItemStack)
--
-- ItemStack methods:
--- - peek_item(): return item from stack without removing it
--- - take_item(): remove item from stack and return it
--- - put_item(item): put item in stack; return false if not possible
--- - put_stackstring(stackstring): return false if not possible
+-- - is_empty(): return true if stack is empty
+-- - get_name(): returns item name (e.g. "default:stone")
+-- - get_count(): returns number of items on the stack
+-- - get_wear(): returns tool wear (0-65535), 0 for non-tools
+-- - get_metadata(): returns metadata (a string attached to an item stack)
+-- - clear(): removes all items from the stack, making it empty
+-- - replace(item): replace the contents of this stack (item can also
+-- be an itemstring or table)
+-- - to_string(): returns the stack in itemstring form
+-- - to_table(): returns the stack in Lua table form
+-- - get_stack_max(): returns the maximum size of the stack (depends on the item)
+-- - get_free_space(): returns get_stack_max() - get_count()
+-- - is_known(): returns true if the item name refers to a defined item type
+-- - get_definition(): returns the item definition table
+-- - get_tool_digging_properties(): returns the digging properties of the item,
+-- ^ or those of the hand if none are defined for this item type
+-- - add_wear(amount): increases wear by amount if the item is a tool
+-- - add_item(item): put some item or stack onto this stack,
+-- ^ returns leftover ItemStack
+-- - item_fits(item): returns true if item or stack can be fully added to this one
+-- - take_item(n): take (and remove) up to n items from this stack
+-- ^ returns taken ItemStack
+-- ^ if n is omitted, n=1 is used
+-- - peek_item(n): copy (don't remove) up to n items from this stack
+-- ^ returns copied ItemStack
+-- ^ if n is omitted, n=1 is used
--
-- Registered entities:
-- - Functions receive a "luaentity" as self:
@@ -271,29 +305,38 @@
-- myvariable = whatever,
-- }
--
--- Tool definition:
+-- Item definition options (register_node, register_craftitem, register_tool)
-- {
--- image = "default_tool_steelaxe.png",
--- full_punch_interval = 1.0,
--- basetime = 1.0,
--- dt_weight = 0.5,
--- dt_crackiness = -0.2,
--- dt_crumbliness = 1,
--- dt_cuttability = -0.5,
--- basedurability = 330,
--- dd_weight = 0,
--- dd_crackiness = 0,
--- dd_crumbliness = 0,
--- dd_cuttability = 0,
+-- description = "Steel Axe",
+-- inventory_image = "default_tool_steelaxe.png",
+-- wield_image = "",
+-- wield_scale = {x=1,y=1,z=1},
+-- stack_max = 99,
+-- liquids_pointable = false,
+-- tool_digging_properties = {
+-- full_punch_interval = 1.0,
+-- basetime = 1.0,
+-- dt_weight = 0.5,
+-- dt_crackiness = -0.2,
+-- dt_crumbliness = 1,
+-- dt_cuttability = -0.5,
+-- basedurability = 330,
+-- dd_weight = 0,
+-- dd_crackiness = 0,
+-- dd_crumbliness = 0,
+-- dd_cuttability = 0,
+-- }
+-- on_drop = func(item, dropper, pos),
+-- on_place = func(item, placer, pointed_thing),
+-- on_use = func(item, user, pointed_thing),
-- }
--
--- Node definition options:
+-- Node definition options (register_node):
-- {
--- name = "modname:somenode",
+-- <all fields allowed in item definitions>,
-- drawtype = "normal",
-- visual_scale = 1.0,
-- tile_images = {"default_unknown_block.png"},
--- inventory_image = "default_unknown_block.png",
-- special_materials = {
-- {image="", backface_culling=true},
-- {image="", backface_culling=true},
@@ -301,6 +344,7 @@
-- alpha = 255,
-- post_effect_color = {a=0, r=0, g=0, b=0},
-- paramtype = "none",
+-- paramtype2 = "none",
-- is_ground_content = false,
-- sunlight_propagates = false,
-- walkable = true,
@@ -308,11 +352,8 @@
-- diggable = true,
-- climbable = false,
-- buildable_to = false,
--- wall_mounted = false,
--- often_contains_mineral = false,
--- dug_item = "",
--- extra_dug_item = "",
--- extra_dug_item_rarity = 2,
+-- drop = "",
+-- -- alternatively drop = { max_items = ..., items = { ... } }
-- metadata_name = "",
-- liquidtype = "none",
-- liquid_alternative_flowing = "",
@@ -329,34 +370,54 @@
-- cuttability = 0,
-- flammability = 0,
-- },
--- cookresult_itemstring = "", -- Cannot be cooked
--- furnace_cooktime = 3.0,
--- furnace_burntime = -1, -- Cannot be used as fuel
+-- legacy_facedir_simple = false, -- Support maps made in and before January 2012
+-- legacy_wallmounted = false, -- Support maps made in and before January 2012
-- }
--
--- Craftitem definition options:
--- minetest.register_craftitem("modname_name", {
--- image = "default_image.png",
--- stack_max = <maximum number of items in stack>,
--- cookresult_itemstring = itemstring (result of cooking),
--- furnace_cooktime = <cooking time>,
--- furnace_burntime = <time to burn as fuel in furnace>,
--- usable = <uh... some boolean value>,
--- dropcount = <amount of items to drop using drop action>
--- liquids_pointable = <whether can point liquids>,
--- on_drop = func(item, dropper, pos),
--- on_place_on_ground = func(item, placer, pos),
--- on_use = func(item, player, pointed_thing),
--- })
---
-- Recipe:
-- {
--- output = 'tool "default:pick_stone"',
+-- output = 'default:pick_stone',
-- recipe = {
--- {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
--- {'', 'craft "default:stick"', ''},
--- {'', 'craft "default:stick"', ''},
--- }
+-- {'default:cobble', 'default:cobble', 'default:cobble'},
+-- {'', 'default:stick', ''},
+-- {'', 'default:stick', ''},
+-- },
+-- replacements = <optional list of item pairs,
+-- replace one input item with another item on crafting>
+-- }
+--
+-- Recipe (shapeless):
+-- {
+-- type = "shapeless",
+-- output = 'mushrooms:mushroom_stew',
+-- recipe = {
+-- "mushrooms:bowl",
+-- "mushrooms:mushroom_brown",
+-- "mushrooms:mushroom_red",
+-- },
+-- replacements = <optional list of item pairs,
+-- replace one input item with another item on crafting>
+-- }
+--
+-- Recipe (tool repair):
+-- {
+-- type = "toolrepair",
+-- additional_wear = -0.02,
+-- }
+--
+-- Recipe (cooking):
+-- {
+-- type = "cooking",
+-- output = "default:glass",
+-- recipe = "default:sand",
+-- cooktime = 3,
+-- }
+--
+-- Recipe (furnace fuel):
+-- {
+-- type = "fuel",
+-- recipe = "default:leaves",
+-- burntime = 1,
-- }
--
-- ABM (ActiveBlockModifier) definition:
@@ -382,189 +443,213 @@ default = {}
-- Tool definition
--
--- The hand
-minetest.register_tool(":", {
- image = "",
- basetime = 0.5,
- dt_weight = 1,
- dt_crackiness = 0,
- dt_crumbliness = -1,
- dt_cuttability = 0,
- basedurability = 50,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-
minetest.register_tool("default:pick_wood", {
- image = "default_tool_woodpick.png",
- basetime = 2.0,
- dt_weight = 0,
- dt_crackiness = -0.5,
- dt_crumbliness = 2,
- dt_cuttability = 0,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Wooden Pickaxe",
+ inventory_image = "default_tool_woodpick.png",
+ tool_digging_properties = {
+ basetime = 2.0,
+ dt_weight = 0,
+ dt_crackiness = -0.5,
+ dt_crumbliness = 2,
+ dt_cuttability = 0,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:pick_stone", {
- image = "default_tool_stonepick.png",
- basetime = 1.5,
- dt_weight = 0,
- dt_crackiness = -0.5,
- dt_crumbliness = 2,
- dt_cuttability = 0,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Stone Pickaxe",
+ inventory_image = "default_tool_stonepick.png",
+ tool_digging_properties = {
+ basetime = 1.5,
+ dt_weight = 0,
+ dt_crackiness = -0.5,
+ dt_crumbliness = 2,
+ dt_cuttability = 0,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:pick_steel", {
- image = "default_tool_steelpick.png",
- basetime = 1.0,
- dt_weight = 0,
- dt_crackiness = -0.5,
- dt_crumbliness = 2,
- dt_cuttability = 0,
- basedurability = 333,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Steel Pickaxe",
+ inventory_image = "default_tool_steelpick.png",
+ tool_digging_properties = {
+ basetime = 1.0,
+ dt_weight = 0,
+ dt_crackiness = -0.5,
+ dt_crumbliness = 2,
+ dt_cuttability = 0,
+ basedurability = 333,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:pick_mese", {
- image = "default_tool_mesepick.png",
- basetime = 0,
- dt_weight = 0,
- dt_crackiness = 0,
- dt_crumbliness = 0,
- dt_cuttability = 0,
- basedurability = 1337,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Mese Pickaxe",
+ inventory_image = "default_tool_mesepick.png",
+ tool_digging_properties = {
+ basetime = 0,
+ dt_weight = 0,
+ dt_crackiness = 0,
+ dt_crumbliness = 0,
+ dt_cuttability = 0,
+ basedurability = 1337,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:shovel_wood", {
- image = "default_tool_woodshovel.png",
- basetime = 2.0,
- dt_weight = 0.5,
- dt_crackiness = 2,
- dt_crumbliness = -1.5,
- dt_cuttability = 0.3,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Wooden Shovel",
+ inventory_image = "default_tool_woodshovel.png",
+ tool_digging_properties = {
+ basetime = 2.0,
+ dt_weight = 0.5,
+ dt_crackiness = 2,
+ dt_crumbliness = -1.5,
+ dt_cuttability = 0.3,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:shovel_stone", {
- image = "default_tool_stoneshovel.png",
- basetime = 1.5,
- dt_weight = 0.5,
- dt_crackiness = 2,
- dt_crumbliness = -1.5,
- dt_cuttability = 0.1,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Stone Shovel",
+ inventory_image = "default_tool_stoneshovel.png",
+ tool_digging_properties = {
+ basetime = 1.5,
+ dt_weight = 0.5,
+ dt_crackiness = 2,
+ dt_crumbliness = -1.5,
+ dt_cuttability = 0.1,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:shovel_steel", {
- image = "default_tool_steelshovel.png",
- basetime = 1.0,
- dt_weight = 0.5,
- dt_crackiness = 2,
- dt_crumbliness = -1.5,
- dt_cuttability = 0.0,
- basedurability = 330,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Steel Shovel",
+ inventory_image = "default_tool_steelshovel.png",
+ tool_digging_properties = {
+ basetime = 1.0,
+ dt_weight = 0.5,
+ dt_crackiness = 2,
+ dt_crumbliness = -1.5,
+ dt_cuttability = 0.0,
+ basedurability = 330,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:axe_wood", {
- image = "default_tool_woodaxe.png",
- basetime = 2.0,
- dt_weight = 0.5,
- dt_crackiness = -0.2,
- dt_crumbliness = 1,
- dt_cuttability = -0.5,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Wooden Axe",
+ inventory_image = "default_tool_woodaxe.png",
+ tool_digging_properties = {
+ basetime = 2.0,
+ dt_weight = 0.5,
+ dt_crackiness = -0.2,
+ dt_crumbliness = 1,
+ dt_cuttability = -0.5,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:axe_stone", {
- image = "default_tool_stoneaxe.png",
- basetime = 1.5,
- dt_weight = 0.5,
- dt_crackiness = -0.2,
- dt_crumbliness = 1,
- dt_cuttability = -0.5,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Stone Axe",
+ inventory_image = "default_tool_stoneaxe.png",
+ tool_digging_properties = {
+ basetime = 1.5,
+ dt_weight = 0.5,
+ dt_crackiness = -0.2,
+ dt_crumbliness = 1,
+ dt_cuttability = -0.5,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:axe_steel", {
- image = "default_tool_steelaxe.png",
- basetime = 1.0,
- dt_weight = 0.5,
- dt_crackiness = -0.2,
- dt_crumbliness = 1,
- dt_cuttability = -0.5,
- basedurability = 330,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Steel Axe",
+ inventory_image = "default_tool_steelaxe.png",
+ tool_digging_properties = {
+ basetime = 1.0,
+ dt_weight = 0.5,
+ dt_crackiness = -0.2,
+ dt_crumbliness = 1,
+ dt_cuttability = -0.5,
+ basedurability = 330,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ },
})
minetest.register_tool("default:sword_wood", {
- image = "default_tool_woodsword.png",
- basetime = 3.0,
- dt_weight = 3,
- dt_crackiness = 0,
- dt_crumbliness = 1,
- dt_cuttability = -1,
- basedurability = 30,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Wooden Sword",
+ inventory_image = "default_tool_woodsword.png",
+ tool_digging_properties = {
+ basetime = 3.0,
+ dt_weight = 3,
+ dt_crackiness = 0,
+ dt_crumbliness = 1,
+ dt_cuttability = -1,
+ basedurability = 30,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ }
})
minetest.register_tool("default:sword_stone", {
- image = "default_tool_stonesword.png",
- basetime = 2.5,
- dt_weight = 3,
- dt_crackiness = 0,
- dt_crumbliness = 1,
- dt_cuttability = -1,
- basedurability = 100,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Stone Sword",
+ inventory_image = "default_tool_stonesword.png",
+ tool_digging_properties = {
+ basetime = 2.5,
+ dt_weight = 3,
+ dt_crackiness = 0,
+ dt_crumbliness = 1,
+ dt_cuttability = -1,
+ basedurability = 100,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ }
})
minetest.register_tool("default:sword_steel", {
- image = "default_tool_steelsword.png",
- basetime = 2.0,
- dt_weight = 3,
- dt_crackiness = 0,
- dt_crumbliness = 1,
- dt_cuttability = -1,
- basedurability = 330,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
+ description = "Steel Sword",
+ inventory_image = "default_tool_steelsword.png",
+ tool_digging_properties = {
+ basetime = 2.0,
+ dt_weight = 3,
+ dt_crackiness = 0,
+ dt_crumbliness = 1,
+ dt_cuttability = -1,
+ basedurability = 330,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+ }
})
--
@@ -572,409 +657,610 @@ minetest.register_tool("default:sword_steel", {
--
minetest.register_craft({
- output = 'node "default:wood" 4',
+ output = 'default:wood 4',
recipe = {
- {'node "default:tree"'},
+ {'default:tree'},
}
})
minetest.register_craft({
- output = 'craft "default:stick" 4',
+ output = 'default:stick 4',
recipe = {
- {'node "default:wood"'},
+ {'default:wood'},
}
})
minetest.register_craft({
- output = 'node "default:fence_wood" 2',
+ output = 'default:fence_wood 2',
recipe = {
- {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
- {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
}
})
minetest.register_craft({
- output = 'node "default:sign_wall" 1',
+ output = 'default:sign_wall',
recipe = {
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
- {'', 'craft "default:stick"', ''},
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'', 'default:stick', ''},
}
})
minetest.register_craft({
- output = 'node "default:torch" 4',
+ output = 'default:torch 4',
recipe = {
- {'craft "default:coal_lump"'},
- {'craft "default:stick"'},
+ {'default:coal_lump'},
+ {'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:pick_wood"',
+ output = 'default:pick_wood',
recipe = {
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
- {'', 'craft "default:stick"', ''},
- {'', 'craft "default:stick"', ''},
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
}
})
minetest.register_craft({
- output = 'tool "default:pick_stone"',
+ output = 'default:pick_stone',
recipe = {
- {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
- {'', 'craft "default:stick"', ''},
- {'', 'craft "default:stick"', ''},
+ {'default:cobble', 'default:cobble', 'default:cobble'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
}
})
minetest.register_craft({
- output = 'tool "default:pick_steel"',
+ output = 'default:pick_steel',
recipe = {
- {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
- {'', 'craft "default:stick"', ''},
- {'', 'craft "default:stick"', ''},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
}
})
minetest.register_craft({
- output = 'tool "default:pick_mese"',
+ output = 'default:pick_mese',
recipe = {
- {'node "default:mese"', 'node "default:mese"', 'node "default:mese"'},
- {'', 'craft "default:stick"', ''},
- {'', 'craft "default:stick"', ''},
+ {'default:mese', 'default:mese', 'default:mese'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
}
})
minetest.register_craft({
- output = 'tool "default:shovel_wood"',
+ output = 'default:shovel_wood',
recipe = {
- {'node "default:wood"'},
- {'craft "default:stick"'},
- {'craft "default:stick"'},
+ {'default:wood'},
+ {'default:stick'},
+ {'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:shovel_stone"',
+ output = 'default:shovel_stone',
recipe = {
- {'node "default:cobble"'},
- {'craft "default:stick"'},
- {'craft "default:stick"'},
+ {'default:cobble'},
+ {'default:stick'},
+ {'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:shovel_steel"',
+ output = 'default:shovel_steel',
recipe = {
- {'craft "default:steel_ingot"'},
- {'craft "default:stick"'},
- {'craft "default:stick"'},
+ {'default:steel_ingot'},
+ {'default:stick'},
+ {'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:axe_wood"',
+ output = 'default:axe_wood',
recipe = {
- {'node "default:wood"', 'node "default:wood"'},
- {'node "default:wood"', 'craft "default:stick"'},
- {'', 'craft "default:stick"'},
+ {'default:wood', 'default:wood'},
+ {'default:wood', 'default:stick'},
+ {'', 'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:axe_stone"',
+ output = 'default:axe_stone',
recipe = {
- {'node "default:cobble"', 'node "default:cobble"'},
- {'node "default:cobble"', 'craft "default:stick"'},
- {'', 'craft "default:stick"'},
+ {'default:cobble', 'default:cobble'},
+ {'default:cobble', 'default:stick'},
+ {'', 'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:axe_steel"',
+ output = 'default:axe_steel',
recipe = {
- {'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
- {'craft "default:steel_ingot"', 'craft "default:stick"'},
- {'', 'craft "default:stick"'},
+ {'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:stick'},
+ {'', 'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:sword_wood"',
+ output = 'default:sword_wood',
recipe = {
- {'node "default:wood"'},
- {'node "default:wood"'},
- {'craft "default:stick"'},
+ {'default:wood'},
+ {'default:wood'},
+ {'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:sword_stone"',
+ output = 'default:sword_stone',
recipe = {
- {'node "default:cobble"'},
- {'node "default:cobble"'},
- {'craft "default:stick"'},
+ {'default:cobble'},
+ {'default:cobble'},
+ {'default:stick'},
}
})
minetest.register_craft({
- output = 'tool "default:sword_steel"',
+ output = 'default:sword_steel',
recipe = {
- {'craft "default:steel_ingot"'},
- {'craft "default:steel_ingot"'},
- {'craft "default:stick"'},
+ {'default:steel_ingot'},
+ {'default:steel_ingot'},
+ {'default:stick'},
}
})
minetest.register_craft({
- output = 'node "default:rail" 15',
+ output = 'default:rail 15',
recipe = {
- {'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
- {'craft "default:steel_ingot"', 'craft "default:stick"', 'craft "default:steel_ingot"'},
- {'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
+ {'default:steel_ingot', '', 'default:steel_ingot'},
}
})
minetest.register_craft({
- output = 'node "default:chest" 1',
+ output = 'default:chest',
recipe = {
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
- {'node "default:wood"', '', 'node "default:wood"'},
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:wood', '', 'default:wood'},
+ {'default:wood', 'default:wood', 'default:wood'},
}
})
minetest.register_craft({
- output = 'node "default:chest_locked" 1',
+ output = 'default:chest_locked',
recipe = {
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
- {'node "default:wood"', 'craft "default:steel_ingot"', 'node "default:wood"'},
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:wood', 'default:steel_ingot', 'default:wood'},
+ {'default:wood', 'default:wood', 'default:wood'},
}
})
minetest.register_craft({
- output = 'node "default:furnace" 1',
+ output = 'default:furnace',
recipe = {
- {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
- {'node "default:cobble"', '', 'node "default:cobble"'},
- {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
+ {'default:cobble', 'default:cobble', 'default:cobble'},
+ {'default:cobble', '', 'default:cobble'},
+ {'default:cobble', 'default:cobble', 'default:cobble'},
}
})
minetest.register_craft({
- output = 'node "default:steelblock" 1',
+ output = 'default:steelblock',
recipe = {
- {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
- {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
- {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
}
})
minetest.register_craft({
- output = 'node "default:sandstone" 1',
+ output = 'default:sandstone',
recipe = {
- {'node "default:sand"', 'node "default:sand"'},
- {'node "default:sand"', 'node "default:sand"'},
+ {'default:sand', 'default:sand'},
+ {'default:sand', 'default:sand'},
}
})
minetest.register_craft({
- output = 'node "default:clay" 1',
+ output = 'default:clay',
recipe = {
- {'craft "default:clay_lump"', 'craft "default:clay_lump"'},
- {'craft "default:clay_lump"', 'craft "default:clay_lump"'},
+ {'default:clay_lump', 'default:clay_lump'},
+ {'default:clay_lump', 'default:clay_lump'},
}
})
minetest.register_craft({
- output = 'node "default:brick" 1',
+ output = 'default:brick',
recipe = {
- {'craft "default:clay_brick"', 'craft "default:clay_brick"'},
- {'craft "default:clay_brick"', 'craft "default:clay_brick"'},
+ {'default:clay_brick', 'default:clay_brick'},
+ {'default:clay_brick', 'default:clay_brick'},
}
})
minetest.register_craft({
- output = 'craft "default:paper" 1',
+ output = 'default:paper',
recipe = {
- {'node "default:papyrus"', 'node "default:papyrus"', 'node "default:papyrus"'},
+ {'default:papyrus', 'default:papyrus', 'default:papyrus'},
}
})
minetest.register_craft({
- output = 'craft "default:book" 1',
+ output = 'default:book',
recipe = {
- {'craft "default:paper"'},
- {'craft "default:paper"'},
- {'craft "default:paper"'},
+ {'default:paper'},
+ {'default:paper'},
+ {'default:paper'},
}
})
minetest.register_craft({
- output = 'node "default:bookshelf" 1',
+ output = 'default:bookshelf',
recipe = {
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
- {'craft "default:book"', 'craft "default:book"', 'craft "default:book"'},
- {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:book', 'default:book', 'default:book'},
+ {'default:wood', 'default:wood', 'default:wood'},
}
})
minetest.register_craft({
- output = 'node "default:ladder" 1',
+ output = 'default:ladder',
recipe = {
- {'craft "default:stick"', '', 'craft "default:stick"'},
- {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
- {'craft "default:stick"', '', 'craft "default:stick"'},
+ {'default:stick', '', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', '', 'default:stick'},
}
})
--
+-- Crafting (tool repair)
+--
+minetest.register_craft({
+ type = "toolrepair",
+ additional_wear = -0.02,
+})
+
+--
+-- Cooking recipes
+--
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:glass",
+ recipe = "default:sand",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:coal_lump",
+ recipe = "default:tree",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:coal_lump",
+ recipe = "default:jungletree",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:stone",
+ recipe = "default:cobble",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:steel_ingot",
+ recipe = "default:iron_lump",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:clay_brick",
+ recipe = "default:clay_lump",
+})
+
+--
+-- Fuels
+--
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:tree",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:jungletree",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:junglegrass",
+ burntime = 2,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:leaves",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:cactus",
+ burntime = 15,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:papyrus",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:bookshelf",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:fence_wood",
+ burntime = 15,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:ladder",
+ burntime = 5,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:wood",
+ burntime = 7,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:mese",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:lava_source",
+ burntime = 60,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:torch",
+ burntime = 4,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:sign_wall",
+ burntime = 10,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:chest",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:chest_locked",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:nyancat",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:nyancat_rainbow",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:sapling",
+ burntime = 10,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:apple",
+ burntime = 3,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:coal_lump",
+ burntime = 40,
+})
+
+--
-- Node definitions
--
minetest.register_node("default:stone", {
+ description = "Stone",
tile_images = {"default_stone.png"},
- inventory_image = minetest.inventorycube("default_stone.png"),
- paramtype = "mineral",
is_ground_content = true,
- often_contains_mineral = true, -- Texture atlas hint
material = minetest.digprop_stonelike(1.0),
- dug_item = 'node "default:cobble" 1',
+ drop = 'default:cobble',
+ legacy_mineral = true,
+})
+
+minetest.register_node("default:stone_with_coal", {
+ description = "Stone with coal",
+ tile_images = {"default_stone.png^default_mineral_coal.png"},
+ is_ground_content = true,
+ material = minetest.digprop_stonelike(1.0),
+ drop = 'default:coal_lump',
+})
+
+minetest.register_node("default:stone_with_iron", {
+ description = "Stone with iron",
+ tile_images = {"default_stone.png^default_mineral_iron.png"},
+ is_ground_content = true,
+ material = minetest.digprop_stonelike(1.0),
+ drop = 'default:iron_lump',
})
minetest.register_node("default:dirt_with_grass", {
+ description = "Dirt with grass",
tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- inventory_image = minetest.inventorycube("default_dirt.png^default_grass_side.png"),
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
- dug_item = 'node "default:dirt" 1',
+ drop = 'default:dirt',
})
minetest.register_node("default:dirt_with_grass_footsteps", {
+ description = "Dirt with grass and footsteps",
tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- inventory_image = "default_grass_footsteps.png",
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
- dug_item = 'node "default:dirt" 1',
+ drop = 'default:dirt',
})
minetest.register_node("default:dirt", {
+ description = "Dirt",
tile_images = {"default_dirt.png"},
- inventory_image = minetest.inventorycube("default_dirt.png"),
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
})
minetest.register_node("default:sand", {
+ description = "Sand",
tile_images = {"default_sand.png"},
- inventory_image = minetest.inventorycube("default_sand.png"),
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
- cookresult_itemstring = 'node "default:glass" 1',
})
minetest.register_node("default:gravel", {
+ description = "Gravel",
tile_images = {"default_gravel.png"},
- inventory_image = minetest.inventorycube("default_gravel.png"),
is_ground_content = true,
material = minetest.digprop_gravellike(1.0),
})
minetest.register_node("default:sandstone", {
+ description = "Sandstone",
tile_images = {"default_sandstone.png"},
- inventory_image = minetest.inventorycube("default_sandstone.png"),
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike?
- dug_item = 'node "default:sand" 1', -- FIXME is this intentional?
+ drop = 'default:sand',
})
minetest.register_node("default:clay", {
+ description = "Clay",
tile_images = {"default_clay.png"},
- inventory_image = minetest.inventorycube("default_clay.png"),
is_ground_content = true,
material = minetest.digprop_dirtlike(1.0),
- dug_item = 'craft "default:clay_lump" 4',
+ drop = 'default:clay_lump 4',
})
minetest.register_node("default:brick", {
+ description = "Brick",
tile_images = {"default_brick.png"},
- inventory_image = minetest.inventorycube("default_brick.png"),
is_ground_content = true,
material = minetest.digprop_stonelike(1.0),
- dug_item = 'craft "default:clay_brick" 4',
+ drop = 'default:clay_brick 4',
})
minetest.register_node("default:tree", {
+ description = "Tree",
tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
- inventory_image = minetest.inventorycube("default_tree_top.png", "default_tree.png", "default_tree.png"),
is_ground_content = true,
material = minetest.digprop_woodlike(1.0),
- cookresult_itemstring = 'craft "default:coal_lump" 1',
- furnace_burntime = 30,
})
minetest.register_node("default:jungletree", {
+ description = "Jungle Tree",
tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
- inventory_image = minetest.inventorycube("default_jungletree_top.png", "default_jungletree.png", "default_jungletree.png"),
is_ground_content = true,
material = minetest.digprop_woodlike(1.0),
- cookresult_itemstring = 'craft "default:coal_lump" 1',
- furnace_burntime = 30,
})
minetest.register_node("default:junglegrass", {
+ description = "Jungle Grass",
drawtype = "plantlike",
visual_scale = 1.3,
tile_images = {"default_junglegrass.png"},
inventory_image = "default_junglegrass.png",
+ wield_image = "default_junglegrass.png",
paramtype = "light",
walkable = false,
material = minetest.digprop_leaveslike(1.0),
- furnace_burntime = 2,
})
minetest.register_node("default:leaves", {
+ description = "Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tile_images = {"default_leaves.png"},
- inventory_image = minetest.inventorycube("default_leaves.png"),
paramtype = "light",
material = minetest.digprop_leaveslike(1.0),
- extra_dug_item = 'node "default:sapling" 1',
- extra_dug_item_rarity = 20,
- furnace_burntime = 1,
+ drop = {
+ max_items = 1,
+ items = {
+ {
+ -- player will get sapling with 1/20 chance
+ items = {'default:sapling'},
+ rarity = 20,
+ },
+ {
+ -- player will get leaves only if he get no saplings,
+ -- this is because max_items is 1
+ items = {'default:leaves'},
+ }
+ }
+ },
})
minetest.register_node("default:cactus", {
+ description = "Cactus",
tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
- inventory_image = minetest.inventorycube("default_cactus_top.png", "default_cactus_side.png", "default_cactus_side.png"),
is_ground_content = true,
material = minetest.digprop_woodlike(0.75),
- furnace_burntime = 15,
})
minetest.register_node("default:papyrus", {
+ description = "Papyrus",
drawtype = "plantlike",
tile_images = {"default_papyrus.png"},
inventory_image = "default_papyrus.png",
+ wield_image = "default_papyrus.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
material = minetest.digprop_leaveslike(0.5),
- furnace_burntime = 1,
})
minetest.register_node("default:bookshelf", {
+ description = "Bookshelf",
tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
- inventory_image = minetest.inventorycube("default_wood.png", "default_bookshelf.png", "default_bookshelf.png"),
is_ground_content = true,
material = minetest.digprop_woodlike(0.75),
- furnace_burntime = 30,
})
minetest.register_node("default:glass", {
+ description = "Glass",
drawtype = "glasslike",
tile_images = {"default_glass.png"},
inventory_image = minetest.inventorycube("default_glass.png"),
@@ -985,23 +1271,26 @@ minetest.register_node("default:glass", {
})
minetest.register_node("default:fence_wood", {
+ description = "Wooden Fence",
drawtype = "fencelike",
tile_images = {"default_wood.png"},
inventory_image = "default_fence.png",
+ wield_image = "default_fence.png",
paramtype = "light",
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
- furnace_burntime = 15,
material = minetest.digprop_woodlike(0.75),
})
minetest.register_node("default:rail", {
+ description = "Rail",
drawtype = "raillike",
tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
inventory_image = "default_rail.png",
+ wield_image = "default_rail.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
@@ -1013,12 +1302,14 @@ minetest.register_node("default:rail", {
})
minetest.register_node("default:ladder", {
+ description = "Ladder",
drawtype = "signlike",
tile_images = {"default_ladder.png"},
inventory_image = "default_ladder.png",
+ wield_image = "default_ladder.png",
paramtype = "light",
+ paramtype2 = "wallmounted",
is_ground_content = true,
- wall_mounted = true,
walkable = false,
climbable = true,
selection_box = {
@@ -1027,37 +1318,36 @@ minetest.register_node("default:ladder", {
--wall_bottom = = <default>
--wall_side = = <default>
},
- furnace_burntime = 5,
material = minetest.digprop_woodlike(0.5),
+ legacy_wallmounted = true,
})
minetest.register_node("default:wood", {
+ description = "Wood",
tile_images = {"default_wood.png"},
- inventory_image = minetest.inventorycube("default_wood.png"),
is_ground_content = true,
- furnace_burntime = 7,
material = minetest.digprop_woodlike(0.75),
})
minetest.register_node("default:mese", {
+ description = "Mese",
tile_images = {"default_mese.png"},
- inventory_image = minetest.inventorycube("default_mese.png"),
is_ground_content = true,
- furnace_burntime = 30,
material = minetest.digprop_stonelike(0.5),
})
minetest.register_node("default:cloud", {
+ description = "Cloud",
tile_images = {"default_cloud.png"},
- inventory_image = minetest.inventorycube("default_cloud.png"),
is_ground_content = true,
})
minetest.register_node("default:water_flowing", {
+ description = "Water (flowing)",
+ inventory_image = minetest.inventorycube("default_water.png"),
drawtype = "flowingliquid",
tile_images = {"default_water.png"},
alpha = WATER_ALPHA,
- inventory_image = minetest.inventorycube("default_water.png"),
paramtype = "light",
walkable = false,
pointable = false,
@@ -1075,10 +1365,11 @@ minetest.register_node("default:water_flowing", {
})
minetest.register_node("default:water_source", {
+ description = "Water",
+ inventory_image = minetest.inventorycube("default_water.png"),
drawtype = "liquid",
tile_images = {"default_water.png"},
alpha = WATER_ALPHA,
- inventory_image = minetest.inventorycube("default_water.png"),
paramtype = "light",
walkable = false,
pointable = false,
@@ -1096,9 +1387,10 @@ minetest.register_node("default:water_source", {
})
minetest.register_node("default:lava_flowing", {
+ description = "Lava (flowing)",
+ inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "flowingliquid",
tile_images = {"default_lava.png"},
- inventory_image = minetest.inventorycube("default_lava.png"),
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
@@ -1118,9 +1410,10 @@ minetest.register_node("default:lava_flowing", {
})
minetest.register_node("default:lava_source", {
+ description = "Lava",
+ inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "liquid",
tile_images = {"default_lava.png"},
- inventory_image = minetest.inventorycube("default_lava.png"),
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
@@ -1137,17 +1430,18 @@ minetest.register_node("default:lava_source", {
-- New-style lava source material (mostly unused)
{image="default_lava.png", backface_culling=false},
},
- furnace_burntime = 60,
})
minetest.register_node("default:torch", {
+ description = "Torch",
drawtype = "torchlike",
tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
inventory_image = "default_torch_on_floor.png",
+ wield_image = "default_torch_on_floor.png",
paramtype = "light",
+ paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
- wall_mounted = true,
light_source = LIGHT_MAX-1,
selection_box = {
type = "wallmounted",
@@ -1156,17 +1450,19 @@ minetest.register_node("default:torch", {
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
},
material = minetest.digprop_constanttime(0.0),
- furnace_burntime = 4,
+ legacy_wallmounted = true,
})
minetest.register_node("default:sign_wall", {
+ description = "Sign",
drawtype = "signlike",
tile_images = {"default_sign_wall.png"},
inventory_image = "default_sign_wall.png",
+ wield_image = "default_sign_wall.png",
paramtype = "light",
+ paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
- wall_mounted = true,
metadata_name = "sign",
selection_box = {
type = "wallmounted",
@@ -1175,88 +1471,91 @@ minetest.register_node("default:sign_wall", {
--wall_side = <default>
},
material = minetest.digprop_constanttime(0.5),
- furnace_burntime = 10,
+ legacy_wallmounted = true,
})
minetest.register_node("default:chest", {
+ description = "Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
- inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_front.png", "default_chest_side.png"),
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
metadata_name = "chest",
material = minetest.digprop_woodlike(1.0),
- furnace_burntime = 30,
+ legacy_facedir_simple = true,
})
minetest.register_node("default:chest_locked", {
+ description = "Locked Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
- inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_lock.png", "default_chest_side.png"),
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
metadata_name = "locked_chest",
material = minetest.digprop_woodlike(1.0),
- furnace_burntime = 30,
+ legacy_facedir_simple = true,
})
minetest.register_node("default:furnace", {
+ description = "Furnace",
tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
- inventory_image = minetest.inventorycube("default_furnace_side.png", "default_furnace_front.png", "default_furnace_side.png"),
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
metadata_name = "furnace",
material = minetest.digprop_stonelike(3.0),
+ legacy_facedir_simple = true,
})
minetest.register_node("default:cobble", {
+ description = "Cobble",
tile_images = {"default_cobble.png"},
- inventory_image = minetest.inventorycube("default_cobble.png"),
is_ground_content = true,
- cookresult_itemstring = 'node "default:stone" 1',
material = minetest.digprop_stonelike(0.9),
})
minetest.register_node("default:mossycobble", {
+ description = "Mossy Cobble",
tile_images = {"default_mossycobble.png"},
- inventory_image = minetest.inventorycube("default_mossycobble.png"),
is_ground_content = true,
material = minetest.digprop_stonelike(0.8),
})
minetest.register_node("default:steelblock", {
+ description = "Steel Block",
tile_images = {"default_steel_block.png"},
- inventory_image = minetest.inventorycube("default_steel_block.png"),
is_ground_content = true,
material = minetest.digprop_stonelike(5.0),
})
minetest.register_node("default:nyancat", {
+ description = "Nyancat",
tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
inventory_image = "default_nc_front.png",
- paramtype = "facedir_simple",
+ paramtype2 = "facedir",
material = minetest.digprop_stonelike(3.0),
- furnace_burntime = 1,
+ legacy_facedir_simple = true,
})
minetest.register_node("default:nyancat_rainbow", {
+ description = "Nyancat Rainbow",
tile_images = {"default_nc_rb.png"},
inventory_image = "default_nc_rb.png",
material = minetest.digprop_stonelike(3.0),
- furnace_burntime = 1,
})
minetest.register_node("default:sapling", {
+ description = "Sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tile_images = {"default_sapling.png"},
inventory_image = "default_sapling.png",
+ wield_image = "default_sapling.png",
paramtype = "light",
walkable = false,
material = minetest.digprop_constanttime(0.0),
- furnace_burntime = 10,
})
minetest.register_node("default:apple", {
+ description = "Apple",
drawtype = "plantlike",
visual_scale = 1.0,
tile_images = {"default_apple.png"},
@@ -1264,9 +1563,8 @@ minetest.register_node("default:apple", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
- dug_item = 'craft "default:apple" 1',
material = minetest.digprop_constanttime(0.0),
- furnace_burntime = 3,
+ on_use = minetest.item_eat(4),
})
--
@@ -1274,93 +1572,84 @@ minetest.register_node("default:apple", {
--
minetest.register_craftitem("default:stick", {
- image = "default_stick.png",
- --furnace_burntime = ...,
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Stick",
+ inventory_image = "default_stick.png",
})
minetest.register_craftitem("default:paper", {
- image = "default_paper.png",
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Paper",
+ inventory_image = "default_paper.png",
})
minetest.register_craftitem("default:book", {
- image = "default_book.png",
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Book",
+ inventory_image = "default_book.png",
})
minetest.register_craftitem("default:coal_lump", {
- image = "default_coal_lump.png",
- furnace_burntime = 40;
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Lump of coal",
+ inventory_image = "default_coal_lump.png",
})
minetest.register_craftitem("default:iron_lump", {
- image = "default_iron_lump.png",
- cookresult_itemstring = 'craft "default:steel_ingot" 1',
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Lump of iron",
+ inventory_image = "default_iron_lump.png",
})
minetest.register_craftitem("default:clay_lump", {
- image = "default_clay_lump.png",
- cookresult_itemstring = 'craft "default:clay_brick" 1',
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Lump of clay",
+ inventory_image = "default_clay_lump.png",
})
minetest.register_craftitem("default:steel_ingot", {
- image = "default_steel_ingot.png",
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Steel ingot",
+ inventory_image = "default_steel_ingot.png",
})
minetest.register_craftitem("default:clay_brick", {
- image = "default_clay_brick.png",
- on_place_on_ground = minetest.craftitem_place_item,
+ description = "Clay brick",
+ inventory_image = "default_steel_ingot.png",
+ inventory_image = "default_clay_brick.png",
})
minetest.register_craftitem("default:scorched_stuff", {
- image = "default_scorched_stuff.png",
- on_place_on_ground = minetest.craftitem_place_item,
-})
-
-minetest.register_craftitem("default:apple", {
- image = "default_apple.png",
- on_place_on_ground = minetest.craftitem_place_item,
- on_use = minetest.craftitem_eat(4),
+ description = "Scorched stuff",
+ inventory_image = "default_scorched_stuff.png",
})
--
-- Creative inventory
--
-minetest.add_to_creative_inventory('tool "default:pick_mese" 0')
-minetest.add_to_creative_inventory('tool "default:pick_steel" 0')
-minetest.add_to_creative_inventory('tool "default:axe_steel" 0')
-minetest.add_to_creative_inventory('tool "default:shovel_steel" 0')
-
-minetest.add_to_creative_inventory('node "default:torch" 0')
-minetest.add_to_creative_inventory('node "default:cobble" 0')
-minetest.add_to_creative_inventory('node "default:dirt" 0')
-minetest.add_to_creative_inventory('node "default:stone" 0')
-minetest.add_to_creative_inventory('node "default:sand" 0')
-minetest.add_to_creative_inventory('node "default:sandstone" 0')
-minetest.add_to_creative_inventory('node "default:clay" 0')
-minetest.add_to_creative_inventory('node "default:brick" 0')
-minetest.add_to_creative_inventory('node "default:tree" 0')
-minetest.add_to_creative_inventory('node "default:wood" 0')
-minetest.add_to_creative_inventory('node "default:leaves" 0')
-minetest.add_to_creative_inventory('node "default:cactus" 0')
-minetest.add_to_creative_inventory('node "default:papyrus" 0')
-minetest.add_to_creative_inventory('node "default:bookshelf" 0')
-minetest.add_to_creative_inventory('node "default:glass" 0')
-minetest.add_to_creative_inventory('node "default:fence" 0')
-minetest.add_to_creative_inventory('node "default:rail" 0')
-minetest.add_to_creative_inventory('node "default:mese" 0')
-minetest.add_to_creative_inventory('node "default:chest" 0')
-minetest.add_to_creative_inventory('node "default:furnace" 0')
-minetest.add_to_creative_inventory('node "default:sign_wall" 0')
-minetest.add_to_creative_inventory('node "default:water_source" 0')
-minetest.add_to_creative_inventory('node "default:lava_source" 0')
-minetest.add_to_creative_inventory('node "default:ladder" 0')
+minetest.add_to_creative_inventory('default:pick_mese')
+minetest.add_to_creative_inventory('default:pick_steel')
+minetest.add_to_creative_inventory('default:axe_steel')
+minetest.add_to_creative_inventory('default:shovel_steel')
+
+minetest.add_to_creative_inventory('default:torch')
+minetest.add_to_creative_inventory('default:cobble')
+minetest.add_to_creative_inventory('default:dirt')
+minetest.add_to_creative_inventory('default:stone')
+minetest.add_to_creative_inventory('default:sand')
+minetest.add_to_creative_inventory('default:sandstone')
+minetest.add_to_creative_inventory('default:clay')
+minetest.add_to_creative_inventory('default:brick')
+minetest.add_to_creative_inventory('default:tree')
+minetest.add_to_creative_inventory('default:wood')
+minetest.add_to_creative_inventory('default:leaves')
+minetest.add_to_creative_inventory('default:cactus')
+minetest.add_to_creative_inventory('default:papyrus')
+minetest.add_to_creative_inventory('default:bookshelf')
+minetest.add_to_creative_inventory('default:glass')
+minetest.add_to_creative_inventory('default:fence')
+minetest.add_to_creative_inventory('default:rail')
+minetest.add_to_creative_inventory('default:mese')
+minetest.add_to_creative_inventory('default:chest')
+minetest.add_to_creative_inventory('default:furnace')
+minetest.add_to_creative_inventory('default:sign_wall')
+minetest.add_to_creative_inventory('default:water_source')
+minetest.add_to_creative_inventory('default:lava_source')
+minetest.add_to_creative_inventory('default:ladder')
--
-- Some common functions
@@ -1455,64 +1744,66 @@ function on_punchnode(p, node)
end
minetest.register_on_punchnode(on_punchnode)
+local function handle_give_command(cmd, giver, receiver, stackstring)
+ if not minetest.get_player_privs(giver)["give"] then
+ minetest.chat_send_player(giver, "error: you don't have permission to give")
+ return
+ end
+ minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
+ minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+ local itemstack = ItemStack(stackstring)
+ if itemstack:is_empty() then
+ minetest.chat_send_player(giver, 'error: cannot give an empty item')
+ return
+ elseif not itemstack:is_known() then
+ minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+ return
+ end
+ local receiverref = minetest.env:get_player_by_name(receiver)
+ if receiverref == nil then
+ minetest.chat_send_player(giver, receiver..' is not a known player')
+ return
+ end
+ local leftover = receiverref:get_inventory():add_item("main", itemstack)
+ if leftover:is_empty() then
+ partiality = ""
+ elseif leftover:get_count() == itemstack:get_count() then
+ partiality = "could not be "
+ else
+ partiality = "partially "
+ end
+ if giver == receiver then
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ else
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to '..receiver..'\'s inventory.');
+ minetest.chat_send_player(receiver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ end
+end
+
minetest.register_on_chat_message(function(name, message)
--print("default on_chat_message: name="..dump(name).." message="..dump(message))
local cmd = "/giveme"
if message:sub(0, #cmd) == cmd then
- if not minetest.get_player_privs(name)["give"] then
- minetest.chat_send_player(name, "you don't have permission to give")
- return true -- Handled chat message
- end
local stackstring = string.match(message, cmd.." (.*)")
if stackstring == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
return true -- Handled chat message
end
- print(cmd..' invoked, stackstring="'..stackstring..'"')
- local player = minetest.env:get_player_by_name(name)
- if player == nil then
- minetest.chat_send_player(name, name2..' is not a known player')
- return true -- Handled chat message
- end
- local added, error_msg = player:add_to_inventory(stackstring)
- if added then
- minetest.chat_send_player(name, '"'..stackstring
- ..'" added to inventory.');
- else
- minetest.chat_send_player(name, 'Could not give "'..stackstring
- ..'": '..error_msg);
- end
- return true -- Handled chat message
+ handle_give_command(cmd, name, name, stackstring)
+ return true
end
local cmd = "/give"
if message:sub(0, #cmd) == cmd then
- if not minetest.get_player_privs(name)["give"] then
- minetest.chat_send_player(name, "you don't have permission to give")
- return true -- Handled chat message
- end
- local name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
- if name == nil or stackstring == nil then
+ local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+ if receiver == nil or stackstring == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
return true -- Handled chat message
end
- print(cmd..' invoked, name2="'..name2
- ..'" stackstring="'..stackstring..'"')
- local player = minetest.env:get_player_by_name(name2)
- if player == nil then
- minetest.chat_send_player(name, name2..' is not a known player')
- return true -- Handled chat message
- end
- local added, error_msg = player:add_to_inventory(stackstring)
- if added then
- minetest.chat_send_player(name, '"'..stackstring
- ..'" added to '..name2..'\'s inventory.');
- minetest.chat_send_player(name2, '"'..stackstring
- ..'" added to inventory.');
- else
- minetest.chat_send_player(name, 'Could not give "'..stackstring
- ..'": '..error_msg);
- end
- return true -- Handled chat message
+ handle_give_command(cmd, name, receiver, stackstring)
+ return true
end
local cmd = "/spawnentity"
if message:sub(0, #cmd) == cmd then
@@ -1520,6 +1811,10 @@ minetest.register_on_chat_message(function(name, message)
minetest.chat_send_player(name, "you don't have permission to spawn (give)")
return true -- Handled chat message
end
+ if not minetest.get_player_privs(name)["interact"] then
+ minetest.chat_send_player(name, "you don't have permission to interact")
+ return true -- Handled chat message
+ end
local entityname = string.match(message, cmd.." (.*)")
if entityname == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
@@ -1538,6 +1833,21 @@ minetest.register_on_chat_message(function(name, message)
..'" spawned.');
return true -- Handled chat message
end
+ local cmd = "/pulverize"
+ if message:sub(0, #cmd) == cmd then
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to pulverize, player is nil")
+ return true -- Handled chat message
+ end
+ if player:get_wielded_item():is_empty() then
+ minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+ else
+ player:set_wielded_item(nil)
+ minetest.chat_send_player(name, 'An item was pulverized.')
+ end
+ return true
+ end
end)
--
diff --git a/data/mods/legacy/textures/mineral_coal.png b/data/mods/default/textures/default_mineral_coal.png
index 3ff9692fb..3ff9692fb 100644
--- a/data/mods/legacy/textures/mineral_coal.png
+++ b/data/mods/default/textures/default_mineral_coal.png
Binary files differ
diff --git a/data/mods/legacy/textures/mineral_iron.png b/data/mods/default/textures/default_mineral_iron.png
index 51b15d95d..51b15d95d 100644
--- a/data/mods/legacy/textures/mineral_iron.png
+++ b/data/mods/default/textures/default_mineral_iron.png
Binary files differ
diff --git a/data/mods/experimental/init.lua b/data/mods/experimental/init.lua
index 2aae9b199..9a8f8868d 100644
--- a/data/mods/experimental/init.lua
+++ b/data/mods/experimental/init.lua
@@ -4,6 +4,8 @@
-- For testing random stuff
+experimental = {}
+
function on_step(dtime)
-- print("experimental on_step")
--[[
@@ -20,11 +22,32 @@ function on_step(dtime)
end
end
--]]
+ --[[
+ if experimental.t1 == nil then
+ experimental.t1 = 0
+ end
+ experimental.t1 = experimental.t1 + dtime
+ if experimental.t1 >= 2 then
+ experimental.t1 = experimental.t1 - 2
+ minetest.log("time of day is "..minetest.env:get_timeofday())
+ if experimental.day then
+ minetest.log("forcing day->night")
+ experimental.day = false
+ minetest.env:set_timeofday(0.0)
+ else
+ minetest.log("forcing night->day")
+ experimental.day = true
+ minetest.env:set_timeofday(0.5)
+ end
+ minetest.log("time of day is "..minetest.env:get_timeofday())
+ end
+ --]]
end
minetest.register_globalstep(on_step)
-- An example furnace-thing implemented in Lua
+--[[
minetest.register_node("experimental:luafurnace", {
tile_images = {"default_lava.png", "default_furnace_side.png",
"default_furnace_side.png", "default_furnace_side.png",
@@ -56,15 +79,6 @@ minetest.register_on_placenode(function(pos, newnode, placer)
end
end)
-local get_item_definition = function(item)
- if not item then return nil end
- if item.type == "node" then
- return minetest.registered_nodes[item.name]
- elseif item.type == "craft" then
- return minetest.registered_craftitems[item.name]
- end
-end
-
minetest.register_abm({
nodenames = {"experimental:luafurnace"},
interval = 1.0,
@@ -176,7 +190,6 @@ minetest.register_abm({
inv:set_stack("fuel", 1, stack)
end,
})
---[[
minetest.register_abm({
nodenames = {"experimental:luafurnace"},
interval = 1.0,
@@ -231,7 +244,6 @@ minetest.register_abm({
meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
end,
})
---]]
minetest.register_craft({
output = 'node "experimental:luafurnace" 1',
recipe = {
@@ -240,6 +252,7 @@ minetest.register_craft({
{'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
}
})
+--]]
--
-- Random stuff
@@ -261,38 +274,16 @@ minetest.register_tool("experimental:horribletool", {
})
--]]
---[[minetest.register_craft({
- output = 'node "somenode" 4',
- recipe = {
- {'craft "default_tick" 1'},
- }
-})
-
-minetest.register_node("experimental:somenode", {
- tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
- inventory_image = minetest.inventorycube("lava.png", "mese.png", "stone.png"),
- --inventory_image = "treeprop.png",
- material = {
- diggability = "normal",
- weight = 0,
- crackiness = 0,
- crumbliness = 0,
- cuttability = 0,
- flammability = 0
- },
- metadata_name = "chest",
-})]]
-
--
-- TNT (not functional)
--
minetest.register_craft({
- output = 'node "experimental:tnt" 4',
+ output = 'experimental:tnt',
recipe = {
- {'node "default:wood" 1'},
- {'craft "default:coal_lump" 1'},
- {'node "default:wood" 1'}
+ {'default:wood'},
+ {'default:coal_lump'},
+ {'default:wood'}
}
})
@@ -302,7 +293,7 @@ minetest.register_node("experimental:tnt", {
"default_tnt_side.png", "default_tnt_side.png"},
inventory_image = minetest.inventorycube("default_tnt_top.png",
"default_tnt_side.png", "default_tnt_side.png"),
- dug_item = '', -- Get nothing
+ drop = '', -- Get nothing
material = {
diggability = "not",
},
@@ -363,7 +354,7 @@ function TNT:on_punch(hitter)
self.health = self.health - 1
if self.health <= 0 then
self.object:remove()
- hitter:add_to_inventory("node TNT 1")
+ hitter:get_inventory():add_item("main", "experimental:tnt")
hitter:set_hp(hitter:get_hp() - 1)
end
end
@@ -380,7 +371,7 @@ end
minetest.register_entity("experimental:tnt", TNT)
-- Add TNT's old name also
-minetest.alias_node("TNT", "experimental:tnt")
+minetest.register_alias("TNT", "experimental:tnt")
--
-- A test entity for testing animated and yaw-modulated sprites
@@ -547,6 +538,7 @@ minetest.register_abm({
end,
})--]]
+print("experimental modname="..dump(minetest.get_current_modname()))
print("experimental modpath="..dump(minetest.get_modpath("experimental")))
-- END
diff --git a/data/mods/give_initial_stuff/init.lua b/data/mods/give_initial_stuff/init.lua
index e52784d64..9cf6b51b5 100644
--- a/data/mods/give_initial_stuff/init.lua
+++ b/data/mods/give_initial_stuff/init.lua
@@ -2,11 +2,11 @@ minetest.register_on_newplayer(function(player)
print("on_newplayer")
if minetest.setting_getbool("give_initial_stuff") then
print("giving give_initial_stuff to player")
- player:add_to_inventory('tool "SteelPick" 0')
- player:add_to_inventory('node "torch" 99')
- player:add_to_inventory('tool "SteelAxe" 0')
- player:add_to_inventory('tool "SteelShovel" 0')
- player:add_to_inventory('node "cobble" 99')
+ player:get_inventory():add_item('main', 'default:pick_steel')
+ player:get_inventory():add_item('main', 'default:torch 99')
+ player:get_inventory():add_item('main', 'default:axe_steel')
+ player:get_inventory():add_item('main', 'default:shovel_steel')
+ player:get_inventory():add_item('main', 'default:cobble 99')
end
end)
diff --git a/data/mods/legacy/init.lua b/data/mods/legacy/init.lua
index 3bd68f0bc..7f9088ce0 100644
--- a/data/mods/legacy/init.lua
+++ b/data/mods/legacy/init.lua
@@ -5,97 +5,128 @@
-- Aliases to support loading 0.3 and old 0.4 worlds and inventories
--
-minetest.alias_node("stone", "default:stone")
-minetest.alias_node("dirt_with_grass", "default:dirt_with_grass")
-minetest.alias_node("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
-minetest.alias_node("dirt", "default:dirt")
-minetest.alias_node("sand", "default:sand")
-minetest.alias_node("gravel", "default:gravel")
-minetest.alias_node("sandstone", "default:sandstone")
-minetest.alias_node("clay", "default:clay")
-minetest.alias_node("brick", "default:brick")
-minetest.alias_node("tree", "default:tree")
-minetest.alias_node("jungletree", "default:jungletree")
-minetest.alias_node("junglegrass", "default:junglegrass")
-minetest.alias_node("leaves", "default:leaves")
-minetest.alias_node("cactus", "default:cactus")
-minetest.alias_node("papyrus", "default:papyrus")
-minetest.alias_node("bookshelf", "default:bookshelf")
-minetest.alias_node("glass", "default:glass")
-minetest.alias_node("wooden_fence", "default:fence_wood")
-minetest.alias_node("rail", "default:rail")
-minetest.alias_node("ladder", "default:ladder")
-minetest.alias_node("wood", "default:wood")
-minetest.alias_node("mese", "default:mese")
-minetest.alias_node("cloud", "default:cloud")
-minetest.alias_node("water_flowing", "default:water_flowing")
-minetest.alias_node("water_source", "default:water_source")
-minetest.alias_node("lava_flowing", "default:lava_flowing")
-minetest.alias_node("lava_source", "default:lava_source")
-minetest.alias_node("torch", "default:torch")
-minetest.alias_node("sign_wall", "default:sign_wall")
-minetest.alias_node("furnace", "default:furnace")
-minetest.alias_node("chest", "default:chest")
-minetest.alias_node("locked_chest", "default:chest_locked")
-minetest.alias_node("cobble", "default:cobble")
-minetest.alias_node("mossycobble", "default:mossycobble")
-minetest.alias_node("steelblock", "default:steelblock")
-minetest.alias_node("nyancat", "default:nyancat")
-minetest.alias_node("nyancat_rainbow", "default:nyancat_rainbow")
-minetest.alias_node("sapling", "default:sapling")
-minetest.alias_node("apple", "default:apple")
+minetest.register_alias("stone", "default:stone")
+minetest.register_alias("stone_with_coal", "default:stone_with_coal")
+minetest.register_alias("stone_with_iron", "default:stone_with_iron")
+minetest.register_alias("dirt_with_grass", "default:dirt_with_grass")
+minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
+minetest.register_alias("dirt", "default:dirt")
+minetest.register_alias("sand", "default:sand")
+minetest.register_alias("gravel", "default:gravel")
+minetest.register_alias("sandstone", "default:sandstone")
+minetest.register_alias("clay", "default:clay")
+minetest.register_alias("brick", "default:brick")
+minetest.register_alias("tree", "default:tree")
+minetest.register_alias("jungletree", "default:jungletree")
+minetest.register_alias("junglegrass", "default:junglegrass")
+minetest.register_alias("leaves", "default:leaves")
+minetest.register_alias("cactus", "default:cactus")
+minetest.register_alias("papyrus", "default:papyrus")
+minetest.register_alias("bookshelf", "default:bookshelf")
+minetest.register_alias("glass", "default:glass")
+minetest.register_alias("wooden_fence", "default:fence_wood")
+minetest.register_alias("rail", "default:rail")
+minetest.register_alias("ladder", "default:ladder")
+minetest.register_alias("wood", "default:wood")
+minetest.register_alias("mese", "default:mese")
+minetest.register_alias("cloud", "default:cloud")
+minetest.register_alias("water_flowing", "default:water_flowing")
+minetest.register_alias("water_source", "default:water_source")
+minetest.register_alias("lava_flowing", "default:lava_flowing")
+minetest.register_alias("lava_source", "default:lava_source")
+minetest.register_alias("torch", "default:torch")
+minetest.register_alias("sign_wall", "default:sign_wall")
+minetest.register_alias("furnace", "default:furnace")
+minetest.register_alias("chest", "default:chest")
+minetest.register_alias("locked_chest", "default:chest_locked")
+minetest.register_alias("cobble", "default:cobble")
+minetest.register_alias("mossycobble", "default:mossycobble")
+minetest.register_alias("steelblock", "default:steelblock")
+minetest.register_alias("nyancat", "default:nyancat")
+minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow")
+minetest.register_alias("sapling", "default:sapling")
+minetest.register_alias("apple", "default:apple")
-minetest.alias_tool("WPick", "default:pick_wood")
-minetest.alias_tool("STPick", "default:pick_stone")
-minetest.alias_tool("SteelPick", "default:pick_steel")
-minetest.alias_tool("MesePick", "default:pick_mese")
-minetest.alias_tool("WShovel", "default:shovel_wood")
-minetest.alias_tool("STShovel", "default:shovel_stone")
-minetest.alias_tool("SteelShovel", "default:shovel_steel")
-minetest.alias_tool("WAxe", "default:axe_wood")
-minetest.alias_tool("STAxe", "default:axe_stone")
-minetest.alias_tool("SteelAxe", "default:axe_steel")
-minetest.alias_tool("WSword", "default:sword_wood")
-minetest.alias_tool("STSword", "default:sword_stone")
-minetest.alias_tool("SteelSword", "default:sword_steel")
+minetest.register_alias("WPick", "default:pick_wood")
+minetest.register_alias("STPick", "default:pick_stone")
+minetest.register_alias("SteelPick", "default:pick_steel")
+minetest.register_alias("MesePick", "default:pick_mese")
+minetest.register_alias("WShovel", "default:shovel_wood")
+minetest.register_alias("STShovel", "default:shovel_stone")
+minetest.register_alias("SteelShovel", "default:shovel_steel")
+minetest.register_alias("WAxe", "default:axe_wood")
+minetest.register_alias("STAxe", "default:axe_stone")
+minetest.register_alias("SteelAxe", "default:axe_steel")
+minetest.register_alias("WSword", "default:sword_wood")
+minetest.register_alias("STSword", "default:sword_stone")
+minetest.register_alias("SteelSword", "default:sword_steel")
-minetest.alias_craftitem("Stick", "default:stick")
-minetest.alias_craftitem("paper", "default:paper")
-minetest.alias_craftitem("book", "default:book")
-minetest.alias_craftitem("lump_of_coal", "default:coal_lump")
-minetest.alias_craftitem("lump_of_iron", "default:iron_lump")
-minetest.alias_craftitem("lump_of_clay", "default:clay_lump")
-minetest.alias_craftitem("steel_ingot", "default:steel_ingot")
-minetest.alias_craftitem("clay_brick", "default:clay_brick")
-minetest.alias_craftitem("scorched_stuff", "default:scorched_stuff")
-minetest.alias_craftitem("apple", "default:apple")
+minetest.register_alias("Stick", "default:stick")
+minetest.register_alias("paper", "default:paper")
+minetest.register_alias("book", "default:book")
+minetest.register_alias("lump_of_coal", "default:coal_lump")
+minetest.register_alias("lump_of_iron", "default:iron_lump")
+minetest.register_alias("lump_of_clay", "default:clay_lump")
+minetest.register_alias("steel_ingot", "default:steel_ingot")
+minetest.register_alias("clay_brick", "default:clay_brick")
+minetest.register_alias("scorched_stuff", "default:scorched_stuff")
--
-- Old items
--
minetest.register_craftitem(":rat", {
- image = "rat.png",
- cookresult_itemstring = 'craft "cooked_rat" 1',
+ description = "Rat",
+ inventory_image = "rat.png",
on_drop = function(item, dropper, pos)
minetest.env:add_rat(pos)
- return true
+ item:take_item()
+ return item
end,
+ on_place = function(item, dropped, pointed)
+ pos = minetest.get_pointed_thing_position(pointed, true)
+ if pos ~= nil then
+ minetest.env:add_rat(pos)
+ item:take_item()
+ return item
+ end
+ end
})
minetest.register_craftitem(":cooked_rat", {
- image = "cooked_rat.png",
- cookresult_itemstring = 'craft "scorched_stuff" 1',
- on_place_on_ground = minetest.craftitem_place_item,
- on_use = minetest.craftitem_eat(6),
+ description = "Cooked rat",
+ inventory_image = "cooked_rat.png",
+ on_use = minetest.item_eat(6),
})
minetest.register_craftitem(":firefly", {
- image = "firefly.png",
+ description = "Firefly",
+ inventory_image = "firefly.png",
on_drop = function(item, dropper, pos)
minetest.env:add_firefly(pos)
- return true
+ item:take_item()
+ return item
end,
+ on_place = function(item, dropped, pointed)
+ pos = minetest.get_pointed_thing_position(pointed, true)
+ if pos ~= nil then
+ minetest.env:add_firefly(pos)
+ item:take_item()
+ return item
+ end
+ end
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "cooked_rat",
+ recipe = "rat",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "scorched_stuff",
+ recipe = "cooked_rat",
})
-- END