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authorraymoo <raymoo@users.noreply.github.com>2017-10-28 01:30:50 -0700
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-10-28 10:30:50 +0200
commita5d5728f241fec8644ba65cb3b98c7dd1be2eee3 (patch)
treedae56e378a51682f5ae9790cb3346e63fbed764a /builtin/game/chatcommands.lua
parent2efccb353625de9c25babd0387be23f9d4829871 (diff)
downloadminetest-a5d5728f241fec8644ba65cb3b98c7dd1be2eee3.tar.xz
Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item`
Diffstat (limited to 'builtin/game/chatcommands.lua')
-rw-r--r--builtin/game/chatcommands.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
index 81cb76eaf..cbfe2fb25 100644
--- a/builtin/game/chatcommands.lua
+++ b/builtin/game/chatcommands.lua
@@ -667,8 +667,8 @@ core.register_chatcommand("pulverize", {
core.rollback_punch_callbacks = {}
core.register_on_punchnode(function(pos, node, puncher)
- local name = puncher:get_player_name()
- if core.rollback_punch_callbacks[name] then
+ local name = puncher and puncher:get_player_name()
+ if name and core.rollback_punch_callbacks[name] then
core.rollback_punch_callbacks[name](pos, node, puncher)
core.rollback_punch_callbacks[name] = nil
end