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author | Gregor Parzefall <82708541+grorp@users.noreply.github.com> | 2022-12-21 13:29:43 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-21 13:29:43 +0100 |
commit | 475f85fc91b56b4626ddad105bb11f1d1fd913fd (patch) | |
tree | fc865a7576d3796a5dcdfef61ba57ed3dcb6aadb | |
parent | 0fc97a1483961e0bc617ca67a348dcb2cbeb6bc0 (diff) | |
download | minetest-475f85fc91b56b4626ddad105bb11f1d1fd913fd.tar.xz |
Document the gain of auto-selected dig sounds
-rw-r--r-- | doc/lua_api.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index ba6ff75f3..6f2f6c307 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -981,7 +981,7 @@ These sound files are played back by the engine if provided. * `player_falling_damage`: Played when the local player takes damage by falling (gain = 0.5) * `player_jump`: Played when the local player jumps - * `default_dig_<groupname>`: Default node digging sound + * `default_dig_<groupname>`: Default node digging sound (gain = 0.5) (see node sound definition for details) Registered definitions @@ -8438,7 +8438,7 @@ Used by `minetest.register_node`. dig = <SimpleSoundSpec> or "__group", -- While digging node. -- If `"__group"`, then the sound will be - -- `default_dig_<groupname>`, where `<groupname>` is the + -- `{name = "default_dig_<groupname>", gain = 0.5}` , where `<groupname>` is the -- name of the item's digging group with the fastest digging time. -- In case of a tie, one of the sounds will be played (but we -- cannot predict which one) |