Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-15 | Replace _IRR_OVERRIDE_ macro with override keyword | JosiahWI | |
The commit also establishes a precedent of leaving off the `virtual` keyword in overrides. Although not strictly necessary, I believe this is good for readability because it makes it clear it is an override and not a pure virtual function, and it helps keep line lengths shorter. We should move towards eliminating the macro altogether, but the definition has been left in with a note on deprecation so that in-progress work will not suffer merge conflicts. | |||
2022-05-21 | Make irrArray backed by std::vector (#101) | paradust7 | |
2022-01-02 | Reset mesh animation state before recalculating normals (#90) | x2048 | |
2021-11-16 | Fix updating of vertex normals for animated meshes (#77) | x2048 | |
Updates cached positions and normals of animated vertices from the mesh. Useful when using meshManipulator to update the normals. | |||
2020-01-03 | Merging r5975 through r6036 from trunk to ogl-es branch. | cutealien | |
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475 |