diff options
author | cutealien <cutealien@dfc29bdd-3216-0410-991c-e03cc46cb475> | 2020-01-03 19:05:16 +0000 |
---|---|---|
committer | cutealien <cutealien@dfc29bdd-3216-0410-991c-e03cc46cb475> | 2020-01-03 19:05:16 +0000 |
commit | 2ae2a551a6290f46734307bbfdafea4b1a2cf2ba (patch) | |
tree | ba2f0b468640e44899fed3df2d4cc58795f4a003 /tests/renderTargetTexture.cpp | |
download | irrlicht-2ae2a551a6290f46734307bbfdafea4b1a2cf2ba.tar.xz |
Merging r5975 through r6036 from trunk to ogl-es branch.
GLES drivers adapted, but only did make compile-tests.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
Diffstat (limited to 'tests/renderTargetTexture.cpp')
-rw-r--r-- | tests/renderTargetTexture.cpp | 604 |
1 files changed, 604 insertions, 0 deletions
diff --git a/tests/renderTargetTexture.cpp b/tests/renderTargetTexture.cpp new file mode 100644 index 0000000..24d15d0 --- /dev/null +++ b/tests/renderTargetTexture.cpp @@ -0,0 +1,604 @@ +// Copyright (C) 2008-2012 Christian Stehno, Colin MacDonald
+// No rights reserved: this software is in the public domain.
+
+#include "testUtils.h"
+
+using namespace irr;
+
+//! Tests rendering RTTs with draw2DImage
+/** This test is very special in its setup, problematic situation was found by stefbuet. */
+static bool testWith2DImage(video::E_DRIVER_TYPE driverType)
+{
+ IrrlichtDevice *device = createDevice(driverType, core::dimension2d<u32> (256, 128));
+ if (!device)
+ return true; // No error if device does not exist
+
+ video::IVideoDriver *driver = device->getVideoDriver ();
+ scene::ISceneManager *smgr = device->getSceneManager ();
+
+ if (!driver->queryFeature(video::EVDF_RENDER_TO_TARGET))
+ {
+ device->closeDevice();
+ device->run();
+ device->drop();
+ return true;
+ }
+
+ stabilizeScreenBackground(driver);
+
+ logTestString("Testing driver %ls\n", driver->getName());
+
+ video::ITexture *image = driver->getTexture ("../media/irrlichtlogo2.png");
+ video::ITexture *RTT_texture = driver->addRenderTargetTexture (core::dimension2d < u32 > (256, 128));
+
+ smgr->addCameraSceneNode (0, core::vector3df (100, 100, 100),
+ core::vector3df (0, 0, 0));
+
+ /*to reproduce the bug :
+ -draw the image : it's normal
+ -apply an RTT texture to a model
+ -remove the model
+ -draw the image again : it's flipped
+ */
+
+ video::SColor colors[4]={0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff};
+ //draw the image :
+ driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor (255, 200, 200, 200));
+ driver->draw2DImage (image,
+ core::rect < s32 >
+ (64 - image->getSize ().Width / 2,
+ 64 - image->getSize ().Height / 2,
+ 64 + image->getSize ().Width / 2,
+ 64 + image->getSize ().Height / 2),
+ core::rect < s32 > (0, 0, image->getSize ().Width,
+ image->getSize ().Height), 0, colors,
+ true);
+ driver->endScene ();
+
+ //then create a model and apply to it the RTT Texture
+ //rendering the model is important, if not rendered 1 time, bug won't appear.
+ //after the render, we remove the node : important, if not done, bug won't appear too.
+ scene::IMesh *modelMesh = smgr->getMesh ("../media/earth.x");
+ scene::ISceneNode *modelNode = smgr->addMeshSceneNode(modelMesh);
+ modelNode->setMaterialTexture (0, RTT_texture);
+
+ driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor (255, 200, 200, 200));
+ smgr->drawAll();
+ driver->endScene();
+
+ modelNode->remove();
+
+ //then we render the image normaly
+ //it's now fliped...
+ for (u32 i=0; i<10; ++i)
+ {
+ driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor (255, 200, 200, 200));
+
+ //draw img
+ driver->draw2DImage (image,
+ core::rect < s32 >
+ (64 - image->getSize ().Width / 2,
+ 64 - image->getSize ().Height / 2,
+ 64 + image->getSize ().Width / 2,
+ 64 + image->getSize ().Height / 2),
+ core::rect < s32 > (0, 0, image->getSize ().Width,
+ image->getSize ().Height), 0,
+ colors, true);
+
+ //call this is important :
+ //if not called, the bug won't appear
+ smgr->drawAll();
+
+ driver->endScene();
+ }
+
+ bool result = takeScreenshotAndCompareAgainstReference(driver, "-rttWith2DImage.png", 99.9f);
+
+ device->closeDevice();
+ device->run();
+ device->drop();
+
+ return result;
+}
+
+
+bool rttAndZBuffer(video::E_DRIVER_TYPE driverType)
+{
+ SIrrlichtCreationParameters cp;
+ cp.WindowSize.set(160,120);
+ cp.Bits = 32;
+ cp.AntiAlias = 4;
+ cp.DriverType = driverType;
+
+ IrrlichtDevice* nullDevice = createDevice(video::EDT_NULL);
+ cp.WindowSize = nullDevice->getVideoModeList()->getDesktopResolution();
+ nullDevice->closeDevice();
+ nullDevice->run();
+ nullDevice->drop();
+
+ cp.WindowSize -= core::dimension2d<u32>(100, 100);
+
+ IrrlichtDevice* device = createDeviceEx(cp);
+ if (!device)
+ return true;
+
+ video::IVideoDriver* vd = device->getVideoDriver();
+ scene::ISceneManager* sm = device->getSceneManager();
+
+ if (!vd->queryFeature(video::EVDF_RENDER_TO_TARGET))
+ {
+ device->closeDevice();
+ device->run();
+ device->drop();
+ return true;
+ }
+
+ stabilizeScreenBackground(vd);
+
+ logTestString("Testing driver %ls\n", vd->getName());
+
+ video::ITexture* renderTargetTex = vd->addRenderTargetTexture(cp.WindowSize, "rt", video::ECF_A32B32G32R32F);
+ video::ITexture* renderTargetDepth = vd->addRenderTargetTexture(cp.WindowSize, "rtd", video::ECF_D16);
+
+ video::IRenderTarget* renderTarget = vd->addRenderTarget();
+ renderTarget->setTexture(renderTargetTex, renderTargetDepth);
+
+ video::S3DVertex vertices[4];
+ vertices[0].Pos.Z = vertices[1].Pos.Z = vertices[2].Pos.Z = vertices[3].Pos.Z = 1.0f;
+ vertices[0].Pos.Y = vertices[1].Pos.Y = 1.0f;
+ vertices[2].Pos.Y = vertices[3].Pos.Y = -1.0f;
+ vertices[0].Pos.X = vertices[3].Pos.X = -1.0f;
+ vertices[1].Pos.X = vertices[2].Pos.X = 1.0f;
+ vertices[0].TCoords.Y = vertices[1].TCoords.Y = 0.0f;
+ vertices[2].TCoords.Y = vertices[3].TCoords.Y = 1.0f;
+ vertices[0].TCoords.X = vertices[3].TCoords.X = 1.0f;
+ vertices[1].TCoords.X = vertices[2].TCoords.X = 0.0f;
+
+ u16 indices[6] = {0, 1, 3, 1, 2, 3};
+
+ video::SMaterial rtMat;
+ rtMat.BackfaceCulling = false;
+ rtMat.Lighting = false;
+ rtMat.TextureLayer[0].TextureWrapU =
+ rtMat.TextureLayer[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
+
+ sm->addLightSceneNode(NULL, core::vector3df(0, 50, 0),
+ video::SColorf(1, 1, 1), 100);
+
+ sm->addCameraSceneNode(NULL, core::vector3df(0, 10, 0));
+
+ const scene::IGeometryCreator* geom = sm->getGeometryCreator();
+ scene::IMeshManipulator* manip = sm->getMeshManipulator();
+ scene::IMesh* mesh;
+ scene::ISceneNode* node;
+
+ mesh = geom->createCubeMesh(core::vector3df(10, 10, 10));
+ manip->setVertexColors(mesh, video::SColor(255, 0, 0, 255));
+ node = sm->addMeshSceneNode(mesh, NULL, -1, core::vector3df(0, 0, 30));
+ node->getMaterial(0).EmissiveColor = video::SColor(255, 0, 0, 30);
+ mesh->drop();
+
+ mesh = geom->createSphereMesh(5.0f, 32, 32);
+ node = sm->addMeshSceneNode(mesh, NULL, -1, core::vector3df(0, 0, 50));
+ node->getMaterial(0).EmissiveColor = video::SColor(255, 30, 30, 30);
+ mesh->drop();
+
+ mesh = geom->createConeMesh(5.0f, 10.0f, 32, video::SColor(255, 255, 0, 0), video::SColor(255, 255, 0, 0));
+ node = sm->addMeshSceneNode(mesh, NULL, -1, core::vector3df(0, 0, 70));
+ node->getMaterial(0).EmissiveColor = video::SColor(255, 30, 0, 0);
+ mesh->drop();
+
+ {
+ vd->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255, 0, 0, 0));
+ vd->setRenderTargetEx(renderTarget, video::ECBF_COLOR | video::ECBF_DEPTH);
+ sm->drawAll();
+ vd->setRenderTargetEx(0, 0, 0);
+ vd->setTransform(video::ETS_WORLD, core::IdentityMatrix);
+ vd->setTransform(video::ETS_VIEW, core::IdentityMatrix);
+ vd->setTransform(video::ETS_PROJECTION, core::IdentityMatrix);
+ rtMat.setTexture(0, renderTargetTex);
+ vd->setMaterial(rtMat);
+ vd->drawIndexedTriangleList(vertices, 4, indices, 2);
+ vd->endScene();
+ }
+ bool result = takeScreenshotAndCompareAgainstReference(vd, "-rttAndZBuffer.png");
+
+ device->closeDevice();
+ device->run();
+ device->drop();
+
+ return result;
+}
+
+
+// result should be two times the same blind text on the left side, and
+// the fireball image (with a very small text inside) in the middle of the screen
+// drivers that don't support image scaling will show a pink background instead
+bool rttAndText(video::E_DRIVER_TYPE driverType)
+{
+ IrrlichtDevice* device = createDevice(driverType, core::dimension2d<u32>(160, 120));
+ if (!device)
+ return true;
+
+ video::IVideoDriver* driver = device->getVideoDriver();
+ gui::IGUIEnvironment* guienv = device->getGUIEnvironment();
+
+ if (!driver->queryFeature(video::EVDF_RENDER_TO_TARGET))
+ {
+ device->closeDevice();
+ device->run();
+ device->drop();
+ return true;
+ }
+ logTestString("Testing driver %ls\n", driver->getName());
+
+ //RTT
+ video::ITexture* renderTargetTex = driver->addRenderTargetTexture(core::dimension2d<u32>(256, 256), "rt");
+ video::ITexture* renderTargetDepth = driver->addRenderTargetTexture(core::dimension2d<u32>(256, 256), "rtd", video::ECF_D16);
+
+ video::IRenderTarget* renderTarget = driver->addRenderTarget();
+ renderTarget->setTexture(renderTargetTex, renderTargetDepth);
+
+ stabilizeScreenBackground(driver);
+
+ driver->beginScene(0, video::SColor(255,255, 255, 255));
+ driver->setRenderTargetEx(renderTarget, video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,255,0,255));
+ driver->draw2DImage(driver->getTexture("../media/fireball.bmp"), core::recti(0, 0, renderTargetTex->getSize().Width, renderTargetTex->getSize().Height), core::recti(0, 0, 64, 64));
+ guienv->getBuiltInFont()->draw(L"OMGGG =!", core::rect<s32>(120, 100, 256, 256), video::SColor(255, 0, 0, 255));
+ driver->setRenderTargetEx(0, 0, 0);
+ driver->endScene();
+
+ scene::ISceneManager* smgr = device->getSceneManager();
+
+ scene::ISceneNode* cube = smgr->addCubeSceneNode(20);
+ cube->setMaterialFlag(video::EMF_LIGHTING, false);
+ cube->setMaterialTexture(0, renderTargetTex); // set material of cube to render target
+
+ smgr->addCameraSceneNode(0, core::vector3df(0, 0, -30));
+
+ // create a long text to produce much difference in failing result pictures
+ gui::IGUIStaticText* text = guienv->addStaticText(L"asdddddddoamgmoasmgom\nfoaomsodommogdd\nddddddddd", core::rect<s32>(10, 20, 100, 160));
+
+ driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,255, 255, 255));
+ cube->setVisible(false);
+ smgr->drawAll();
+ guienv->drawAll();
+
+ cube->setVisible(true);
+ smgr->drawAll();
+ video::SMaterial mat(cube->getMaterial(0));
+ driver->setMaterial(mat);
+ text->setRelativePosition(core::position2di(10,30));
+ guienv->drawAll();
+
+ driver->endScene();
+
+ bool result = takeScreenshotAndCompareAgainstReference(driver, "-rttAndText.png");
+
+ device->closeDevice();
+ device->run();
+ device->drop();
+
+ return result;
+}
+
+static void Render(IrrlichtDevice* device, video::IRenderTarget* rt, core::vector3df& pos1,
+ core::vector3df& pos2, scene::IAnimatedMesh* sphereMesh, core::vector3df& pos3, core::vector3df& pos4)
+{
+ video::IVideoDriver* driver = device->getVideoDriver();
+ driver->setRenderTargetEx(rt, video::ECBF_COLOR | video::ECBF_DEPTH);
+ device->getSceneManager()->drawAll();
+
+ video::SMaterial mat;
+ mat.ColorMaterial=video::ECM_NONE;
+ mat.AmbientColor.set(255, 80, 80, 80);
+ mat.DiffuseColor.set(255, 120, 30, 210);
+ mat.SpecularColor.set(255,80,80,80);
+ mat.Shininess = 8.f;
+
+ core::matrix4 m;
+ m.setTranslation(pos1);
+ driver->setTransform(video::ETS_WORLD, m);
+ driver->setMaterial(mat);
+ driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
+
+ m.setTranslation(pos2);
+ mat.Shininess=0.f;
+ driver->setTransform(video::ETS_WORLD, m);
+ driver->setMaterial(mat);
+ driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
+
+ m.setTranslation(pos3);
+ mat.Shininess=8.f;
+ driver->setTransform(video::ETS_WORLD, m);
+ driver->setMaterial(mat);
+ driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
+
+ m.setTranslation(pos4);
+ mat.Shininess=0.f;
+ driver->setTransform(video::ETS_WORLD, m);
+ driver->setMaterial(mat);
+ driver->drawMeshBuffer(sphereMesh->getMeshBuffer(0));
+}
+
+bool rttAndAntiAliasing(video::E_DRIVER_TYPE driverType)
+{
+ SIrrlichtCreationParameters cp;
+ cp.DriverType = driverType;
+ cp.WindowSize = core::dimension2di(160, 120);
+ cp.AntiAlias = 2;
+ cp.Vsync = true;
+
+ IrrlichtDevice* device = createDeviceEx(cp);
+ if (!device)
+ return true;
+
+ video::IVideoDriver* driver = device->getVideoDriver();
+ if ((driver->getDriverAttributes().getAttributeAsInt("AntiAlias")<2) ||
+ (!driver->queryFeature(video::EVDF_RENDER_TO_TARGET)))
+ {
+ device->closeDevice();
+ device->run();
+ device->drop();
+ return true;
+ }
+
+ stabilizeScreenBackground(driver);
+
+ logTestString("Testing driver %ls\n", driver->getName());
+
+ // sphere mesh
+ scene::IAnimatedMesh* sphereMesh = device->getSceneManager()->addSphereMesh("atom", 1, 32, 32);
+
+ // cam
+ scene::ICameraSceneNode* cam = device->getSceneManager()->addCameraSceneNode(NULL, core::vector3df(0, 1, -5), core::vector3df(0, 0, 0));
+ cam->setNearValue(0.01f);
+ cam->setFarValue(100.f);
+ cam->updateAbsolutePosition();
+ device->getSceneManager()->setActiveCamera(cam);
+ device->getSceneManager()->addLightSceneNode(0, core::vector3df(10,10,10));
+ device->getSceneManager()->setAmbientLight(video::SColorf(0.3f,0.3f,0.3f));
+
+ float radius = 3.f;
+ core::vector3df pos1(-radius,0,0);
+ core::vector3df pos2(radius,0,0);
+ core::vector3df pos3(0,0,radius);
+ core::vector3df pos4(0,0,-radius);
+ core::matrix4 m;
+
+ gui::IGUIStaticText* st = device->getGUIEnvironment()->addStaticText(L"", core::recti(0,0,200,20), false, false);
+ st->setOverrideColor(video::SColor(255,255,255,0));
+
+ core::dimension2du dim_txt = core::dimension2du(160/2, 120/2);
+
+ video::ITexture* renderTargetTex1 = driver->addRenderTargetTexture(dim_txt, "rt1", device->getColorFormat());
+ video::ITexture* renderTargetTex2 = driver->addRenderTargetTexture(dim_txt, "rt2", device->getColorFormat());
+ video::ITexture* renderTargetTex3 = driver->addRenderTargetTexture(dim_txt, "rt3", video::ECF_A8R8G8B8);
+ video::ITexture* renderTargetTex4 = driver->addRenderTargetTexture(dim_txt, "rt4", device->getColorFormat());
+ video::ITexture* renderTargetDepth = driver->addRenderTargetTexture(dim_txt, "rtd", video::ECF_D16);
+
+ video::IRenderTarget* renderTarget1 = driver->addRenderTarget();
+ renderTarget1->setTexture(renderTargetTex1, renderTargetDepth);
+
+ video::IRenderTarget* renderTarget2 = driver->addRenderTarget();
+ renderTarget2->setTexture(renderTargetTex2, renderTargetDepth);
+
+ video::IRenderTarget* renderTarget3 = driver->addRenderTarget();
+ renderTarget3->setTexture(renderTargetTex3, renderTargetDepth);
+
+ video::IRenderTarget* renderTarget4 = driver->addRenderTarget();
+ renderTarget4->setTexture(renderTargetTex4, renderTargetDepth);
+
+ device->getSceneManager()->setActiveCamera(cam);
+ device->getVideoDriver()->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,0,0,0));
+#if 1
+ st->setText(L"Texture Rendering");
+ Render(device, renderTarget1, pos1, pos2, sphereMesh, pos3, pos4);
+
+ Render(device, renderTarget2, pos1, pos2, sphereMesh, pos3, pos4);
+ Render(device, renderTarget3, pos1, pos2, sphereMesh, pos3, pos4);
+ Render(device, renderTarget4, pos1, pos2, sphereMesh, pos3, pos4);
+
+ device->getVideoDriver()->setRenderTargetEx(0, video::ECBF_COLOR | video::ECBF_DEPTH);
+ device->getVideoDriver()->draw2DImage(renderTargetTex1, core::position2di(0, 0));
+ device->getVideoDriver()->draw2DImage(renderTargetTex2, core::position2di(80, 0));
+ device->getVideoDriver()->draw2DImage(renderTargetTex3, core::position2di(0, 60));
+ device->getVideoDriver()->draw2DImage(renderTargetTex4, core::position2di(80, 60));
+#else
+ ITexture* rt0 = NULL;
+ Render(device, rt0, pos1, pos2, sphereMesh, pos3, pos4);
+#endif
+ st->draw();
+ device->getVideoDriver()->endScene();
+
+ bool result = takeScreenshotAndCompareAgainstReference(driver, "-rttAndAntiAlias.png", 98.25f);
+
+ device->closeDevice();
+ device->run();
+ device->drop();
+
+ return result;
+}
+
+bool rttFormats(video::E_DRIVER_TYPE driverType)
+{
+ SIrrlichtCreationParameters cp;
+ cp.DriverType = driverType;
+ cp.WindowSize = core::dimension2di(160, 120);
+
+ IrrlichtDevice* device = createDeviceEx(cp);
+ if (!device)
+ return true;
+
+ video::IVideoDriver* driver = device->getVideoDriver();
+
+ logTestString("Testing driver %ls\n", driver->getName());
+
+ video::ITexture* tex = 0;
+
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A1R5G5B5);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_A1R5G5B5)
+ logTestString("Format changed: ECF_A1R5G5B5 to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_A1R5G5B5\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_A1R5G5B5\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R5G6B5);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_R5G6B5)
+ logTestString("Format changed: ECF_R5G6B5 to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_R5G6B5\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_R5G6B5\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R8G8B8);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_R8G8B8)
+ logTestString("Format changed: ECF_R8G8B8 to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_R8G8B8\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_R8G8B8\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A8R8G8B8);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_A8R8G8B8)
+ logTestString("Format changed: ECF_A8R8G8B8 to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_A8R8G8B8\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_A8R8G8B8\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R16F);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_R16F)
+ logTestString("Format changed: ECF_R16F to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_R16F\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_R16F\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_G16R16F);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_G16R16F)
+ logTestString("Format changed: ECF_G16R16F to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_G16R16F\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_G16R16F\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A16B16G16R16F);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_A16B16G16R16F)
+ logTestString("Format changed: ECF_A16B16G16R16F to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_A16B16G16R16F\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_A16B16G16R16F\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_R32F);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_R32F)
+ logTestString("Format changed: ECF_R32F to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_R32F\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_R32F\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_G32R32F);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_G32R32F)
+ logTestString("Format changed: ECF_G32R32F to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_G32R32F\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_G32R32F\n");
+ }
+ {
+ tex = device->getVideoDriver()->addRenderTargetTexture(core::dimension2du(256,256), "rt", video::ECF_A32B32G32R32F);
+ if (tex)
+ {
+ if (tex->getColorFormat() != video::ECF_A32B32G32R32F)
+ logTestString("Format changed: ECF_A32B32G32R32F to %x\n", tex->getColorFormat());
+ else
+ logTestString("Format supported: ECF_A32B32G32R32F\n");
+ driver->removeTexture(tex);
+ tex=0;
+ }
+ else
+ logTestString("Format unsupported: ECF_A32B32G32R32F\n");
+ }
+
+ device->closeDevice();
+ device->run();
+ device->drop();
+
+ return true;
+}
+
+bool renderTargetTexture(void)
+{
+ bool result = true;
+
+ TestWithAllDrivers(testWith2DImage);
+
+#if 0
+ TestWithAllDrivers(rttAndZBuffer);
+#endif
+
+ TestWithAllDrivers(rttAndAntiAliasing);
+ TestWithAllDrivers(rttAndText);
+
+ logTestString("Test RTT format support\n");
+ TestWithAllHWDrivers(rttFormats);
+
+ return result;
+}
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