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authornumzero <numzer0@yandex.ru>2023-03-03 20:29:36 +0300
committernumzero <numzer0@yandex.ru>2023-03-03 20:29:36 +0300
commit8dd8652f5ff3b046229a3e8ce299271a209375f3 (patch)
treed037b2e7d7da68803dc52f41b7b550c131d69aa8 /source/Irrlicht/OpenGL/MaterialRenderer.cpp
parent29320653463045fad20d6681cef563a37a1aeb9e (diff)
downloadirrlicht-8dd8652f5ff3b046229a3e8ce299271a209375f3.tar.xz
Split new GL3/GLES2 drivers
The classes are tiny wrappers currently but should they be customized, they are there
Diffstat (limited to 'source/Irrlicht/OpenGL/MaterialRenderer.cpp')
-rw-r--r--source/Irrlicht/OpenGL/MaterialRenderer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/Irrlicht/OpenGL/MaterialRenderer.cpp b/source/Irrlicht/OpenGL/MaterialRenderer.cpp
index 080835c..20d684c 100644
--- a/source/Irrlicht/OpenGL/MaterialRenderer.cpp
+++ b/source/Irrlicht/OpenGL/MaterialRenderer.cpp
@@ -21,7 +21,7 @@ namespace video
{
-COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3Driver* driver,
+COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase* driver,
s32& outMaterialTypeNr,
const c8* vertexShaderProgram,
const c8* pixelShaderProgram,
@@ -57,7 +57,7 @@ COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3Driver* driver,
}
-COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3Driver* driver,
+COpenGL3MaterialRenderer::COpenGL3MaterialRenderer(COpenGL3DriverBase* driver,
IShaderConstantSetCallBack* callback,
E_MATERIAL_TYPE baseMaterial, s32 userData)
: Driver(driver), CallBack(callback), Alpha(false), Blending(false), FixedBlending(false), Program(0), UserData(userData)