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-rw-r--r--types.go83
1 files changed, 0 insertions, 83 deletions
diff --git a/types.go b/types.go
deleted file mode 100644
index 0fe1cad..0000000
--- a/types.go
+++ /dev/null
@@ -1,83 +0,0 @@
-package main
-
-import (
- "github.com/Shopify/go-lua"
- "github.com/anon55555/mt"
- "image/color"
-)
-
-//go:generate ./mkconvert.lua
-
-func luaPushVec2(l *lua.State, val [2]float64) {
- l.Global("vec2")
- l.PushNumber(val[0])
- l.PushNumber(val[1])
- l.Call(2, 1)
-}
-
-func luaPushVec3(l *lua.State, val [3]float64) {
- l.Global("vec3")
- l.PushNumber(val[0])
- l.PushNumber(val[1])
- l.PushNumber(val[2])
- l.Call(3, 1)
-}
-
-func luaPushBox1(l *lua.State, val [2]float64) {
- l.Global("box")
- l.PushNumber(val[0])
- l.PushNumber(val[1])
- l.Call(2, 1)
-}
-
-func luaPushBox2(l *lua.State, val [2][2]float64) {
- l.Global("box")
- luaPushVec2(l, val[0])
- luaPushVec2(l, val[1])
- l.Call(2, 1)
-}
-
-func luaPushBox3(l *lua.State, val [2][3]float64) {
- l.Global("box")
- luaPushVec3(l, val[0])
- luaPushVec3(l, val[1])
- l.Call(2, 1)
-}
-
-func luaPushColor(l *lua.State, val color.NRGBA) {
- l.NewTable()
- l.PushInteger(int(val.R))
- l.SetField(-2, "r")
- l.PushInteger(int(val.G))
- l.SetField(-2, "g")
- l.PushInteger(int(val.B))
- l.SetField(-2, "b")
- l.PushInteger(int(val.A))
- l.SetField(-2, "a")
-}
-
-func luaPushStringSet(l *lua.State, val []string) {
- l.NewTable()
- for _, str := range val {
- l.PushBoolean(true)
- l.SetField(-2, str)
- }
-}
-
-func luaPushStringList(l *lua.State, val []string) {
- l.NewTable()
- for i, str := range val {
- l.PushString(str)
- l.RawSetInt(-2, i+1)
- }
-}
-
-// i hate go for making me do this instead of just using luaPushStringList
-// but i dont want to make an unsafe cast either
-func luaPushTextureList(l *lua.State, val []mt.Texture) {
- l.NewTable()
- for i, str := range val {
- l.PushString(string(str))
- l.RawSetInt(-2, i+1)
- }
-}