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authorElias Fleckenstein <eliasfleckenstein@web.de>2022-05-28 15:00:35 +0200
committerElias Fleckenstein <eliasfleckenstein@web.de>2022-05-28 15:00:35 +0200
commita0c85883fb541f4b4daab0cf30b4ed2fa7e23262 (patch)
treeb3979ca5832cc2d282b549a784d97df83a60b4c7 /types.go
downloadhydra-dragonfire-a0c85883fb541f4b4daab0cf30b4ed2fa7e23262.tar.xz
Initial commit
Diffstat (limited to 'types.go')
-rw-r--r--types.go81
1 files changed, 81 insertions, 0 deletions
diff --git a/types.go b/types.go
new file mode 100644
index 0000000..6410457
--- /dev/null
+++ b/types.go
@@ -0,0 +1,81 @@
+package main
+
+import (
+ "github.com/Shopify/go-lua"
+ "github.com/anon55555/mt"
+ "image/color"
+)
+
+func luaPushVec2(l *lua.State, val [2]float64) {
+ l.Global("vec2")
+ l.PushNumber(val[0])
+ l.PushNumber(val[1])
+ l.Call(2, 1)
+}
+
+func luaPushVec3(l *lua.State, val [3]float64) {
+ l.Global("vec3")
+ l.PushNumber(val[0])
+ l.PushNumber(val[1])
+ l.PushNumber(val[2])
+ l.Call(3, 1)
+}
+
+func luaPushBox1(l *lua.State, val [2]float64) {
+ l.Global("box")
+ l.PushNumber(val[0])
+ l.PushNumber(val[1])
+ l.Call(2, 1)
+}
+
+func luaPushBox2(l *lua.State, val [2][2]float64) {
+ l.Global("box")
+ luaPushVec2(l, val[0])
+ luaPushVec2(l, val[1])
+ l.Call(2, 1)
+}
+
+func luaPushBox3(l *lua.State, val [2][3]float64) {
+ l.Global("box")
+ luaPushVec3(l, val[0])
+ luaPushVec3(l, val[1])
+ l.Call(2, 1)
+}
+
+func luaPushColor(l *lua.State, val color.NRGBA) {
+ l.NewTable()
+ l.PushInteger(int(val.R))
+ l.SetField(-2, "r")
+ l.PushInteger(int(val.G))
+ l.SetField(-2, "g")
+ l.PushInteger(int(val.B))
+ l.SetField(-2, "b")
+ l.PushInteger(int(val.A))
+ l.SetField(-2, "a")
+}
+
+func luaPushStringSet(l *lua.State, val []string) {
+ l.NewTable()
+ for _, str := range val {
+ l.PushBoolean(true)
+ l.SetField(-2, str)
+ }
+}
+
+func luaPushStringList(l *lua.State, val []string) {
+ l.NewTable()
+ for i, str := range val {
+ l.PushString(str)
+ l.RawSetInt(-2, i+1)
+ }
+}
+
+// i hate go for making me do this instead of just using luaPushStringList
+// but i dont want to make an unsafe cast either
+func luaPushTextureList(l *lua.State, val []mt.Texture) {
+ l.NewTable()
+ for i, str := range val {
+ l.PushString(string(str))
+ l.RawSetInt(-2, i+1)
+ }
+}