Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-02 | Block attempts to connect to the client (#10589) | red-001 | |
A Minetest peer initiates a connection by sending a packet with an invalid peer_id, for whatever reason the code for doing this ran on both the client and the server meaning you could connect to a client if you knew what the address:port tuple it was listening on. | |||
2020-11-02 | Reverted accidental commit in wrong repo | Elias Fleckenstein | |
This reverts commit 00d51fbd56743a4ee091d2956a70d6d5e6e1fda3. | |||
2020-11-02 | Armor textures support | Elias Fleckenstein | |
2020-11-02 | Re-Added Chat Effects | Elias Fleckenstein | |
2020-11-01 | Fix incorrect deprecation hints | SmallJoker | |
"good" and "bad" were swapped in the process, resulting in wrong deprecation messages | |||
2020-10-31 | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | |
2020-10-29 | Player physics: Ensure larger dtime simulation steps (#10563) | Lars Müller | |
2020-10-29 | Show RTT in ms with 2 digits of precision (#10573) | Oblomov | |
If your ping is in seconds, you probably have other problems. | |||
2020-10-27 | Avoid resending near blocks unnecessarily. | Lars | |
2020-10-27 | lua api: add set/get_pitch | corarona | |
2020-10-27 | lua api: add core.take_screenshot() | cora | |
2020-10-25 | Fix CSMs on arm64 (#10553) | luk3yx | |
2020-10-25 | Shaders for Android (GLES 2) (#10506) | Vitaliy | |
Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de> | |||
2020-10-23 | Revert "Add Block Formspec Hack" | realOneplustwo | |
This reverts commit 6652d7ac2a463581aa53c1599b7b93762422ff0f. | |||
2020-10-22 | Add Block Formspec Hack | realOneplustwo | |
2020-10-22 | Added Nuke | Elias Fleckenstein | |
2020-10-22 | Clean up l_object.cpp (#10512) | Zughy | |
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-10-21 | Fix compile error | realOneplustwo | |
2020-10-21 | Make cheat menu color and font configurable via settings | realOneplustwo | |
2020-10-21 | Make cheat menu color and font configurable via settings | realOneplustwo | |
2020-10-21 | Make cheat menu color and font configurable via settings | realOneplustwo | |
2020-10-21 | Fix errors in cheatMenu. | Josiah VanderZee | |
2020-10-21 | Merge pull request #2 from JosiahWI/ui_revamp | realOneplustwo | |
Prepare CheatMenu::draw function for easier UI changes. | |||
2020-10-21 | Fix Media... 0% on loading screen (#9478) | Maksim | |
2020-10-21 | Added Strip, AutoRefill, indexing for InventoryActions and Wield Index ↵ | Elias Fleckenstein | |
starts at 1 now | |||
2020-10-21 | Fix overindent! | Josiah | |
2020-10-21 | Improved Colours | realOneplustwo | |
2020-10-21 | Fix indentation style. | Josiah | |
2020-10-21 | Add missing return. | Josiah | |
2020-10-21 | Prepare cheatMenu::draw function for easier UI changes. | Josiah | |
2020-10-20 | Improve drawEntry. | Josiah VanderZee | |
2020-10-20 | Changed Cheat Menu UI | realOneplustwo | |
2020-10-20 | Fix show_on_minimap default value for local player | sfan5 | |
fixes #10526 | |||
2020-10-19 | Implement unloading of static_save=false objects according to existing docs ↵ | sfan5 | |
(#10485) | |||
2020-10-19 | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | |
property (#10443) | |||
2020-10-19 | Minor clientmap improvements. | Lars | |
- Avoid calculating isBlockInSight for blocks without meshes. - Add metric for how many blocks the client has currently loaded. - Make some variables constant. | |||
2020-10-19 | Added ThroughWalls, InventoryActions API and AutoTotem | Elias Fleckenstein | |
2020-10-18 | Extended ClientObjectRef; Improved CrystalPvP | Elias Fleckenstein | |
2020-10-18 | This is the last try for lint... | Elias Fleckenstein | |
2020-10-18 | Another Lint commit | Elias Fleckenstein | |
2020-10-18 | Lint is still not happy... | Elias Fleckenstein | |
2020-10-18 | Replaced spaces with tabs | Elias Fleckenstein | |
2020-10-18 | Replaced spaces with tabs | Elias Fleckenstein | |
2020-10-18 | Added the API additions from waspsaliva | Elias Fleckenstein | |
2020-10-18 | Lint is bitch | Elias Fleckenstein | |
2020-10-18 | Make lint happy; Remove stupid redirector | Elias Fleckenstein | |
2020-10-18 | Fixed Github build problems | Elias Fleckenstein | |
2020-10-18 | Edited .gitignore properly; fixed armor invulnarability in the server code. | Elias Fleckenstein | |
2020-10-17 | Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. | Lars | |
2020-10-17 | Remove all bump mapping and parallax occlusion related code. | Lars | |