Age | Commit message (Expand) | Author |
2015-03-16 | Move client packet generators to dedicated functions for: | Loic Blot |
2015-03-16 | Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to... | Loic Blot |
2015-03-16 | Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp | Loic Blot |
2015-03-16 | If player is dead, permit it to respawn, even if damages are not enabled | Loic Blot |
2015-03-15 | SendPlayerHPOrDie everytime at client connection, damage enabled or not, this... | Loic Blot |
2015-03-15 | Finer progress bar updates when initializing nodes | est31 |
2015-03-15 | mg_decoration: Raise highest allowed deco top to max edge of voxelmanip | paramat |
2015-03-14 | Android: Backport changes from stable-0.4 | Loic Blot |
2015-03-14 | Disable double-click -> ESC translation for main menu | Craig Robbins |
2015-03-13 | client.cpp: typo fix and break; fix to make some compilers happy | Loic Blot |
2015-03-13 | Replace NetworkPacket pointers to references | Loic Blot |
2015-03-13 | Prepare Protocol v25 init & authentication. | Loic Blot |
2015-03-13 | Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPA... | Loic Blot |
2015-03-13 | Rename some packet and handlers to <packet>_Legacy name for compat layer betw... | Loic Blot |
2015-03-13 | Use the new Player::isDead function when it's the case | Loic Blot |
2015-03-12 | handleCommand_Breath mustn't update breath is player is dead. A dead player d... | Loic Blot |
2015-03-12 | Don't handle PlayerPos packet coming from client if player is dead | Loic Blot |
2015-03-12 | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk | paramat |
2015-03-11 | Unescape tooltip texts | est31 |
2015-03-11 | Mgv6: Fix uninitialised heightmap used by cavegen | paramat |
2015-03-11 | lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations | paramat |
2015-03-10 | Silence Clang warning | ShadowNinja |
2015-03-10 | Ensure that heightmap is initialized before use | Craig Robbins |
2015-03-09 | Stop formspecs closing with double-click in empty area | Craig Robbins |
2015-03-08 | Fix memleak pointed by issue #2439. | Loic Blot |
2015-03-08 | Fix unitialized data when creating TOSERVER_INIT packet | Loic Blot |
2015-03-08 | Make the dummy backend only look up blocks once | ShadowNinja |
2015-03-08 | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M... | paramat |
2015-03-07 | Optimize Profiler::avg() | gregorycu |
2015-03-07 | Don't use luaL_checkstring to read node names, it's only for arguments | ShadowNinja |
2015-03-07 | Respect game mapgen flags and save world noise params | ngosang |
2015-03-07 | Fix RUN_IN_PLACE broken due to invalid usage of assert | sapier |
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins |
2015-03-07 | Improve Clouds::render mathematics | Loic Blot |
2015-03-07 | Fix Android text bug (no text displaying) | Craig Robbins |
2015-03-07 | Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons | paramat |
2015-03-06 | Don't start a server for map migration | ShadowNinja |
2015-03-06 | Clean up database API and save the local map on an interval | ShadowNinja |
2015-03-06 | Biome API: Enable decorations placed on water | paramat |
2015-03-05 | Improve group-based connection between raillike nodes | BlockMen |
2015-03-05 | l_get_modnames: Compare using std::sort instead of a custom function which do... | Loic Blot |
2015-03-05 | collisionMoveSimple: use std::vector instead of std::list, this improve the p... | Loic Blot |
2015-03-05 | ProfilerGraph: Use std::list instead of std::vector | Loic Blot |
2015-03-06 | Fix mapgen using unitialised height map values | Craig Robbins |
2015-03-05 | Use std::queue for HTTPFetchRequest and std::vector for log_output instead of... | Loic Blot |
2015-03-05 | Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto... | Loic Blot |
2015-03-05 | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til... | Loic Blot |
2015-03-05 | Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache... | Loic Blot |
2015-03-05 | Server::AsyncRunStep: buffered_messages now uses std::vector instead of std::... | Loic Blot |
2015-03-05 | Fix some rendering glitches | BlockMen |