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AgeCommit message (Expand)Author
2015-01-05Prevent client crashing if an NDT_AIRLIKE node is droppedCraig Robbins
2015-01-05Shorten ManualMapVoxelManipulator to MMVManipkwolekr
2015-01-05Optionally specify propagateSunlight area in calcLightingkwolekr
2015-01-04Exclude vertical mapblock borders when setting lightkwolekr
2015-01-04NodeDef: Clear NodeResolver related entries too in clear()kwolekr
2015-01-04Add minetest.generate_ores() and minetest.generate_decorations()kwolekr
2015-01-04NodeResolver: Perform callback immediately if node registration phase finishedkwolekr
2015-01-04Remove freezemelt (the remainder of proller nonsense)kwolekr
2015-01-04Add warning about using deprecated fields in Mapgen API and update docskwolekr
2015-01-04LuaVoxelManip: Error when given out-of-bounds areakwolekr
2015-01-04Lighting: Fix nearly all issueskwolekr
2015-01-04Update bundled SQLite to 3.8.7.4Kahrl
2015-01-03Deduplicate code and use stdlib in string functionsShadowNinja
2015-01-03Fix crash if NodeResolver destroyed before pending any node resolutionskwolekr
2015-01-02More consistent progress bar from 0-100 on startupsapier
2015-01-02Fix rounding error in font size making main menu and in game font sizes incon...sapier
2015-01-01MgV5/6/7: Generate dungeons above water levelparamat
2015-01-01Mgv7: Remove range limits on mountain height to enable modification through ....paramat
2014-12-30Fix map parameter load orderkwolekr
2014-12-31Add display_gamma option for clientCraig Robbins
2014-12-30Fix endian.h include for FreeBSDDmitry Marakasov
2014-12-30Cleanup updateCameraDirection and fix random input not workingCraig Robbins
2014-12-30Replace instances of height_min/height_max with y_min/y_max to remove ambiguitykwolekr
2014-12-30Decoration: Fix default parameter valueskwolekr
2014-12-29Add support back for resolving group names in NodeResolverkwolekr
2014-12-29Fix some lingering code style issueskwolekr
2014-12-29Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr
2014-12-29Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr
2014-12-29Expose mapgen parameters on scripting initkwolekr
2014-12-30Center status text for better visibility.Kodexky
2014-12-30Add extra buttons to Android GUI. All icons are licensed by freepik.com under...Kodexky
2014-12-29Fix -Wtype-limits warnings and remove disabling of -Wtype-limitsCraig Robbins
2014-12-29Print unit test failures to dstreamkwolekr
2014-12-29FontEngine: Don't use file extension to check font file compatibilitykwolekr
2014-12-29LuaVoxelManip: Remove blank allocatorkwolekr
2014-12-28LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...kwolekr
2014-12-28Fix MSVC compiler warning about passing this pointer in initializer listsapier
2014-12-28Skip further loading of client if there was an exit signalChristophe Piveteau
2014-12-28Decoration: Add height_min and height_max parameterskwolekr
2014-12-28Cavegen: Fix copy & paste error (solves #2020)kwolekr
2014-12-28Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat
2014-12-28Ore: Add Vein ore typekwolekr
2014-12-28Ore: Add Blob ore typekwolekr
2014-12-28PseudoRandom: Expose constant PSEUDORANDOM_MAXkwolekr
2014-12-27LuaVoxelManip: Add option to allocate blank datakwolekr
2014-12-27VoxelManipulator: Remove unnecessary deallocation stepskwolekr
2014-12-27Set fallback content if resolving content vector requires everythingkwolekr
2014-12-27Redefine NodeResolver interface and replace with callback mechanismkwolekr
2014-12-24Fix fs::GetRecursiveSubPaths trying to get directory lists for filesShadowNinja
2014-12-24Large increase in performanceCraig Robbins