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AgeCommit message (Expand)Author
2020-12-12Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2020-12-12Make GitHub Actions Happy try 1Elias Fleckenstein
2020-12-11Remove obsolete code from clientenvironmentElias Fleckenstein
2020-12-11New Cheat PhilosophyElias Fleckenstein
2020-12-11World Cheats improvements; Add BlockLava; Readd minetest.request_http_api for...Elias Fleckenstein
2020-12-05Implement mapblock camera offset correctly (#10702)hecks
2020-12-04Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan5
2020-12-01Update CheatDB URL again03-12-2020Elias Fleckenstein
2020-12-01Update defaults for ContentDB (->CheatDB)Elias Fleckenstein
2020-12-01CheatDB Support & Enable/Disable CSMs in Main MenuElias Fleckenstein
2020-11-30Lua API: Particle callbacks; Add NoWeatherElias Fleckenstein
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker
2020-11-29Remove NextItemElias Fleckenstein
2020-11-28Added minetest.close_formspecElias Fleckenstein
2020-11-28Fixed Minimap positionElias Fleckenstein
2020-11-28Fixed FastPlace and AutoPlaceElias Fleckenstein
2020-11-28Improved FreecamElias Fleckenstein
2020-11-28Added configureable Colors for PlayerESP and EntityESPElias Fleckenstein
2020-11-28EntityESP, EntityTracers, PlayerESP, PlayerTracersElias Fleckenstein
2020-11-28Merged MinetestElias Fleckenstein
2020-11-28Fixed crash when attempting to access nonexistant inventory from Lua APIElias Fleckenstein
2020-11-26Avoid generating the same chunk more than once with multiple emerge threads.Lars
2020-11-26Change typedef to normal definitions in GUI codesfan5
2020-11-26Return star color calculation to what it previously wassfan5
2020-11-26Fix stylenumzero
2020-11-26Provide fallback star color for GLES 2 with MT shaders disablednumzero
2020-11-26Sky: support GLES2numzero
2020-11-26Allow missing shadersnumzero
2020-11-26Replace TriangleFan as poorly supportednumzero
2020-11-26Reuse seed when updating starsnumzero
2020-11-26Store stars in a single static mesh buffernumzero
2020-11-26Don't evaluate things many timesnumzero
2020-11-26Batch cloud drawingnumzero
2020-11-26Avoid marking map blocks dirty upon deserialization.Lars
2020-11-26Fixed glowing GenericCAOs being rendered completely back when Fullbright is e...Elias Fleckenstein
2020-11-26Added ClientObjectRef:get_hp()Elias Fleckenstein
2020-11-25Fix camera panning glitches (partially revert 10489.)Lars
2020-11-24Added minetest.register_on_play_soundElias Fleckenstein
2020-11-24Improved ScaffoldElias Fleckenstein
2020-11-24Added AutoSlip (-> Credit to Code-Sploit)Elias Fleckenstein
2020-11-24Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)Elias Fleckenstein
2020-11-24Added Speed/Jump/Gravity OverrideElias Fleckenstein
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo
2020-11-23LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_overrideElias Fleckenstein
2020-11-23Added setpitch & setyaw commands; AutoSprintElias Fleckenstein
2020-11-21Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclientElias Fleckenstein
2020-11-20Move Mapgen V7 river generation into the main generation loop (#10639)Paramat
2020-11-20Added OnlyTracePlayersElias Fleckenstein
2020-11-16Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars
2020-11-15lua-api: fix get/set_pitchcorarona