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2013-07-09Fix serverlistsapier
2013-07-09Dont play digging sound if not diggingPilzAdam
2013-07-08Revert "Fix serverlist not beeing escaped correctly"kwolekr
2013-07-08Fix serverlist not beeing escaped correctlysapier
2013-07-08fix crash on play/start with empty world listsapier
2013-07-08Fix wallmounted rotations along Y axis for 90 and 270 degree caseskwolekr
2013-07-08Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr
2013-07-08Settings: everything != 0 equals true; remove .asm shadersPilzAdam
2013-07-07Fix many formspec menu bugssapier
2013-07-07Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan5
2013-07-07When server sends late media, log to errorstream instead of crashing.Kahrl
2013-07-07include mathconstants.h in numerics.cppVincent Heuken
2013-07-06BiomeDefManager: Fully initialize default biomekwolekr
2013-07-06Mapgen V7: Fix out-of-bounds array accesskwolekr
2013-07-06LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr
2013-07-06Decoration: Remove usage of multi-character constantskwolekr
2013-07-06Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan5
2013-07-06Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr
2013-07-06Fix possible NULL dereference in createExtrudedMeshKahrl
2013-07-05Don't rebuild the dummy shader (less SourceShaderCache warning spam)Kahrl
2013-07-05Improve finite liquid distribution, fix small bugproller
2013-07-04Throw exception instead of assert on nested reliable packetsKahrl
2013-07-04Add texture bumpmapping feature.RealBadAngel
2013-07-03Whoever called a function parameter m_device is fired without notice.Kahrl
2013-07-03Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new wo...kwolekr
2013-07-02Change debug optimization level back to -O1kwolekr
2013-07-03Move generateTextureFromMesh to TextureSource to fix a texture leakKahrl
2013-07-02Fix possible 0 pointer accesssapier
2013-07-02Replace C++ mainmenu by formspec powered onesapier
2013-07-01Cavegen: Prevent caves from occuring above ground level, and superfluous mixi...kwolekr
2013-07-02Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl
2013-07-02Fix i18n of some strings.arsdragonfly
2013-07-01Decoration: Add schematic rotation supportkwolekr
2013-07-01Disable collision fix, its broke unit testsproller
2013-06-30Fix sand, gravel falling stuckproller
2013-06-29LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...kwolekr
2013-06-30Optimize liquid queue on generate map for liquid_finiteproller
2013-06-28Make generated water a shade darker to match up with older versionskwolekr
2013-06-28Dont write player files all the timePilzAdam
2013-06-27Apply various fixes to several thingskwolekr
2013-06-27LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...kwolekr
2013-06-27Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr
2013-06-27Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr
2013-06-27Add minetest.get_mapgen_object to APIkwolekr
2013-06-27Fix issue of VManip occasionally not blitting back blocks, and pitch black li...kwolekr
2013-06-27Add LuaVoxelManipkwolekr
2013-06-24Fix ipv6 on windowsproller
2013-06-23Cavegen: fix division by 0 with abnormal max tunnel diameter sizeskwolekr
2013-06-23Math mapgen fix, ip show on connect, pathfinder segfault fixproller
2013-06-23New math mapgen with fractal based worldsproller