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AgeCommit message (Expand)Author
2019-02-15LINT fixLoïc Blot
2019-02-09Fix Address::isLocalhost algorithmLoic Blot
2019-02-07Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette
2019-01-03Proselytize the network. Use IEEE F32 (#8030)SmallJoker
2018-12-18Fix the part of the float test that requires IEC559/IEEE754 compliancePedro Gimeno
2018-12-13Add an activeobject manager to hold active objects (#7939)Loïc Blot
2018-12-13Network: Send IEEE floats (#7768)SmallJoker
2018-12-04Add testWrapDegrees_0_360_v3f unittestsLoïc Blot
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
2018-09-28Fix temporary path crash in TestAuthDatabase (#7753)SmallJoker
2018-08-05Replace auth.txt with SQLite auth database (#7279)Ben Deutsch
2018-07-22Add a MSVC / Windows compatible snprintf function (#7353)nOOb3167
2018-07-08Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl
2018-06-13Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot
2018-05-29LINT fixLoic Blot
2018-05-29Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot
2018-04-21Fix i386 bit build at OpenBSD (#7259)mazocomp
2018-04-19Add online content repositoryrubenwardy
2018-04-03Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot
2018-04-03Optimize entity-entity collision (#6587)Vitaliy
2018-04-02Fix many issues reported by clang-tidy (#7189)Loïc Blot
2018-03-30Client eventmanager refactor (#7179)Loïc Blot
2018-03-24Cleanup sound manager class (#7158)Loïc Blot
2018-03-16Fix a crash or random memory leak when reseting saved environment variable in...Loic Blot
2018-03-16Server: delegate mod management & config to ServerModConfiguration (#7131)Loïc Blot
2018-03-11Add Voxelarea unittests (#7121)Loïc Blot
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2018-02-04Remove unused light updating codeDániel Juhász
2018-01-05GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...Loic Blot
2018-01-05GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...Loic Blot
2018-01-05GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...Loic Blot
2018-01-05GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUILoic Blot
2018-01-01Add unittests on ActiveObject and BanManager class (#6866)Loïc Blot
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-09-27Add session_t typedef + remove unused functions (#6470)Loïc Blot
2017-09-26Implement mod communication channels (#6351)Loïc Blot
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-29Network proto handlers/container fixes (#6334)Loïc Blot
2017-08-25Network cleanup (#6310)Loïc Blot
2017-08-24Network cleanup (#6302)Loïc Blot
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-08-19Code modernization: subfolders (#6283)Loïc Blot
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-06-19C++11 cleanup on constructors (#6000)Vincent Glize
2017-06-06Revert "Remove deprecated code segments (#5891)"Loïc Blot
2017-06-06C++11 patchset 3: remove Atomic/GenericAtomic and use std::atomic (#5906)Loïc Blot
2017-06-04Remove deprecated code segments (#5891)Thomas--S
2017-05-26Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker
2017-05-06Clean up numeric.h and split FacePositionCache from itShadowNinja