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path: root/src/settings.h
AgeCommit message (Expand)Author
2020-10-06Prevent games from setting secure settings (#10460)rubenwardy
2020-10-01Settings: Remove unused functionsSmallJoker
2020-09-22Settings: Fix unittest memory leak, change input typesSmallJoker
2020-02-17Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker
2020-01-25Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker
2017-11-08Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto
2017-08-19Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-07-18[CSM] Add flavour limits controlled by server (#5930)Loïc Blot
2017-06-21Cpp11 initializers: last src root changeset (#6022)Loïc Blot
2017-06-06Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-04-21Fix various performance issues reported by cppcheck (#5628)Loïc Blot
2017-03-22Some performance optimizations (#5424)Loïc Blot
2016-10-05Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot
2016-10-05Make some maps unordered to improve performanceLoic Blot
2016-06-11Settings: Clean up settings changed callback codekwolekr
2015-08-23Clean up threadingShadowNinja
2015-07-09Settings: pass name to callbacks by referenceest31
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-18Fix game minetest.conf default settingsest31
2015-01-25Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...gregorycu
2015-01-25Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...Craig Robbins
2015-01-23Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...gregorycu
2014-12-12Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr
2014-12-11Settings: Sanitize value for multiline terminator tokenskwolekr
2014-12-09Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr
2014-12-09Settings: Make setting entry group and values mutually exclusivekwolekr
2014-12-04Settings: Various setting group fixes and enhancementskwolekr
2014-12-02Use setting groups for NoiseParamskwolekr
2014-11-30LuaSettings: Sanitize setting name stringskwolekr
2014-11-30settings: Add setting groups and multiline entrieskwolekr
2014-11-30Implement proper font handlingsapier
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-09-21Fix Settings lockingShadowNinja
2014-09-21Use const references for Settings methodsShadowNinja
2014-09-21Make getters of the Settings class constCraig Robbins
2014-04-19Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier
2014-02-15Add minetest.set_noiseparam_defaults() Lua APIkwolekr
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr
2014-02-05Remove blank default values for emergequeue_limit_* settingskwolekr
2014-02-05Revert "Fix settings to honor numeric conversion errors"kwolekr
2014-02-04Fix settings to honor numeric conversion errorssapier
2014-02-03Settings: Add no-exception variants of each get methodkwolekr
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-09-15Always use builtin JThread librarykwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Dont write directly to files but rather write and copy a tmp filePilzAdam
2013-05-19Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr
2013-03-16initial mapgen indev version with farscale feature and huge cavesproller