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AgeCommit message (Expand)Author
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-12-13Rewrite client media download and support hash-based remote downloadKahrl
2013-11-30Add minetest.swap_nodeNovatux
2013-10-18Masterserver updateproller
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-09-09Make it compileSfan5
2013-09-09Add dummy and LevelDB database backendsIlya Zhuravlev
2013-09-05Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-04Fix server getting completely choked up on even a little of DoSPerttu Ahola
2013-08-02Weather backward compatibilityproller
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-04-25Generalize hud_builtin_enable into hud_set_flagskwolekr
2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-23Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-18Lua HUDJonathon Anderson
2013-04-07Add Mapgen V7, reorganize biomeskwolekr
2013-03-29New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam
2013-03-23Allow spawning particles from the server, from luaJeija
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-25Merge pull request #482 from proller/liquidkwolekr
2013-02-25Remove dead code, relocate some codekwolekr
2013-02-25Add emerge.cpp, initial EmergeThread changeskwolekr
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-24new adjustable finite liquidproller
2013-02-22new auto masterserverproller
2013-02-14Improved Player PhysicsMirceaKitsune
2013-01-21Finish and clean up mapgen configurationkwolekr
2013-01-21Add initial Lua biomedef support, fixed biome selectionkwolekr
2013-01-21The new mapgen, noise functions, et al.kwolekr
2013-01-21Basic support for configuring which mods to load for each worldJürgen Doser
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2012-12-02ShaderSource and silly example shadersKahrl
2012-11-29Ranged support of protocol version on server sidePerttu Ahola
2012-07-28Add enable_rollback_recording setting, defaulting to falsePerttu Ahola
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-07-22Add minetest.get_modnames() to Lua APIMatthew I
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Optimize headersPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-06-03WIP node metadata, node timersKahrl
2012-04-01Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola