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server.cpp
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Author
2018-04-04
Fix 5 issues reported by PVS studio
Loic Blot
2018-03-30
Client eventmanager refactor (#7179)
Loïc Blot
2018-03-28
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
Add formspec theming using prepended strings
Andrew Ward
2018-03-21
Minetest ASCII art: Move from actionstream to rawstream
paramat
2018-03-16
Drop Server::m_enable_rollback_recording it's only used in server constructor
Loic Blot
2018-03-16
ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for...
Loic Blot
2018-03-16
Forgot to remove obsolete Server::m_mods
Loic Blot
2018-03-16
Server: delegate mod management & config to ServerModConfiguration (#7131)
Loïc Blot
2018-03-09
Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo...
Loic Blot
2018-03-08
Cleanup & bugfix
Loic Blot
2018-03-08
Cleanup: drop Server::hudGetHotbarSelectedImage()
Loic Blot
2018-03-08
Cleanup: drop Server::hudGetHotbarImage()
Loic Blot
2018-03-08
Cleanup: drop Server::hudGetHotbarItemcount()
Loic Blot
2018-02-18
Mitigate formspec exploits by verifying that the formspec was shown to the us...
red-001
2018-02-10
Node definition manager refactor (#7016)
Dániel Juhász
2018-01-16
Load a texturepack from the 'textures' subfolder of a game
red-001
2017-12-03
Shut down mapgen threads before other shutdown tasks (#6689)
raymoo
2017-11-17
Load files from subfolders in texturepacks
number Zero
2017-11-08
Move files to subdirectories (#6599)
Vitaliy
2017-09-30
Make Player::peer_id server-side only and add getters and setters (#6478)
Loïc Blot
2017-09-28
Server: affect bind_addr on constructor instead of start() (#6474)
Loïc Blot
2017-09-27
Fix some forgotten u16 -> session_t in ad7daf7b52348e1b71aa803be10de5b2134cba11
Loic Blot
2017-09-27
Add session_t typedef + remove unused functions (#6470)
Loïc Blot
2017-09-26
Implement mod communication channels (#6351)
Loïc Blot
2017-09-15
Customizeable max breath for players (#6411)
SmallJoker
2017-09-12
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-09
Server: Calculate maximal total block sends dynamically (#6393)
SmallJoker
2017-08-30
Remove DSTACK support (#6346)
Loïc Blot
2017-08-29
Network proto handlers/container fixes (#6334)
Loïc Blot
2017-08-24
Add clientside translations.
Ekdohibs
2017-08-24
Network cleanup (#6302)
Loïc Blot
2017-08-23
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-19
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
Loïc Blot
2017-08-18
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
server.cpp: unroll setting when sending mapblocks (#6265)
Loïc Blot
2017-08-16
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-15
server.cpp: code modernization
Loic Blot
2017-08-14
Various server.cpp cleanups
Loic Blot
2017-08-14
Server::AsyncRunStep + Server::sendAddNode: modernize code
Loic Blot
2017-07-27
Remove one unused variable in Server::Receive function
Loic Blot
2017-07-18
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-16
Chat protocol rewrite (#5117)
Loïc Blot
2017-06-18
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-06-14
Remove legacy content_abm.{cpp,h}
Loïc Blot
2017-06-11
Use thread_local instead from some static settings (#5955)
Loïc Blot
2017-06-11
Sound: Add pitch option (#5960)
Rui
2017-06-11
(Re)spawn players within 'mapgen_limit'
paramat
2017-06-10
Add a server-sided way to remove color codes from incoming chat messages (#5948)
red-001
2017-06-09
Fix sending color codes to clients that don't support them. (#5950)
red-001
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