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server.cpp
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Author
2020-10-04
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-01
(se)SerializeString: Include max length in the name
SmallJoker
2020-09-26
Remove null bytes from TOCLIENT_BLOCKDATA (#10433)
luk3yx
2020-09-25
Correct erroneous reported max lag with prometheus (#10427)
Buckaroo Banzai
2020-09-16
Clean up server-side translations, remove global variable (#10075)
rubenwardy
2020-08-24
Properly handle mod-errors in on_shutdown
Desour
2020-08-20
Load media from subfolders (#9065)
DS
2020-07-28
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-06-13
Server pushing media at runtime (#9961)
sfan5
2020-05-27
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-23
Optimize particlespawner sending by not sending to distant players
sfan5
2020-05-23
Implement spawning particles with node texture appearance
sfan5
2020-05-22
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-20
Cache liquid alternative IDs (#8053)
Vitaliy
2020-05-11
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-07
Server class code cleanups (#9769)
Loïc Blot
2020-05-05
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-02
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-04-29
Add MetricsBackend with prometheus counter support
Loic Blot
2020-04-25
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-17
Android: fix handling non-latin characters on older Android devices (#9309)
Maksim
2020-04-14
Refactor texture overrides and add new features (#9600)
Hugues Ross
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
Move serveractiveobject & unitsao
Loic Blot
2020-04-10
Drop genericobject.{cpp,h} (#9629)
Loïc Blot
2020-04-08
Overall improvements to log messages (#9598)
sfan5
2020-03-08
Fix 2 log messages when player joined to game (#9477)
Maksim
2020-03-05
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-02-11
Script API: Check that SAOs are still usable before attempting to use them
sfan5
2020-02-01
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2019-12-20
Fix the player information version_string return value (#8616)
Lejo
2019-12-06
Add z-index management to HUD
Pierre-Yves Rollo
2019-11-19
Rework packet receiving in ServerThread
sfan5
2019-10-02
Attachments: Fix attachments to temporary removed objects (#8989)
SmallJoker
2019-09-24
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-19
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-17
Inventory: Undo prediction on drop
SmallJoker
2019-09-14
Send ActiveObjects once right after Init2
ANAND
2019-09-14
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-09
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-08-24
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-20
remove_detached_inventory: Fix segfault during mod load
SmallJoker
2019-08-13
Fix unnecessary exception use in 3 more methods (#8791)
Jozef Behran
2019-08-13
Better F6 profiler (#8750)
SmallJoker
2019-08-10
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
Implement adding velocity to player from Lua
sfan5
2019-08-08
Allow customizing chat message format (#8529)
ANAND
2019-08-07
Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)
Paramat
2019-08-01
Group "immortal" also protects players from damage
Wuzzy
2019-06-09
Damage: Play no damage sound when immortal (#8350)
SmallJoker
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