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path: root/src/server.cpp
AgeCommit message (Expand)Author
2017-03-19Fix /shutdown or ^C no longer causing server exitsfan5
2017-03-19Update server min protocol version to v24 (#5411)Loïc Blot
2017-03-18Server list cleanupShadowNinja
2017-03-13[CSM] storage + fixesLoic Blot
2017-03-13[CSM] implement client side mod loading (#5123)Loïc Blot
2017-03-13[CSM] Client side moddingLoic Blot
2017-02-08Add ModMetadata API (#5131)Loïc Blot
2017-01-25Block spam messages before calling on_chatmessage callbacks (#4805)rubenwardy
2017-01-22Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854a07b39b0...sfan5
2017-01-21Add show_statusline_on_connect setting (#5084)Loïc Blot
2017-01-21Revert "Detach the player from entities on death." (#5087)Loïc Blot
2017-01-21Detach the player from entities on death. (#5077)red-001
2017-01-20Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)red-001
2017-01-18Add particle animation, glowsfan5
2017-01-17Remove client-side chat prediction. (#5055)red-001
2017-01-15Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-01Breath cheat fix: server sideLoic Blot
2016-12-26Various anticheat improvementssfan5
2016-11-30Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-05PlayerSAO saving fix (#4734)Ner'zhul
2016-10-30PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul
2016-10-13Attached particle spawnersraymoo
2016-10-08Move RemotePlayer code to its own cpp/headerLoic Blot
2016-10-08RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...Loic Blot
2016-10-08Optimize ClientIface::getPlayerNames(): return const ref instead a copy of al...Loic Blot
2016-10-08More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot
2016-10-08Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot
2016-10-08Remove some unused attributes/class functions in server.cpp/hLoic Blot
2016-10-08Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot
2016-10-06use unordered containers where possible (patch 4 on X)Loic Blot
2016-10-06Fix narrow string compiling issue on MSVC2010SmallJoker
2016-10-06Use more unordered_maps to improve performance in c++11 buildsLoic Blot
2016-10-06Fix crash regression when chatting in the ncurses consoleest31
2016-10-05Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot
2016-10-05Chat: new settings to prevent spamLoic Blot
2016-08-22Move on join and on leave messages to lua (#4460)Xunto
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-06-11Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez
2016-05-28Particles: Add option to remove particles on collisionAuke Kok
2016-05-08Fixes #4098 ce8a9ed didn't quite go far enough, and left this bug ingregorycu
2016-04-28Handle particle spawners in env and delete expired idsobneq
2016-03-12Nodebox: Allow nodeboxes to "connect"Auke Kok
2016-03-11Fix ask_reconnect_on_crash option being ignoredorwell96
2016-03-07Add minetest.register_lbm() to run code on block load onlyest31
2016-02-26Cache some settingsrubenwardy