aboutsummaryrefslogtreecommitdiff
path: root/src/script
AgeCommit message (Expand)Author
2014-12-12Add minetest.clear_registered_decorations() and clear_registered_ores()kwolekr
2014-12-12LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ...kwolekr
2014-12-12Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...kwolekr
2014-12-12Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr
2014-12-10Noise: Automatically transform noise maps if neededkwolekr
2014-12-10Move get_schematic and read_schematic to l_mapgen.cppkwolekr
2014-12-10Remove get_noiseparams function. read_noiseparams should be used from now onkwolekr
2014-12-10Noise: Create a deep copy of NoiseParamskwolekr
2014-12-09Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr
2014-12-09Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparamskwolekr
2014-12-07Add flags and lacunarity as new noise parameterskwolekr
2014-12-06Schematics: Fix minetest.place_schematic() when defined by a Lua tablekwolekr
2014-12-06Add minetest.clear_registered_biomes() apikwolekr
2014-12-06Rewrite generate notification mechanismkwolekr
2014-12-03Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat
2014-11-30LuaSettings: Sanitize setting name stringskwolekr
2014-11-29noise: Throw exception on noise allocation failurekwolekr
2014-11-26Don't corrupt stepheight when setting other propertiesCiaran Gultnieks
2014-11-20Simplify loading of Android version of menuShadowNinja
2014-11-19Clean up rollbackShadowNinja
2014-11-14Fix warnings and other misc. minor changeskwolekr
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins
2014-11-13Add option 'eased' to NoiseParamsSmallJoker
2014-11-12Add Generator Element Management frameworkkwolekr
2014-11-01Split up mapgen.cppkwolekr
2014-10-30Fix erroneous lua_pop parameterkwolekr
2014-10-30Check minetest.hud_change() parameters on conversion (Fix #1714)kwolekr
2014-10-29Refactor decoration-related codekwolekr
2014-10-28Prevent invalid memory access under failure conditionskwolekr
2014-10-26Add NodeResolver and clean up node name -> content ID resolution systemkwolekr
2014-10-19Custom collision boxes node property.RealBadAngel
2014-10-18Add meshnode drawtype.RealBadAngel
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-21Add firelike drawtypeTriBlade9
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-09-20Add compression APIShadowNinja
2014-09-11Simplify and optimize schematic replacementsShadowNinja
2014-09-01Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr
2014-09-01Update Mapgen VoxelManipulator on buffer invalidationkwolekr
2014-08-23Add lua exception handling test codesapier
2014-08-23Fix LuaJIT exception wrapperKahrl
2014-08-23Fix seg fault if popping from empty stack (L-system trees)Craig Robbins
2014-08-23Add video driver selection to settings menu (based uppon idea from webdesigne...sapier
2014-08-21Don't call a player event without having player to do a event forsapier
2014-08-19Mod profiling supportsapier
2014-08-15Fix the *CDP displaySmallJoker
2014-07-29Fix issue 1527Craig Robbins
2014-06-23Clear inventory before setting listsShadowNinja
2014-06-19Remove a lot of superfluous ifndef USE_CURL checkssapier