Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-17 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2022-05-02 | Refactor some Lua API functions in preparation for async env | sfan5 | |
2022-03-29 | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS | |
2021-09-19 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-08-21 | HUD: Reject and warn on invalid stat types (#11548) | SmallJoker | |
This comes into play on older servers which do not know the "stat" type. Warnings are only logged once to avoid spam within globalstep callbacks | |||
2021-05-13 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-05-03 | fix: some code tidy about includes & irr namespaces | Loic Blot | |
2021-05-03 | refacto: Hud: make driver, client, player, inventory, tsrc private & drop ↵ | Loic Blot | |
unused guienv also fix c_content.h, on client it includes the src/client/hud.h instead of src/hud.h, which leads to wrong file dependency on the lua stack | |||
2020-11-30 | Lua API: Particle callbacks; Add NoWeather | Elias Fleckenstein | |
2020-11-28 | Merged Minetest | Elias Fleckenstein | |
2020-11-23 | LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override | Elias Fleckenstein | |
2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
2020-10-13 | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | |
2020-08-22 | Added minetest.get_inventory(location) | Elias Fleckenstein | |
2020-04-27 | Expose collision information to LuaEntity on_step | sfan5 | |
2019-07-30 | Move the clamping of hp/breath when their maximums change to ↵ | Beha | |
read_object_properties(). (#8689) This prevents set_properties() calls that have nothing to do with hp_max or breath_max overriding the saved hp before another mod has the chance to set a player's intended hp_max (such as in on_joinplayer). | |||
2018-08-16 | Raycast: export exact pointing location (#6304) | Dániel Juhász | |
* Return intersection point in node coordinates. * Clarify 'intersection_point' documentation | |||
2018-02-10 | Node definition manager refactor (#7016) | Dániel Juhász | |
* Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager | |||
2018-01-20 | [CSM] Add basic HUD manipulation. (#6067) | red-001 | |
* [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now. | |||
2017-08-20 | Modernize source code: last part (#6285) | Loïc Blot | |
* Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes | |||
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-05-21 | [CSM] Add function to get the definition of items (#5732) | bigfoot547 | |
Add node def and item def documentation. Please be ready for merge! | |||
2017-05-20 | Fix CSM crash (#5779) | red-001 | |
Caused by dc5bc6c and them made worse by 5ebf8f9 | |||
2017-04-29 | [CSM] Add event on_place_node API lua (#5548) | Vincent Glize | |
* [CSM] Add event on_place_node API lua | |||
2017-04-19 | Fix various copy instead of const ref reported by cppcheck (#5615) | Loïc Blot | |
* Also remove InventoryList::peekItem unused function * Fix some post increment to preincrement reported by cppcheck | |||
2017-04-08 | Hardware coloring for itemstacks | Dániel Juhász | |
Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge. | |||
2017-03-13 | Add `get_wielded_item` | red-001 | |
2017-01-18 | Add particle animation, glow | sfan5 | |
This is implemented by reusing and extending the TileAnimation code for the methods used by particles. | |||
2016-11-14 | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | |
This reverts commit 93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef. | |||
2016-11-15 | Adding particle blend, glow and animation (#4705) | Foghrye4 | |
2016-10-05 | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | |
This is part 2 for 5f084cd98d7b3326b51320455364337539710efd Other improvements: * Use the defined ItemGroupList when used * make Client::checkPrivilege const * inline some trivial functions * Add ActiveObjectMap typedef * Add SettingsEntries typedef | |||
2015-08-05 | Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA | RealBadAngel | |
2015-07-02 | Fix code style from recent commits and add misc. optimizations | kwolekr | |
2015-05-28 | Add some missing getter functions to the lua API | TeTpaAka | |
ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams | |||
2014-12-10 | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | |
2014-12-10 | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | |
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr | |
Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||
2014-11-12 | Add Generator Element Management framework | kwolekr | |
Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||
2014-03-08 | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | |
2014-02-15 | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | |
2014-02-09 | Add capability to read table flag fields from Lua API | kwolekr | |
2014-02-08 | Make flag strings clear specified flag with 'no' prefix | kwolekr | |
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||
2014-01-11 | Add maximum recursion depth to read_json_value | ShadowNinja | |
2014-01-11 | Rename get_json_value to read_json_value | ShadowNinja | |
2013-12-18 | Add 'minetest.write_json' | ShadowNinja | |
2013-09-02 | Add minetest.parse_json, engine.parse_json | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-06-22 | Decoration: Add Schematic decoration type | kwolekr | |
2013-06-06 | Fix class/struct forward declaration inconsistencies (good on ya, MSVC) | Kahrl | |