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path: root/src/player.h
AgeCommit message (Expand)Author
2013-12-03Add sneak and sneak_glitch to set_physics_override()PilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-06-28Dont write player files all the timePilzAdam
2013-06-22Print playername when failing to read playerfile and ignore files starting wi...PilzAdam
2013-06-19Add drowningPilzAdam
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-19Fix nearly all warningskwolekr
2013-04-25Move player collisionbox to player classsapier
2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-18Lua HUDJonathon Anderson
2013-04-05Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-14Improved Player PhysicsMirceaKitsune
2013-01-03Tilt camera on player damage (tweaked by PilzAdam)Jeija
2012-12-02Don't send player position from client to server if the player hasn't movedMirceaKitsune
2012-11-25RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune
2012-07-25Remove special handling of creative modePerttu Ahola
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Optimize headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-29Simple fix for camera blinking black when jumping into ceiling with current s...Perttu Ahola
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-24LocalPlayer::getStandingNodePos()Perttu Ahola
2012-02-02Fix some warnings on some compilersGiuseppe Bilotta
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2011-12-28Add get_look_dir(), get_look_pitch() and get_look_yaw() for playersPerttu Ahola
2011-12-02Move ServerRemotePlayer to a separate filePerttu Ahola
2011-12-02Make players be again visible from a long distancePerttu Ahola
2011-12-01Players are more like objects + related stuffPerttu Ahola
2011-12-01Player-is-SAO WIPPerttu Ahola
2011-11-29Proper player inventory and hp modification tracking and sending accordinglyPerttu Ahola
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29Player movement speed and node access distance checkingPerttu Ahola
2011-11-29on_newplayer and on_respawnplayer callbacksPerttu Ahola
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola
2011-11-29Scripting WIP: dynamic object stuffPerttu Ahola
2011-11-29ServerRemotePlayer implements ServerActiveObjectPerttu Ahola
2011-10-16Better player damage prevention when falling on unloaded blocks, not involvin...Perttu Ahola
2011-09-21Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...Kahrl
2011-09-20fix a numerical problem, but tool is still jitteryKahrl
2011-09-19Added sprite extruderKahrl
2011-09-07Display which tool the player is holdingJacobF