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player.cpp
Age
Commit message (
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Author
2016-03-14
Fix player teleportation bug whilst sneaking
HybridDog
2016-02-14
Player::accelerateHorizontal/Vertical should be member of LocalPlayer
Loic Blot
2015-12-15
Get movement setting instead of hard coded value
asl97
2015-08-23
Clean up threading
ShadowNinja
2015-08-13
minimap: Add ability to disable from server
kwolekr
2015-07-23
Optional reconnect functionality
est31
2015-07-21
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-06-16
Add list-rings
est31
2015-03-28
Fix uninitialized variable Player::local_animation_speed
Loic Blot
2015-03-22
Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba...
Loic Blot
2015-03-22
Protect Player::hud from concurrent modifications
Loic Blot
2015-02-05
Give full breath after death
SmallJoker
2014-11-08
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-10-01
Make players check inventory modification properly
ShadowNinja
2014-10-01
Simplify player modification checks
ShadowNinja
2014-09-21
Split settings into seperate source and header files
ShadowNinja
2014-07-02
Fix memory leaks in GenericCAO, ShaderSource and Player classes
sapier
2014-06-29
Make player files saving again
SmallJoker
2014-06-23
Store the maximum player file tries in a constant
ShadowNinja
2014-06-23
Only try to load from possible player files
ShadowNinja
2014-06-23
Only keep players loaded while they're connected
ShadowNinja
2014-05-31
Small cleanup of hud add/remove code
sapier
2014-01-16
Prevent player jumping into nodes from below
BlockMen
2013-12-03
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-07
Fix various memory access problems detected by valgrind
Kahrl
2013-07-20
Add set_breath and get_breath to lua API.
RealBadAngel
2013-06-28
Dont write player files all the time
PilzAdam
2013-06-22
Print playername when failing to read playerfile and ignore files starting wi...
PilzAdam
2013-06-19
Add drowning
PilzAdam
2013-05-26
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-04-25
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
Move player collisionbox to player class
sapier
2013-04-24
Added support to disable built-in HUD elements
Diego MartÃnez
2013-04-05
Allow modifying movement speed, jump height and gravity per-player via the Lu...
MirceaKitsune
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2013-02-15
Some kind of middleway values for player acceleration for now
Perttu Ahola
2013-02-15
Restore old acceleration behavior until something is actually agreed on (part 2)
Perttu Ahola
2013-02-14
Improved Player Physics
MirceaKitsune
2012-09-01
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-07-22
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-19
Allow defining player's inventory form in Lua
Perttu Ahola
2012-06-17
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-03-31
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-29
Simple fix for camera blinking black when jumping into ceiling with current s...
Perttu Ahola
2012-03-29
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-24
Add event manager and use it to trigger sounds
Perttu Ahola
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