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nodemetadata.h
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Author
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2012-07-22
Implement formspec
darkrose
2012-06-17
Optimize headers
Perttu Ahola
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-03
NodeMetaRef:{to,from}_table and lua_api.txt additions
Perttu Ahola
2012-06-03
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
WIP node metadata, node timers
Kahrl
2011-11-29
GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
Mode node definition loading from Lua (still not finished), fix metadata crea...
Perttu Ahola
2011-11-29
Add names to NodeMetadata
Perttu Ahola
2011-11-29
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
Generic NodeMetadata text input
Perttu Ahola
2011-09-23
remove content_* things from map.cpp
darkrose
2011-06-18
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-04-10
new object system
Perttu Ahola
2011-04-05
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
initial workings of the furnace
Perttu Ahola
2011-04-05
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-04
Chests work now!
Perttu Ahola
2011-04-04
initial chest metadata
Perttu Ahola
2011-04-04
forgot some files
Perttu Ahola