index
:
dragonfireclient.git
master
on_receive_particlespawner
simple_cheatdb
zoom_priv
luanti cheat client
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
network
Age
Commit message (
Expand
)
Author
2016-06-03
Sapier's fix for the RESEND RELIABLE problem (#4170)
Robert Kiraly
2016-05-28
Particles: Add option to remove particles on collision
Auke Kok
2016-05-22
Tolerate packet reordering in the early init process
est31
2016-03-29
Fix small formatting issue in SRP debug output
sfan5
2016-03-19
Clean up Strfnd
ShadowNinja
2016-03-15
Add option to not send pre v25 init packet
est31
2016-03-15
Much better API for auth.{cpp, h}
est31
2016-03-14
Fix player teleportation bug whilst sneaking
HybridDog
2016-03-12
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-02-23
GOTBLOCKS & DELETEBLOCKS: test packet size only once
nerzhul
2016-01-23
Backface culling: Ignore setting in tiledef from old servers.
Auke Kok
2016-01-09
Cache disable_anticheat and check it for "interacted_too_far"
ASL97
2016-01-04
Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...
gregorycu
2016-01-03
Prevent technically unsafe access with empty vector
gregorycu
2015-12-02
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-11-13
Only allow players with shout to chat
est31
2015-11-06
Add server side ncurses terminal
est31
2015-10-14
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-12
Fix how address is logged when a wrong password is supplied
Kahrl
2015-10-04
Remove redundant code in player interact handler
kwolekr
2015-09-14
Serialisation: documentation fixes, clarifying renames and whitespace fixes
est31
2015-09-10
networkprotocol.h: remove "u16 command" from doc
est31
2015-09-01
Hide minimap if it has been disabled by server
est31
2015-08-25
Change i++ to ++i
David Jones
2015-08-23
Clean up threading
ShadowNinja
2015-08-15
Remove unused function from connection.{cpp,h}
nerzhul
2015-08-10
Make NetworkPacket respect serialized string size limits
kwolekr
2015-08-06
Fix BufferedPacket race condition (fixes #2983)
kwolekr
2015-08-06
Fix critical vulnerabilities and bugs with NetworkPacket
kwolekr
2015-08-05
connection: Make assertions non-fatal for received data
kwolekr
2015-08-01
src/network/connection.h: Fix race condition
Břetislav Štec
2015-07-27
Fix srp.cpp:815 leak
est31
2015-07-24
Bump protocol to 26
est31
2015-07-23
Optional reconnect functionality
est31
2015-07-21
Ask auth handler to create auth when a default password is set
est31
2015-07-16
Fix relief mapping issues
RealBadAngel
2015-07-14
connection.cpp: remove unused constructor
Loic Blot
2015-07-13
Remove raw message output on AOM deserialization failure
kwolekr
2015-07-10
Fix damage flash when damage disabled
kwolekr
2015-07-08
Use UTF-8 instead of narrow
est31
2015-07-07
Client: better m_proto_ver initialisation
est31
2015-06-23
Typo fix on previous @est31 commit
Loic Blot
2015-06-23
Small TOCLIENT_HELLO logging fix
est31
2015-06-23
Use actionstream instead of errorstream when failing to emerge player
Craig Davison
2015-06-20
Generic CAO cleanups and renames for clarification
est31
2015-05-22
Deny empty username early in the protocol
est31
2015-05-19
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
Lower log level for unexpected behaviour
est31
2015-05-16
Fix build since last commit
est31
[next]