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mods.h
Age
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Author
2015-10-31
Fix server crashing on Lua errors
ShadowNinja
2014-06-19
Remove ugly curl struct pointer from jsonFetchValue signature
sapier
2014-03-12
Pass arguments by reference
Selat
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-07-22
Add support for modstore screenshots
sapier
2013-07-02
Replace C++ mainmenu by formspec powered one
sapier
2013-05-03
Optional dependencies and properly handle mod name conflicts again
Kahrl
2013-03-11
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2013-01-22
Improve behaviour for empty modpacks and when no mods at all are installed:
Jürgen Doser
2013-01-21
Basic support for configuring which mods to load for each world
Jürgen Doser
2012-06-17
Optimize headers
Perttu Ahola
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2011-12-11
Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-03
Better mod loading error handling
Perttu Ahola