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AgeCommit message (Expand)Author
2011-07-30Merge remote-tracking branch 'origin/upstream'Nils Dagsson Moskopp
2011-07-23merged jungle and bluish shadowsPerttu Ahola
2011-07-23merged the content type extension and deltaPerttu Ahola
2011-07-23extended content-type rangePerttu Ahola
2011-07-23Jungle biome/whatever thingPerttu Ahola
2011-07-18* refactored liquid transformation code (has some flaws)Felix Krause
2011-07-14Merge branch 'upstream/master'Nils Dagsson Moskopp
2011-07-14* possibly improved water flow, by flyx86Nils Dagsson Moskopp
2011-07-02initial steps in doing content type extensionPerttu Ahola
2011-06-27fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola
2011-06-17Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola
2011-06-17Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola
2011-05-24Merged CiaranG's fence and fixed two thingsPerttu Ahola
2011-05-24Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks
2011-05-22Some work-in-progress stuff and many comment updatesPerttu Ahola
2011-05-22Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola
2011-05-09Added glass, with rendering and furnace support.Ciaran Gultnieks
2011-05-03Hopefully fixed the bug of huge mineral deposits rarely in seafloor sandPerttu Ahola
2011-04-22Removed IrrlichtWrapperPerttu Ahola
2011-04-05Furnace is now usable. Added more tools.Perttu Ahola
2011-04-05initial workings of the furnacePerttu Ahola
2011-04-05changed node metadata format to better accomodate future needs and problemsPerttu Ahola
2011-04-04initial chest metadataPerttu Ahola
2011-04-04Node metadata frameworkPerttu Ahola
2011-04-03commit before some more radical changesPerttu Ahola
2011-02-21some tidyingPerttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-02-14New way of determining the outcome of diggingPerttu Ahola
2011-02-11new texture stuff quite workingPerttu Ahola
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola
2011-02-08bug-fixin'Perttu Ahola
2011-02-04added sand to map generatorPerttu Ahola
2011-02-03a little backwards compatibility with coalPerttu Ahola
2011-02-01partly working chunk-based map generator (doesn't save properly, spawn is pre...Perttu Ahola
2011-01-28server builds now!Perttu Ahola
2011-01-28Now texture handling is fast. Also now players are saved on disk.Perttu Ahola
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-25removed alternative name "pressure" from param2Perttu Ahola
2011-01-24small fixes here and therePerttu Ahola
2011-01-17minecraft-style water done (but no texture animation or sound)Perttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-07Added a more flexible path system (and fixed some minor stuff)Perttu Ahola
2010-12-25slight map generation bugsPerttu Ahola
2010-12-25minecraft-like craftingPerttu Ahola
2010-12-22server starting on port 0 on invalid settingsPerttu Ahola
2010-12-22crafting system!Perttu Ahola
2010-12-21organizing stuff.Perttu Ahola
2010-12-18before daynight mesh cachePerttu Ahola
2010-12-18before adding day/night lightingPerttu Ahola
2010-12-14better graphics, zlib to work on vc++Perttu Ahola