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path: root/src/mapgen_valleys.cpp
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2016-06-05Mapgen: Optimize biomemap creation by combining with generateBiomeskwolekr
2016-06-05Biome API: Add per-biome riverbed material and depthparamat
2016-05-27Mapgen: Combine dungeon generation codekwolekr
2016-05-27Mapgen: Deduplicate common constructor codekwolekr
2016-05-27Mapgen: Remove calculateNoise from most mapgenskwolekr
2016-05-27Cavegen: Re-add small caves to CavesRandomWalkkwolekr
2016-05-27Cavegen: Remove CavesRandomWalk dependency on Mapgenkwolekr
2016-05-27Cavegen: Merge CaveV5 and CaveV7 into CavesRandomWalkkwolekr
2016-05-27Fix MgStoneType and BiomeType enum nameskwolekr
2016-05-27Mapgen: Combine generateBiomes, dustTopNodes, and generateCaveskwolekr
2016-05-27Move biome calculation to BiomeGenkwolekr
2016-04-28Mapgen: Make 3D noise tunnels' width settableparamat
2016-04-12Mgvalleys: Don't let cavegen place biome nodes everywhereparamat
2016-04-08Mapgen: Optimise cave noises and tunnel excavationparamat
2016-03-14Mapgen: Fix light in tunnels at mapchunk bordersparamat
2016-03-04Mgvalleys: Correct spawn problemsDuane Robertson
2016-02-27Mgvalleys: Add Dry RiverbedsDuane Robertson
2016-02-09FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat
2016-02-02Mgvalleys: fix riverbeds below sea levelDuane Robertson
2016-01-31Mgvalleys: use standard cavesDuane Robertson
2016-01-18Correct overflowing rivers in Valleys mapgen.Duane Robertson
2016-01-16Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.Duane Robertson
2016-01-14Add Valleys mapgen.Duane Robertson